1 /**
2 * @file lv_refr.c
3 *
4 */
5
6 /*********************
7 * INCLUDES
8 *********************/
9 #include <stddef.h>
10 #include "lv_refr.h"
11 #include "lv_disp.h"
12 #include "../lv_hal/lv_hal_tick.h"
13 #include "../lv_hal/lv_hal_disp.h"
14 #include "../lv_misc/lv_task.h"
15 #include "../lv_misc/lv_mem.h"
16 #include "../lv_misc/lv_math.h"
17 #include "../lv_misc/lv_gc.h"
18 #include "../lv_draw/lv_draw.h"
19 #include "../lv_font/lv_font_fmt_txt.h"
20 #include "../lv_gpu/lv_gpu_stm32_dma2d.h"
21
22 #if LV_USE_PERF_MONITOR
23 #include "../lv_widgets/lv_label.h"
24 #endif
25
26 #if defined(LV_GC_INCLUDE)
27 #include LV_GC_INCLUDE
28 #endif /* LV_ENABLE_GC */
29
30 /*********************
31 * DEFINES
32 *********************/
33 /* Draw translucent random colored areas on the invalidated (redrawn) areas*/
34 #define MASK_AREA_DEBUG 0
35
36 /**********************
37 * TYPEDEFS
38 **********************/
39
40 /**********************
41 * STATIC PROTOTYPES
42 **********************/
43 static void lv_refr_join_area(void);
44 static void lv_refr_areas(void);
45 static void lv_refr_area(const lv_area_t * area_p);
46 static void lv_refr_area_part(const lv_area_t * area_p);
47 static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj);
48 static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p);
49 static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p);
50 static void lv_refr_vdb_flush(void);
51
52 /**********************
53 * STATIC VARIABLES
54 **********************/
55 static uint32_t px_num;
56 static lv_disp_t * disp_refr; /*Display being refreshed*/
57
58 /**********************
59 * MACROS
60 **********************/
61
62 /**********************
63 * GLOBAL FUNCTIONS
64 **********************/
65
66 /**
67 * Initialize the screen refresh subsystem
68 */
_lv_refr_init(void)69 void _lv_refr_init(void)
70 {
71 /*Nothing to do*/
72 }
73
74 /**
75 * Redraw the invalidated areas now.
76 * Normally the redrawing is periodically executed in `lv_task_handler` but a long blocking process
77 * can prevent the call of `lv_task_handler`. In this case if the the GUI is updated in the process
78 * (e.g. progress bar) this function can be called when the screen should be updated.
79 * @param disp pointer to display to refresh. NULL to refresh all displays.
80 */
lv_refr_now(lv_disp_t * disp)81 void lv_refr_now(lv_disp_t * disp)
82 {
83 #if LV_USE_ANIMATION
84 lv_anim_refr_now();
85 #endif
86
87 if(disp) {
88 _lv_disp_refr_task(disp->refr_task);
89 }
90 else {
91 lv_disp_t * d;
92 d = lv_disp_get_next(NULL);
93 while(d) {
94 _lv_disp_refr_task(d->refr_task);
95 d = lv_disp_get_next(d);
96 }
97 }
98 }
99
100 /**
101 * Invalidate an area on display to redraw it
102 * @param area_p pointer to area which should be invalidated (NULL: delete the invalidated areas)
103 * @param disp pointer to display where the area should be invalidated (NULL can be used if there is
104 * only one display)
105 */
_lv_inv_area(lv_disp_t * disp,const lv_area_t * area_p)106 void _lv_inv_area(lv_disp_t * disp, const lv_area_t * area_p)
107 {
108 if(!disp) disp = lv_disp_get_default();
109 if(!disp) return;
110
111 /*Clear the invalidate buffer if the parameter is NULL*/
112 if(area_p == NULL) {
113 disp->inv_p = 0;
114 return;
115 }
116
117 lv_area_t scr_area;
118 scr_area.x1 = 0;
119 scr_area.y1 = 0;
120 scr_area.x2 = lv_disp_get_hor_res(disp) - 1;
121 scr_area.y2 = lv_disp_get_ver_res(disp) - 1;
122
123 lv_area_t com_area;
124 bool suc;
125
126 suc = _lv_area_intersect(&com_area, area_p, &scr_area);
127
128 /*The area is truncated to the screen*/
129 if(suc != false) {
130 if(disp->driver.rounder_cb) disp->driver.rounder_cb(&disp->driver, &com_area);
131
132 /*Save only if this area is not in one of the saved areas*/
133 uint16_t i;
134 for(i = 0; i < disp->inv_p; i++) {
135 if(_lv_area_is_in(&com_area, &disp->inv_areas[i], 0) != false) return;
136 }
137
138 /*Save the area*/
139 if(disp->inv_p < LV_INV_BUF_SIZE) {
140 lv_area_copy(&disp->inv_areas[disp->inv_p], &com_area);
141 }
142 else { /*If no place for the area add the screen*/
143 disp->inv_p = 0;
144 lv_area_copy(&disp->inv_areas[disp->inv_p], &scr_area);
145 }
146 disp->inv_p++;
147 lv_task_set_prio(disp->refr_task, LV_REFR_TASK_PRIO);
148 }
149 }
150
151 /**
152 * Get the display which is being refreshed
153 * @return the display being refreshed
154 */
_lv_refr_get_disp_refreshing(void)155 lv_disp_t * _lv_refr_get_disp_refreshing(void)
156 {
157 return disp_refr;
158 }
159
160 /**
161 * Set the display which is being refreshed.
162 * It shouldn't be used directly by the user.
163 * It can be used to trick the drawing functions about there is an active display.
164 * @param the display being refreshed
165 */
_lv_refr_set_disp_refreshing(lv_disp_t * disp)166 void _lv_refr_set_disp_refreshing(lv_disp_t * disp)
167 {
168 disp_refr = disp;
169 }
170
171 /**
172 * Called periodically to handle the refreshing
173 * @param task pointer to the task itself
174 */
_lv_disp_refr_task(lv_task_t * task)175 void _lv_disp_refr_task(lv_task_t * task)
176 {
177 LV_LOG_TRACE("lv_refr_task: started");
178
179 uint32_t start = lv_tick_get();
180 uint32_t elaps = 0;
181
182 disp_refr = task->user_data;
183
184 #if LV_USE_PERF_MONITOR == 0
185 /* Ensure the task does not run again automatically.
186 * This is done before refreshing in case refreshing invalidates something else.
187 */
188 lv_task_set_prio(task, LV_TASK_PRIO_OFF);
189 #endif
190
191 /*Do nothing if there is no active screen*/
192 if(disp_refr->act_scr == NULL) {
193 disp_refr->inv_p = 0;
194 return;
195 }
196
197 lv_refr_join_area();
198
199 lv_refr_areas();
200
201 /*If refresh happened ...*/
202 if(disp_refr->inv_p != 0) {
203 /* In true double buffered mode copy the refreshed areas to the new VDB to keep it up to date.
204 * With set_px_cb we don't know anything about the buffer (even it's size) so skip copying.*/
205 if(lv_disp_is_true_double_buf(disp_refr)) {
206 if(disp_refr->driver.set_px_cb) {
207 LV_LOG_WARN("Can't handle 2 screen sized buffers with set_px_cb. Display is not refreshed.");
208 }
209 else {
210 lv_disp_buf_t * vdb = lv_disp_get_buf(disp_refr);
211
212 /*Flush the content of the VDB*/
213 lv_refr_vdb_flush();
214
215 /* With true double buffering the flushing should be only the address change of the
216 * current frame buffer. Wait until the address change is ready and copy the changed
217 * content to the other frame buffer (new active VDB) to keep the buffers synchronized*/
218 while(vdb->flushing);
219
220 lv_color_t * copy_buf = NULL;
221 #if LV_USE_GPU_STM32_DMA2D
222 LV_UNUSED(copy_buf);
223 #else
224 copy_buf = _lv_mem_buf_get(disp_refr->driver.hor_res * sizeof(lv_color_t));
225 #endif
226
227 uint8_t * buf_act = (uint8_t *)vdb->buf_act;
228 uint8_t * buf_ina = (uint8_t *)vdb->buf_act == vdb->buf1 ? vdb->buf2 : vdb->buf1;
229
230 lv_coord_t hres = lv_disp_get_hor_res(disp_refr);
231 uint16_t a;
232 for(a = 0; a < disp_refr->inv_p; a++) {
233 if(disp_refr->inv_area_joined[a] == 0) {
234 uint32_t start_offs =
235 (hres * disp_refr->inv_areas[a].y1 + disp_refr->inv_areas[a].x1) * sizeof(lv_color_t);
236 #if LV_USE_GPU_STM32_DMA2D
237 lv_gpu_stm32_dma2d_copy((lv_color_t *)(buf_act + start_offs), disp_refr->driver.hor_res,
238 (lv_color_t *)(buf_ina + start_offs), disp_refr->driver.hor_res,
239 lv_area_get_width(&disp_refr->inv_areas[a]),
240 lv_area_get_height(&disp_refr->inv_areas[a]));
241 #else
242
243 lv_coord_t y;
244 uint32_t line_length = lv_area_get_width(&disp_refr->inv_areas[a]) * sizeof(lv_color_t);
245
246 for(y = disp_refr->inv_areas[a].y1; y <= disp_refr->inv_areas[a].y2; y++) {
247 /* The frame buffer is probably in an external RAM where sequential access is much faster.
248 * So first copy a line into a buffer and write it back the ext. RAM */
249 _lv_memcpy(copy_buf, buf_ina + start_offs, line_length);
250 _lv_memcpy(buf_act + start_offs, copy_buf, line_length);
251 start_offs += hres * sizeof(lv_color_t);
252 }
253 #endif
254 }
255 }
256
257 if(copy_buf) _lv_mem_buf_release(copy_buf);
258 }
259 } /*End of true double buffer handling*/
260
261 /*Clean up*/
262 _lv_memset_00(disp_refr->inv_areas, sizeof(disp_refr->inv_areas));
263 _lv_memset_00(disp_refr->inv_area_joined, sizeof(disp_refr->inv_area_joined));
264 disp_refr->inv_p = 0;
265
266 elaps = lv_tick_elaps(start);
267 /*Call monitor cb if present*/
268 if(disp_refr->driver.monitor_cb) {
269 disp_refr->driver.monitor_cb(&disp_refr->driver, elaps, px_num);
270 }
271 }
272
273 _lv_mem_buf_free_all();
274 _lv_font_clean_up_fmt_txt();
275
276 #if LV_USE_PERF_MONITOR && LV_USE_LABEL
277 static lv_obj_t * perf_label = NULL;
278 if(perf_label == NULL) {
279 perf_label = lv_label_create(lv_layer_sys(), NULL);
280 lv_label_set_align(perf_label, LV_LABEL_ALIGN_RIGHT);
281 lv_obj_set_style_local_bg_opa(perf_label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_OPA_COVER);
282 lv_obj_set_style_local_bg_color(perf_label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_BLACK);
283 lv_obj_set_style_local_text_color(perf_label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, LV_COLOR_WHITE);
284 lv_obj_set_style_local_pad_top(perf_label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, 3);
285 lv_obj_set_style_local_pad_bottom(perf_label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, 3);
286 lv_obj_set_style_local_pad_left(perf_label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, 3);
287 lv_obj_set_style_local_pad_right(perf_label, LV_LABEL_PART_MAIN, LV_STATE_DEFAULT, 3);
288 lv_label_set_text(perf_label, "?");
289 lv_obj_align(perf_label, NULL, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
290 }
291
292 static uint32_t perf_last_time = 0;
293 static uint32_t elaps_max = 1;
294 if(lv_tick_elaps(perf_last_time) < 300) {
295 elaps_max = LV_MATH_MAX(elaps, elaps_max);
296 }
297 else {
298 perf_last_time = lv_tick_get();
299 uint32_t fps = 1000 / (elaps_max == 0 ? 1 : elaps_max);
300 elaps_max = 1;
301 uint32_t fps_limit = 1000 / disp_refr->refr_task->period;
302 if(fps > fps_limit) fps = fps_limit;
303
304 uint32_t cpu = 100 - lv_task_get_idle();
305 lv_label_set_text_fmt(perf_label, "%d FPS\n%d%% CPU", fps, cpu);
306 lv_obj_align(perf_label, NULL, LV_ALIGN_IN_BOTTOM_RIGHT, 0, 0);
307 }
308 #endif
309
310 LV_LOG_TRACE("lv_refr_task: ready");
311 }
312
313 /**********************
314 * STATIC FUNCTIONS
315 **********************/
316
317 /**
318 * Join the areas which has got common parts
319 */
lv_refr_join_area(void)320 static void lv_refr_join_area(void)
321 {
322 uint32_t join_from;
323 uint32_t join_in;
324 lv_area_t joined_area;
325 for(join_in = 0; join_in < disp_refr->inv_p; join_in++) {
326 if(disp_refr->inv_area_joined[join_in] != 0) continue;
327
328 /*Check all areas to join them in 'join_in'*/
329 for(join_from = 0; join_from < disp_refr->inv_p; join_from++) {
330 /*Handle only unjoined areas and ignore itself*/
331 if(disp_refr->inv_area_joined[join_from] != 0 || join_in == join_from) {
332 continue;
333 }
334
335 /*Check if the areas are on each other*/
336 if(_lv_area_is_on(&disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]) == false) {
337 continue;
338 }
339
340 _lv_area_join(&joined_area, &disp_refr->inv_areas[join_in], &disp_refr->inv_areas[join_from]);
341
342 /*Join two area only if the joined area size is smaller*/
343 if(lv_area_get_size(&joined_area) < (lv_area_get_size(&disp_refr->inv_areas[join_in]) +
344 lv_area_get_size(&disp_refr->inv_areas[join_from]))) {
345 lv_area_copy(&disp_refr->inv_areas[join_in], &joined_area);
346
347 /*Mark 'join_form' is joined into 'join_in'*/
348 disp_refr->inv_area_joined[join_from] = 1;
349 }
350 }
351 }
352 }
353
354 /**
355 * Refresh the joined areas
356 */
lv_refr_areas(void)357 static void lv_refr_areas(void)
358 {
359 px_num = 0;
360
361 if(disp_refr->inv_p == 0) return;
362
363 /*Find the last area which will be drawn*/
364 int32_t i;
365 int32_t last_i = 0;
366 for(i = disp_refr->inv_p - 1; i >= 0; i--) {
367 if(disp_refr->inv_area_joined[i] == 0) {
368 last_i = i;
369 break;
370 }
371 }
372
373 disp_refr->driver.buffer->last_area = 0;
374 disp_refr->driver.buffer->last_part = 0;
375
376 for(i = 0; i < disp_refr->inv_p; i++) {
377 /*Refresh the unjoined areas*/
378 if(disp_refr->inv_area_joined[i] == 0) {
379
380 if(i == last_i) disp_refr->driver.buffer->last_area = 1;
381 disp_refr->driver.buffer->last_part = 0;
382 lv_refr_area(&disp_refr->inv_areas[i]);
383
384 if(disp_refr->driver.monitor_cb) px_num += lv_area_get_size(&disp_refr->inv_areas[i]);
385 }
386 }
387 }
388
389 /**
390 * Refresh an area if there is Virtual Display Buffer
391 * @param area_p pointer to an area to refresh
392 */
lv_refr_area(const lv_area_t * area_p)393 static void lv_refr_area(const lv_area_t * area_p)
394 {
395 /*True double buffering: there are two screen sized buffers. Just redraw directly into a
396 * buffer*/
397 if(lv_disp_is_true_double_buf(disp_refr)) {
398 lv_disp_buf_t * vdb = lv_disp_get_buf(disp_refr);
399 vdb->area.x1 = 0;
400 vdb->area.x2 = lv_disp_get_hor_res(disp_refr) - 1;
401 vdb->area.y1 = 0;
402 vdb->area.y2 = lv_disp_get_ver_res(disp_refr) - 1;
403 disp_refr->driver.buffer->last_part = 1;
404 lv_refr_area_part(area_p);
405 }
406 /*The buffer is smaller: refresh the area in parts*/
407 else {
408 lv_disp_buf_t * vdb = lv_disp_get_buf(disp_refr);
409 /*Calculate the max row num*/
410 lv_coord_t w = lv_area_get_width(area_p);
411 lv_coord_t h = lv_area_get_height(area_p);
412 lv_coord_t y2 =
413 area_p->y2 >= lv_disp_get_ver_res(disp_refr) ? lv_disp_get_ver_res(disp_refr) - 1 : area_p->y2;
414
415 int32_t max_row = (uint32_t)vdb->size / w;
416
417 if(max_row > h) max_row = h;
418
419 /*Round down the lines of VDB if rounding is added*/
420 if(disp_refr->driver.rounder_cb) {
421 lv_area_t tmp;
422 tmp.x1 = 0;
423 tmp.x2 = 0;
424 tmp.y1 = 0;
425
426 lv_coord_t h_tmp = max_row;
427 do {
428 tmp.y2 = h_tmp - 1;
429 disp_refr->driver.rounder_cb(&disp_refr->driver, &tmp);
430
431 /*If this height fits into `max_row` then fine*/
432 if(lv_area_get_height(&tmp) <= max_row) break;
433
434 /*Decrement the height of the area until it fits into `max_row` after rounding*/
435 h_tmp--;
436 } while(h_tmp > 0);
437
438 if(h_tmp <= 0) {
439 LV_LOG_WARN("Can't set VDB height using the round function. (Wrong round_cb or to "
440 "small VDB)");
441 return;
442 }
443 else {
444 max_row = tmp.y2 + 1;
445 }
446 }
447
448 /*Always use the full row*/
449 lv_coord_t row;
450 lv_coord_t row_last = 0;
451 for(row = area_p->y1; row + max_row - 1 <= y2; row += max_row) {
452 /*Calc. the next y coordinates of VDB*/
453 vdb->area.x1 = area_p->x1;
454 vdb->area.x2 = area_p->x2;
455 vdb->area.y1 = row;
456 vdb->area.y2 = row + max_row - 1;
457 if(vdb->area.y2 > y2) vdb->area.y2 = y2;
458 row_last = vdb->area.y2;
459 if(y2 == row_last) disp_refr->driver.buffer->last_part = 1;
460 lv_refr_area_part(area_p);
461 }
462
463 /*If the last y coordinates are not handled yet ...*/
464 if(y2 != row_last) {
465 /*Calc. the next y coordinates of VDB*/
466 vdb->area.x1 = area_p->x1;
467 vdb->area.x2 = area_p->x2;
468 vdb->area.y1 = row;
469 vdb->area.y2 = y2;
470
471 disp_refr->driver.buffer->last_part = 1;
472 lv_refr_area_part(area_p);
473 }
474 }
475 }
476
477 /**
478 * Refresh a part of an area which is on the actual Virtual Display Buffer
479 * @param area_p pointer to an area to refresh
480 */
lv_refr_area_part(const lv_area_t * area_p)481 static void lv_refr_area_part(const lv_area_t * area_p)
482 {
483 lv_disp_buf_t * vdb = lv_disp_get_buf(disp_refr);
484
485 /*In non double buffered mode, before rendering the next part wait until the previous image is
486 * flushed*/
487 if(lv_disp_is_double_buf(disp_refr) == false) {
488 while(vdb->flushing) {
489 if(disp_refr->driver.wait_cb) disp_refr->driver.wait_cb(&disp_refr->driver);
490 }
491 }
492
493 lv_obj_t * top_act_scr = NULL;
494 lv_obj_t * top_prev_scr = NULL;
495
496 /*Get the new mask from the original area and the act. VDB
497 It will be a part of 'area_p'*/
498 lv_area_t start_mask;
499 _lv_area_intersect(&start_mask, area_p, &vdb->area);
500
501 /*Get the most top object which is not covered by others*/
502 top_act_scr = lv_refr_get_top_obj(&start_mask, lv_disp_get_scr_act(disp_refr));
503 if(disp_refr->prev_scr) {
504 top_prev_scr = lv_refr_get_top_obj(&start_mask, disp_refr->prev_scr);
505 }
506
507 /*Draw a display background if there is no top object*/
508 if(top_act_scr == NULL && top_prev_scr == NULL) {
509 if(disp_refr->bg_img) {
510 lv_draw_img_dsc_t dsc;
511 lv_draw_img_dsc_init(&dsc);
512 dsc.opa = disp_refr->bg_opa;
513 lv_img_header_t header;
514 lv_res_t res;
515 res = lv_img_decoder_get_info(disp_refr->bg_img, &header);
516 if(res == LV_RES_OK) {
517 lv_area_t a;
518 lv_area_set(&a, 0, 0, header.w - 1, header.h - 1);
519 lv_draw_img(&a, &start_mask, disp_refr->bg_img, &dsc);
520 }
521 else {
522 LV_LOG_WARN("Can't draw the background image")
523 }
524 }
525 else {
526 lv_draw_rect_dsc_t dsc;
527 lv_draw_rect_dsc_init(&dsc);
528 dsc.bg_color = disp_refr->bg_color;
529 dsc.bg_opa = disp_refr->bg_opa;
530 lv_draw_rect(&start_mask, &start_mask, &dsc);
531
532 }
533 }
534 /*Refresh the previous screen if any*/
535 if(disp_refr->prev_scr) {
536 /*Get the most top object which is not covered by others*/
537 if(top_prev_scr == NULL) {
538 top_prev_scr = disp_refr->prev_scr;
539 }
540 /*Do the refreshing from the top object*/
541 lv_refr_obj_and_children(top_prev_scr, &start_mask);
542
543 }
544
545
546 if(top_act_scr == NULL) {
547 top_act_scr = disp_refr->act_scr;
548 }
549 /*Do the refreshing from the top object*/
550 lv_refr_obj_and_children(top_act_scr, &start_mask);
551
552 /*Also refresh top and sys layer unconditionally*/
553 lv_refr_obj_and_children(lv_disp_get_layer_top(disp_refr), &start_mask);
554 lv_refr_obj_and_children(lv_disp_get_layer_sys(disp_refr), &start_mask);
555
556 /* In true double buffered mode flush only once when all areas were rendered.
557 * In normal mode flush after every area */
558 if(lv_disp_is_true_double_buf(disp_refr) == false) {
559 lv_refr_vdb_flush();
560 }
561 }
562
563 /**
564 * Search the most top object which fully covers an area
565 * @param area_p pointer to an area
566 * @param obj the first object to start the searching (typically a screen)
567 * @return
568 */
lv_refr_get_top_obj(const lv_area_t * area_p,lv_obj_t * obj)569 static lv_obj_t * lv_refr_get_top_obj(const lv_area_t * area_p, lv_obj_t * obj)
570 {
571 lv_obj_t * found_p = NULL;
572
573 /*If this object is fully cover the draw area check the children too */
574 if(_lv_area_is_in(area_p, &obj->coords, 0) && obj->hidden == 0) {
575 lv_design_res_t design_res = obj->design_cb(obj, area_p, LV_DESIGN_COVER_CHK);
576 if(design_res == LV_DESIGN_RES_MASKED) return NULL;
577
578 #if LV_USE_OPA_SCALE
579 if(design_res == LV_DESIGN_RES_COVER && lv_obj_get_style_opa_scale(obj, LV_OBJ_PART_MAIN) != LV_OPA_COVER) {
580 design_res = LV_DESIGN_RES_NOT_COVER;
581 }
582 #endif
583
584 lv_obj_t * i;
585 _LV_LL_READ(obj->child_ll, i) {
586 found_p = lv_refr_get_top_obj(area_p, i);
587
588 /*If a children is ok then break*/
589 if(found_p != NULL) {
590 break;
591 }
592 }
593
594 /*If no better children use this object*/
595 if(found_p == NULL) {
596 if(design_res == LV_DESIGN_RES_COVER) {
597 found_p = obj;
598 }
599 }
600 }
601
602 return found_p;
603 }
604
605 /**
606 * Make the refreshing from an object. Draw all its children and the youngers too.
607 * @param top_p pointer to an objects. Start the drawing from it.
608 * @param mask_p pointer to an area, the objects will be drawn only here
609 */
lv_refr_obj_and_children(lv_obj_t * top_p,const lv_area_t * mask_p)610 static void lv_refr_obj_and_children(lv_obj_t * top_p, const lv_area_t * mask_p)
611 {
612 /* Normally always will be a top_obj (at least the screen)
613 * but in special cases (e.g. if the screen has alpha) it won't.
614 * In this case use the screen directly */
615 if(top_p == NULL) top_p = lv_disp_get_scr_act(disp_refr);
616 if(top_p == NULL) return; /*Shouldn't happen*/
617
618 /*Refresh the top object and its children*/
619 lv_refr_obj(top_p, mask_p);
620
621 /*Draw the 'younger' sibling objects because they can be on top_obj */
622 lv_obj_t * par;
623 lv_obj_t * border_p = top_p;
624
625 par = lv_obj_get_parent(top_p);
626
627 /*Do until not reach the screen*/
628 while(par != NULL) {
629 /*object before border_p has to be redrawn*/
630 lv_obj_t * i = _lv_ll_get_prev(&(par->child_ll), border_p);
631
632 while(i != NULL) {
633 /*Refresh the objects*/
634 lv_refr_obj(i, mask_p);
635 i = _lv_ll_get_prev(&(par->child_ll), i);
636 }
637
638 /*Call the post draw design function of the parents of the to object*/
639 if(par->design_cb) par->design_cb(par, mask_p, LV_DESIGN_DRAW_POST);
640
641 /*The new border will be there last parents,
642 *so the 'younger' brothers of parent will be refreshed*/
643 border_p = par;
644 /*Go a level deeper*/
645 par = lv_obj_get_parent(par);
646 }
647 }
648
649 /**
650 * Refresh an object an all of its children. (Called recursively)
651 * @param obj pointer to an object to refresh
652 * @param mask_ori_p pointer to an area, the objects will be drawn only here
653 */
lv_refr_obj(lv_obj_t * obj,const lv_area_t * mask_ori_p)654 static void lv_refr_obj(lv_obj_t * obj, const lv_area_t * mask_ori_p)
655 {
656 /*Do not refresh hidden objects*/
657 if(obj->hidden != 0) return;
658
659 bool union_ok; /* Store the return value of area_union */
660 /* Truncate the original mask to the coordinates of the parent
661 * because the parent and its children are visible only here */
662 lv_area_t obj_mask;
663 lv_area_t obj_ext_mask;
664 lv_area_t obj_area;
665 lv_coord_t ext_size = obj->ext_draw_pad;
666 lv_obj_get_coords(obj, &obj_area);
667 obj_area.x1 -= ext_size;
668 obj_area.y1 -= ext_size;
669 obj_area.x2 += ext_size;
670 obj_area.y2 += ext_size;
671 union_ok = _lv_area_intersect(&obj_ext_mask, mask_ori_p, &obj_area);
672
673 /*Draw the parent and its children only if they ore on 'mask_parent'*/
674 if(union_ok != false) {
675
676 /* Redraw the object */
677 if(obj->design_cb) obj->design_cb(obj, &obj_ext_mask, LV_DESIGN_DRAW_MAIN);
678
679 #if MASK_AREA_DEBUG
680 static lv_color_t debug_color = LV_COLOR_RED;
681 lv_draw_rect_dsc_t draw_dsc;
682 lv_draw_rect_dsc_init(&draw_dsc);
683 draw_dsc.bg_color.full = debug_color.full;
684 draw_dsc.bg_opa = LV_OPA_20;
685 draw_dsc.border_width = 2;
686 draw_dsc.border_opa = LV_OPA_50;
687 draw_dsc.border_color.full = (debug_color.full + 0x13) * 9;
688
689 lv_draw_rect(&obj_ext_mask, &obj_ext_mask, &draw_dsc);
690 debug_color.full *= 17;
691 debug_color.full += 0xA1;
692 #if LV_COLOR_DEPTH == 32
693 debug_color.ch.alpha = 0xff;
694 #endif
695 #endif
696 /*Create a new 'obj_mask' without 'ext_size' because the children can't be visible there*/
697 lv_obj_get_coords(obj, &obj_area);
698 union_ok = _lv_area_intersect(&obj_mask, mask_ori_p, &obj_area);
699 if(union_ok != false) {
700 lv_area_t mask_child; /*Mask from obj and its child*/
701 lv_obj_t * child_p;
702 lv_area_t child_area;
703 _LV_LL_READ_BACK(obj->child_ll, child_p) {
704 lv_obj_get_coords(child_p, &child_area);
705 ext_size = child_p->ext_draw_pad;
706 child_area.x1 -= ext_size;
707 child_area.y1 -= ext_size;
708 child_area.x2 += ext_size;
709 child_area.y2 += ext_size;
710 /* Get the union (common parts) of original mask (from obj)
711 * and its child */
712 union_ok = _lv_area_intersect(&mask_child, &obj_mask, &child_area);
713
714 /*If the parent and the child has common area then refresh the child */
715 if(union_ok) {
716 /*Refresh the next children*/
717 lv_refr_obj(child_p, &mask_child);
718 }
719 }
720 }
721
722 /* If all the children are redrawn make 'post draw' design */
723 if(obj->design_cb) obj->design_cb(obj, &obj_ext_mask, LV_DESIGN_DRAW_POST);
724 }
725 }
726
727 /**
728 * Flush the content of the VDB
729 */
lv_refr_vdb_flush(void)730 static void lv_refr_vdb_flush(void)
731 {
732 lv_disp_buf_t * vdb = lv_disp_get_buf(disp_refr);
733
734 /*In double buffered mode wait until the other buffer is flushed before flushing the current
735 * one*/
736 if(lv_disp_is_double_buf(disp_refr)) {
737 while(vdb->flushing) {
738 if(disp_refr->driver.wait_cb) disp_refr->driver.wait_cb(&disp_refr->driver);
739 }
740 }
741
742 vdb->flushing = 1;
743
744 if(disp_refr->driver.buffer->last_area && disp_refr->driver.buffer->last_part) vdb->flushing_last = 1;
745 else vdb->flushing_last = 0;
746
747 /*Flush the rendered content to the display*/
748 lv_disp_t * disp = _lv_refr_get_disp_refreshing();
749 if(disp->driver.gpu_wait_cb) disp->driver.gpu_wait_cb(&disp->driver);
750
751 if(disp->driver.flush_cb) disp->driver.flush_cb(&disp->driver, &vdb->area, vdb->buf_act);
752
753 if(vdb->buf1 && vdb->buf2) {
754 if(vdb->buf_act == vdb->buf1)
755 vdb->buf_act = vdb->buf2;
756 else
757 vdb->buf_act = vdb->buf1;
758 }
759 }
760