1 /** @file
2  * @brief Websocket API
3  *
4  * An API for applications to setup websocket connections
5  */
6 
7 /*
8  * Copyright (c) 2019 Intel Corporation
9  *
10  * SPDX-License-Identifier: Apache-2.0
11  */
12 
13 #ifndef ZEPHYR_INCLUDE_NET_WEBSOCKET_H_
14 #define ZEPHYR_INCLUDE_NET_WEBSOCKET_H_
15 
16 #include <zephyr/kernel.h>
17 
18 #include <zephyr/net/net_ip.h>
19 #include <zephyr/net/http/parser.h>
20 #include <zephyr/net/http/client.h>
21 
22 #ifdef __cplusplus
23 extern "C" {
24 #endif
25 
26 /**
27  * @brief Websocket API
28  * @defgroup websocket Websocket API
29  * @ingroup networking
30  * @{
31  */
32 
33 /** Message type values. Returned in websocket_recv_msg() */
34 #define WEBSOCKET_FLAG_FINAL  0x00000001 /**< Final frame        */
35 #define WEBSOCKET_FLAG_TEXT   0x00000002 /**< Textual data       */
36 #define WEBSOCKET_FLAG_BINARY 0x00000004 /**< Binary data        */
37 #define WEBSOCKET_FLAG_CLOSE  0x00000008 /**< Closing connection */
38 #define WEBSOCKET_FLAG_PING   0x00000010 /**< Ping message       */
39 #define WEBSOCKET_FLAG_PONG   0x00000020 /**< Pong message       */
40 
41 enum websocket_opcode  {
42 	WEBSOCKET_OPCODE_CONTINUE     = 0x00,
43 	WEBSOCKET_OPCODE_DATA_TEXT    = 0x01,
44 	WEBSOCKET_OPCODE_DATA_BINARY  = 0x02,
45 	WEBSOCKET_OPCODE_CLOSE        = 0x08,
46 	WEBSOCKET_OPCODE_PING         = 0x09,
47 	WEBSOCKET_OPCODE_PONG         = 0x0A,
48 };
49 
50 /**
51  * @typedef websocket_connect_cb_t
52  * @brief Callback called after Websocket connection is established.
53  *
54  * @param ws_sock Websocket id
55  * @param req HTTP handshake request
56  * @param user_data A valid pointer on some user data or NULL
57  *
58  * @return 0 if ok, <0 if there is an error and connection should be aborted
59  */
60 typedef int (*websocket_connect_cb_t)(int ws_sock, struct http_request *req,
61 				      void *user_data);
62 
63 /**
64  * Websocket client connection request. This contains all the data that is
65  * needed when doing a Websocket connection request.
66  */
67 struct websocket_request {
68 	/** Host of the Websocket server when doing HTTP handshakes. */
69 	const char *host;
70 
71 	/** URL of the Websocket. */
72 	const char *url;
73 
74 	/** User supplied callback function to call when optional headers need
75 	 * to be sent. This can be NULL, in which case the optional_headers
76 	 * field in http_request is used. The idea of this optional_headers
77 	 * callback is to allow user to send more HTTP header data that is
78 	 * practical to store in allocated memory.
79 	 */
80 	http_header_cb_t optional_headers_cb;
81 
82 	/** A NULL terminated list of any optional headers that
83 	 * should be added to the HTTP request. May be NULL.
84 	 * If the optional_headers_cb is specified, then this field is ignored.
85 	 */
86 	const char **optional_headers;
87 
88 	/** User supplied callback function to call when a connection is
89 	 * established.
90 	 */
91 	websocket_connect_cb_t cb;
92 
93 	/** User supplied list of callback functions if the calling application
94 	 * wants to know the parsing status or the HTTP fields during the
95 	 * handshake. This is optional parameter and normally not needed but
96 	 * is useful if the caller wants to know something about
97 	 * the fields that the server is sending.
98 	 */
99 	const struct http_parser_settings *http_cb;
100 
101 	/** User supplied buffer where HTTP connection data is stored */
102 	uint8_t *tmp_buf;
103 
104 	/** Length of the user supplied temp buffer */
105 	size_t tmp_buf_len;
106 };
107 
108 /**
109  * @brief Connect to a server that provides Websocket service. The callback is
110  * called after connection is established. The returned value is a new socket
111  * descriptor that can be used to send / receive data using the BSD socket API.
112  *
113  * @param http_sock Socket id to the server. Note that this socket is used to do
114  *        HTTP handshakes etc. The actual Websocket connectivity is done via the
115  *        returned websocket id. Note that the http_sock must not be closed
116  *        after this function returns as it is used to deliver the Websocket
117  *        packets to the Websocket server.
118  * @param req Websocket request. User should allocate and fill the request
119  *        data.
120  * @param timeout Max timeout to wait for the connection. The timeout value is
121  *        in milliseconds. Value SYS_FOREVER_MS means to wait forever.
122  * @param user_data User specified data that is passed to the callback.
123  *
124  * @return Websocket id to be used when sending/receiving Websocket data.
125  */
126 int websocket_connect(int http_sock, struct websocket_request *req,
127 		      int32_t timeout, void *user_data);
128 
129 /**
130  * @brief Send websocket msg to peer.
131  *
132  * @details The function will automatically add websocket header to the
133  * message.
134  *
135  * @param ws_sock Websocket id returned by websocket_connect().
136  * @param payload Websocket data to send.
137  * @param payload_len Length of the data to be sent.
138  * @param opcode Operation code (text, binary, ping, pong, close)
139  * @param mask Mask the data, see RFC 6455 for details
140  * @param final Is this final message for this message send. If final == false,
141  *        then the first message must have valid opcode and subsequent messages
142  *        must have opcode WEBSOCKET_OPCODE_CONTINUE. If final == true and this
143  *        is the only message, then opcode should have proper opcode (text or
144  *        binary) set.
145  * @param timeout How long to try to send the message. The value is in
146  *        milliseconds. Value SYS_FOREVER_MS means to wait forever.
147  *
148  * @return <0 if error, >=0 amount of bytes sent
149  */
150 int websocket_send_msg(int ws_sock, const uint8_t *payload, size_t payload_len,
151 		       enum websocket_opcode opcode, bool mask, bool final,
152 		       int32_t timeout);
153 
154 /**
155  * @brief Receive websocket msg from peer.
156  *
157  * @details The function will automatically remove websocket header from the
158  * message.
159  *
160  * @param ws_sock Websocket id returned by websocket_connect().
161  * @param buf Buffer where websocket data is read.
162  * @param buf_len Length of the data buffer.
163  * @param message_type Type of the message.
164  * @param remaining How much there is data left in the message after this read.
165  * @param timeout How long to try to receive the message.
166  *        The value is in milliseconds. Value SYS_FOREVER_MS means to wait
167  *        forever.
168  *
169  * @retval >=0 amount of bytes received.
170  * @retval -EAGAIN on timeout.
171  * @retval -ENOTCONN on socket close.
172  * @retval -errno other negative errno value in case of failure.
173  */
174 int websocket_recv_msg(int ws_sock, uint8_t *buf, size_t buf_len,
175 		       uint32_t *message_type, uint64_t *remaining,
176 		       int32_t timeout);
177 
178 /**
179  * @brief Close websocket.
180  *
181  * @details One must call websocket_connect() after this call to re-establish
182  * the connection.
183  *
184  * @param ws_sock Websocket id returned by websocket_connect().
185  */
186 int websocket_disconnect(int ws_sock);
187 
188 #if defined(CONFIG_WEBSOCKET_CLIENT)
189 void websocket_init(void);
190 #else
websocket_init(void)191 static inline void websocket_init(void)
192 {
193 }
194 #endif
195 
196 #ifdef __cplusplus
197 }
198 #endif
199 
200 /**
201  * @}
202  */
203 
204 #endif /* ZEPHYR_INCLUDE_NET_WEBSOCKET_H_ */
205