1 /* =========================================================================
2 Unity Project - A Test Framework for C
3 Copyright (c) 2007-21 Mike Karlesky, Mark VanderVoord, Greg Williams
4 [Released under MIT License. Please refer to license.txt for details]
5 ============================================================================ */
6 #if LV_BUILD_TEST
7 #include "unity.h"
8
9 #ifndef UNITY_PROGMEM
10 #define UNITY_PROGMEM
11 #endif
12
13 /* If omitted from header, declare overridable prototypes here so they're ready for use */
14 #ifdef UNITY_OMIT_OUTPUT_CHAR_HEADER_DECLARATION
15 void UNITY_OUTPUT_CHAR(int);
16 #endif
17
18 /* Helpful macros for us to use here in Assert functions */
19 #define UNITY_FAIL_AND_BAIL do { Unity.CurrentTestFailed = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0)
20 #define UNITY_IGNORE_AND_BAIL do { Unity.CurrentTestIgnored = 1; UNITY_OUTPUT_FLUSH(); TEST_ABORT(); } while (0)
21 #define RETURN_IF_FAIL_OR_IGNORE do { if (Unity.CurrentTestFailed || Unity.CurrentTestIgnored) { TEST_ABORT(); } } while (0)
22
23 struct UNITY_STORAGE_T Unity;
24
25 #ifdef UNITY_OUTPUT_COLOR
26 const char UNITY_PROGMEM UnityStrOk[] = "\033[42mOK\033[0m";
27 const char UNITY_PROGMEM UnityStrPass[] = "\033[42mPASS\033[0m";
28 const char UNITY_PROGMEM UnityStrFail[] = "\033[41mFAIL\033[0m";
29 const char UNITY_PROGMEM UnityStrIgnore[] = "\033[43mIGNORE\033[0m";
30 #else
31 const char UNITY_PROGMEM UnityStrOk[] = "OK";
32 const char UNITY_PROGMEM UnityStrPass[] = "PASS";
33 const char UNITY_PROGMEM UnityStrFail[] = "FAIL";
34 const char UNITY_PROGMEM UnityStrIgnore[] = "IGNORE";
35 #endif
36 static const char UNITY_PROGMEM UnityStrNull[] = "NULL";
37 static const char UNITY_PROGMEM UnityStrSpacer[] = ". ";
38 static const char UNITY_PROGMEM UnityStrExpected[] = " Expected ";
39 static const char UNITY_PROGMEM UnityStrWas[] = " Was ";
40 static const char UNITY_PROGMEM UnityStrGt[] = " to be greater than ";
41 static const char UNITY_PROGMEM UnityStrLt[] = " to be less than ";
42 static const char UNITY_PROGMEM UnityStrOrEqual[] = "or equal to ";
43 static const char UNITY_PROGMEM UnityStrNotEqual[] = " to be not equal to ";
44 static const char UNITY_PROGMEM UnityStrElement[] = " Element ";
45 static const char UNITY_PROGMEM UnityStrByte[] = " Byte ";
46 static const char UNITY_PROGMEM UnityStrMemory[] = " Memory Mismatch.";
47 static const char UNITY_PROGMEM UnityStrDelta[] = " Values Not Within Delta ";
48 static const char UNITY_PROGMEM UnityStrPointless[] = " You Asked Me To Compare Nothing, Which Was Pointless.";
49 static const char UNITY_PROGMEM UnityStrNullPointerForExpected[] = " Expected pointer to be NULL";
50 static const char UNITY_PROGMEM UnityStrNullPointerForActual[] = " Actual pointer was NULL";
51 #ifndef UNITY_EXCLUDE_FLOAT
52 static const char UNITY_PROGMEM UnityStrNot[] = "Not ";
53 static const char UNITY_PROGMEM UnityStrInf[] = "Infinity";
54 static const char UNITY_PROGMEM UnityStrNegInf[] = "Negative Infinity";
55 static const char UNITY_PROGMEM UnityStrNaN[] = "NaN";
56 static const char UNITY_PROGMEM UnityStrDet[] = "Determinate";
57 static const char UNITY_PROGMEM UnityStrInvalidFloatTrait[] = "Invalid Float Trait";
58 #endif
59 const char UNITY_PROGMEM UnityStrErrShorthand[] = "Unity Shorthand Support Disabled";
60 const char UNITY_PROGMEM UnityStrErrFloat[] = "Unity Floating Point Disabled";
61 const char UNITY_PROGMEM UnityStrErrDouble[] = "Unity Double Precision Disabled";
62 const char UNITY_PROGMEM UnityStrErr64[] = "Unity 64-bit Support Disabled";
63 static const char UNITY_PROGMEM UnityStrBreaker[] = "-----------------------";
64 static const char UNITY_PROGMEM UnityStrResultsTests[] = " Tests ";
65 static const char UNITY_PROGMEM UnityStrResultsFailures[] = " Failures ";
66 static const char UNITY_PROGMEM UnityStrResultsIgnored[] = " Ignored ";
67 #ifndef UNITY_EXCLUDE_DETAILS
68 static const char UNITY_PROGMEM UnityStrDetail1Name[] = UNITY_DETAIL1_NAME " ";
69 static const char UNITY_PROGMEM UnityStrDetail2Name[] = " " UNITY_DETAIL2_NAME " ";
70 #endif
71 /*-----------------------------------------------
72 * Pretty Printers & Test Result Output Handlers
73 *-----------------------------------------------*/
74
75 /*-----------------------------------------------*/
76 /* Local helper function to print characters. */
UnityPrintChar(const char * pch)77 static void UnityPrintChar(const char* pch)
78 {
79 /* printable characters plus CR & LF are printed */
80 if ((*pch <= 126) && (*pch >= 32))
81 {
82 UNITY_OUTPUT_CHAR(*pch);
83 }
84 /* write escaped carriage returns */
85 else if (*pch == 13)
86 {
87 UNITY_OUTPUT_CHAR('\\');
88 UNITY_OUTPUT_CHAR('r');
89 }
90 /* write escaped line feeds */
91 else if (*pch == 10)
92 {
93 UNITY_OUTPUT_CHAR('\\');
94 UNITY_OUTPUT_CHAR('n');
95 }
96 /* unprintable characters are shown as codes */
97 else
98 {
99 UNITY_OUTPUT_CHAR('\\');
100 UNITY_OUTPUT_CHAR('x');
101 UnityPrintNumberHex((UNITY_UINT)*pch, 2);
102 }
103 }
104
105 /*-----------------------------------------------*/
106 /* Local helper function to print ANSI escape strings e.g. "\033[42m". */
107 #ifdef UNITY_OUTPUT_COLOR
UnityPrintAnsiEscapeString(const char * string)108 static UNITY_UINT UnityPrintAnsiEscapeString(const char* string)
109 {
110 const char* pch = string;
111 UNITY_UINT count = 0;
112
113 while (*pch && (*pch != 'm'))
114 {
115 UNITY_OUTPUT_CHAR(*pch);
116 pch++;
117 count++;
118 }
119 UNITY_OUTPUT_CHAR('m');
120 count++;
121
122 return count;
123 }
124 #endif
125
126 /*-----------------------------------------------*/
UnityPrint(const char * string)127 void UnityPrint(const char* string)
128 {
129 const char* pch = string;
130
131 if (pch != NULL)
132 {
133 while (*pch)
134 {
135 #ifdef UNITY_OUTPUT_COLOR
136 /* print ANSI escape code */
137 if ((*pch == 27) && (*(pch + 1) == '['))
138 {
139 pch += UnityPrintAnsiEscapeString(pch);
140 continue;
141 }
142 #endif
143 UnityPrintChar(pch);
144 pch++;
145 }
146 }
147 }
148 /*-----------------------------------------------*/
UnityPrintLen(const char * string,const UNITY_UINT32 length)149 void UnityPrintLen(const char* string, const UNITY_UINT32 length)
150 {
151 const char* pch = string;
152
153 if (pch != NULL)
154 {
155 while (*pch && ((UNITY_UINT32)(pch - string) < length))
156 {
157 /* printable characters plus CR & LF are printed */
158 if ((*pch <= 126) && (*pch >= 32))
159 {
160 UNITY_OUTPUT_CHAR(*pch);
161 }
162 /* write escaped carriage returns */
163 else if (*pch == 13)
164 {
165 UNITY_OUTPUT_CHAR('\\');
166 UNITY_OUTPUT_CHAR('r');
167 }
168 /* write escaped line feeds */
169 else if (*pch == 10)
170 {
171 UNITY_OUTPUT_CHAR('\\');
172 UNITY_OUTPUT_CHAR('n');
173 }
174 /* unprintable characters are shown as codes */
175 else
176 {
177 UNITY_OUTPUT_CHAR('\\');
178 UNITY_OUTPUT_CHAR('x');
179 UnityPrintNumberHex((UNITY_UINT)*pch, 2);
180 }
181 pch++;
182 }
183 }
184 }
185
186 /*-----------------------------------------------*/
UnityPrintNumberByStyle(const UNITY_INT number,const UNITY_DISPLAY_STYLE_T style)187 void UnityPrintNumberByStyle(const UNITY_INT number, const UNITY_DISPLAY_STYLE_T style)
188 {
189 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
190 {
191 if (style == UNITY_DISPLAY_STYLE_CHAR)
192 {
193 /* printable characters plus CR & LF are printed */
194 UNITY_OUTPUT_CHAR('\'');
195 if ((number <= 126) && (number >= 32))
196 {
197 UNITY_OUTPUT_CHAR((int)number);
198 }
199 /* write escaped carriage returns */
200 else if (number == 13)
201 {
202 UNITY_OUTPUT_CHAR('\\');
203 UNITY_OUTPUT_CHAR('r');
204 }
205 /* write escaped line feeds */
206 else if (number == 10)
207 {
208 UNITY_OUTPUT_CHAR('\\');
209 UNITY_OUTPUT_CHAR('n');
210 }
211 /* unprintable characters are shown as codes */
212 else
213 {
214 UNITY_OUTPUT_CHAR('\\');
215 UNITY_OUTPUT_CHAR('x');
216 UnityPrintNumberHex((UNITY_UINT)number, 2);
217 }
218 UNITY_OUTPUT_CHAR('\'');
219 }
220 else
221 {
222 UnityPrintNumber(number);
223 }
224 }
225 else if ((style & UNITY_DISPLAY_RANGE_UINT) == UNITY_DISPLAY_RANGE_UINT)
226 {
227 UnityPrintNumberUnsigned((UNITY_UINT)number);
228 }
229 else
230 {
231 UNITY_OUTPUT_CHAR('0');
232 UNITY_OUTPUT_CHAR('x');
233 UnityPrintNumberHex((UNITY_UINT)number, (char)((style & 0xF) * 2));
234 }
235 }
236
237 /*-----------------------------------------------*/
UnityPrintNumber(const UNITY_INT number_to_print)238 void UnityPrintNumber(const UNITY_INT number_to_print)
239 {
240 UNITY_UINT number = (UNITY_UINT)number_to_print;
241
242 if (number_to_print < 0)
243 {
244 /* A negative number, including MIN negative */
245 UNITY_OUTPUT_CHAR('-');
246 number = (~number) + 1;
247 }
248 UnityPrintNumberUnsigned(number);
249 }
250
251 /*-----------------------------------------------
252 * basically do an itoa using as little ram as possible */
UnityPrintNumberUnsigned(const UNITY_UINT number)253 void UnityPrintNumberUnsigned(const UNITY_UINT number)
254 {
255 UNITY_UINT divisor = 1;
256
257 /* figure out initial divisor */
258 while (number / divisor > 9)
259 {
260 divisor *= 10;
261 }
262
263 /* now mod and print, then divide divisor */
264 do
265 {
266 UNITY_OUTPUT_CHAR((char)('0' + (number / divisor % 10)));
267 divisor /= 10;
268 } while (divisor > 0);
269 }
270
271 /*-----------------------------------------------*/
UnityPrintNumberHex(const UNITY_UINT number,const char nibbles_to_print)272 void UnityPrintNumberHex(const UNITY_UINT number, const char nibbles_to_print)
273 {
274 int nibble;
275 char nibbles = nibbles_to_print;
276
277 if ((unsigned)nibbles > UNITY_MAX_NIBBLES)
278 {
279 nibbles = UNITY_MAX_NIBBLES;
280 }
281
282 while (nibbles > 0)
283 {
284 nibbles--;
285 nibble = (int)(number >> (nibbles * 4)) & 0x0F;
286 if (nibble <= 9)
287 {
288 UNITY_OUTPUT_CHAR((char)('0' + nibble));
289 }
290 else
291 {
292 UNITY_OUTPUT_CHAR((char)('A' - 10 + nibble));
293 }
294 }
295 }
296
297 /*-----------------------------------------------*/
UnityPrintMask(const UNITY_UINT mask,const UNITY_UINT number)298 void UnityPrintMask(const UNITY_UINT mask, const UNITY_UINT number)
299 {
300 UNITY_UINT current_bit = (UNITY_UINT)1 << (UNITY_INT_WIDTH - 1);
301 UNITY_INT32 i;
302
303 for (i = 0; i < UNITY_INT_WIDTH; i++)
304 {
305 if (current_bit & mask)
306 {
307 if (current_bit & number)
308 {
309 UNITY_OUTPUT_CHAR('1');
310 }
311 else
312 {
313 UNITY_OUTPUT_CHAR('0');
314 }
315 }
316 else
317 {
318 UNITY_OUTPUT_CHAR('X');
319 }
320 current_bit = current_bit >> 1;
321 }
322 }
323
324 /*-----------------------------------------------*/
325 #ifndef UNITY_EXCLUDE_FLOAT_PRINT
326 /*
327 * This function prints a floating-point value in a format similar to
328 * printf("%.7g") on a single-precision machine or printf("%.9g") on a
329 * double-precision machine. The 7th digit won't always be totally correct
330 * in single-precision operation (for that level of accuracy, a more
331 * complicated algorithm would be needed).
332 */
UnityPrintFloat(const UNITY_DOUBLE input_number)333 void UnityPrintFloat(const UNITY_DOUBLE input_number)
334 {
335 #ifdef UNITY_INCLUDE_DOUBLE
336 static const int sig_digits = 9;
337 static const UNITY_INT32 min_scaled = 100000000;
338 static const UNITY_INT32 max_scaled = 1000000000;
339 #else
340 static const int sig_digits = 7;
341 static const UNITY_INT32 min_scaled = 1000000;
342 static const UNITY_INT32 max_scaled = 10000000;
343 #endif
344
345 UNITY_DOUBLE number = input_number;
346
347 /* print minus sign (does not handle negative zero) */
348 if (number < 0.0f)
349 {
350 UNITY_OUTPUT_CHAR('-');
351 number = -number;
352 }
353
354 /* handle zero, NaN, and +/- infinity */
355 if (number == 0.0f)
356 {
357 UnityPrint("0");
358 }
359 else if (UNITY_IS_NAN(number))
360 {
361 UnityPrint("nan");
362 }
363 else if (UNITY_IS_INF(number))
364 {
365 UnityPrint("inf");
366 }
367 else
368 {
369 UNITY_INT32 n_int = 0;
370 UNITY_INT32 n;
371 int exponent = 0;
372 int decimals;
373 int digits;
374 char buf[16] = {0};
375
376 /*
377 * Scale up or down by powers of 10. To minimize rounding error,
378 * start with a factor/divisor of 10^10, which is the largest
379 * power of 10 that can be represented exactly. Finally, compute
380 * (exactly) the remaining power of 10 and perform one more
381 * multiplication or division.
382 */
383 if (number < 1.0f)
384 {
385 UNITY_DOUBLE factor = 1.0f;
386
387 while (number < (UNITY_DOUBLE)max_scaled / 1e10f) { number *= 1e10f; exponent -= 10; }
388 while (number * factor < (UNITY_DOUBLE)min_scaled) { factor *= 10.0f; exponent--; }
389
390 number *= factor;
391 }
392 else if (number > (UNITY_DOUBLE)max_scaled)
393 {
394 UNITY_DOUBLE divisor = 1.0f;
395
396 while (number > (UNITY_DOUBLE)min_scaled * 1e10f) { number /= 1e10f; exponent += 10; }
397 while (number / divisor > (UNITY_DOUBLE)max_scaled) { divisor *= 10.0f; exponent++; }
398
399 number /= divisor;
400 }
401 else
402 {
403 /*
404 * In this range, we can split off the integer part before
405 * doing any multiplications. This reduces rounding error by
406 * freeing up significant bits in the fractional part.
407 */
408 UNITY_DOUBLE factor = 1.0f;
409 n_int = (UNITY_INT32)number;
410 number -= (UNITY_DOUBLE)n_int;
411
412 while (n_int < min_scaled) { n_int *= 10; factor *= 10.0f; exponent--; }
413
414 number *= factor;
415 }
416
417 /* round to nearest integer */
418 n = ((UNITY_INT32)(number + number) + 1) / 2;
419
420 #ifndef UNITY_ROUND_TIES_AWAY_FROM_ZERO
421 /* round to even if exactly between two integers */
422 if ((n & 1) && (((UNITY_DOUBLE)n - number) == 0.5f))
423 n--;
424 #endif
425
426 n += n_int;
427
428 if (n >= max_scaled)
429 {
430 n = min_scaled;
431 exponent++;
432 }
433
434 /* determine where to place decimal point */
435 decimals = ((exponent <= 0) && (exponent >= -(sig_digits + 3))) ? (-exponent) : (sig_digits - 1);
436 exponent += decimals;
437
438 /* truncate trailing zeroes after decimal point */
439 while ((decimals > 0) && ((n % 10) == 0))
440 {
441 n /= 10;
442 decimals--;
443 }
444
445 /* build up buffer in reverse order */
446 digits = 0;
447 while ((n != 0) || (digits <= decimals))
448 {
449 buf[digits++] = (char)('0' + n % 10);
450 n /= 10;
451 }
452
453 /* print out buffer (backwards) */
454 while (digits > 0)
455 {
456 if (digits == decimals)
457 {
458 UNITY_OUTPUT_CHAR('.');
459 }
460 UNITY_OUTPUT_CHAR(buf[--digits]);
461 }
462
463 /* print exponent if needed */
464 if (exponent != 0)
465 {
466 UNITY_OUTPUT_CHAR('e');
467
468 if (exponent < 0)
469 {
470 UNITY_OUTPUT_CHAR('-');
471 exponent = -exponent;
472 }
473 else
474 {
475 UNITY_OUTPUT_CHAR('+');
476 }
477
478 digits = 0;
479 while ((exponent != 0) || (digits < 2))
480 {
481 buf[digits++] = (char)('0' + exponent % 10);
482 exponent /= 10;
483 }
484 while (digits > 0)
485 {
486 UNITY_OUTPUT_CHAR(buf[--digits]);
487 }
488 }
489 }
490 }
491 #endif /* ! UNITY_EXCLUDE_FLOAT_PRINT */
492
493 /*-----------------------------------------------*/
UnityTestResultsBegin(const char * file,const UNITY_LINE_TYPE line)494 static void UnityTestResultsBegin(const char* file, const UNITY_LINE_TYPE line)
495 {
496 #ifdef UNITY_OUTPUT_FOR_ECLIPSE
497 UNITY_OUTPUT_CHAR('(');
498 UnityPrint(file);
499 UNITY_OUTPUT_CHAR(':');
500 UnityPrintNumber((UNITY_INT)line);
501 UNITY_OUTPUT_CHAR(')');
502 UNITY_OUTPUT_CHAR(' ');
503 UnityPrint(Unity.CurrentTestName);
504 UNITY_OUTPUT_CHAR(':');
505 #else
506 #ifdef UNITY_OUTPUT_FOR_IAR_WORKBENCH
507 UnityPrint("<SRCREF line=");
508 UnityPrintNumber((UNITY_INT)line);
509 UnityPrint(" file=\"");
510 UnityPrint(file);
511 UNITY_OUTPUT_CHAR('"');
512 UNITY_OUTPUT_CHAR('>');
513 UnityPrint(Unity.CurrentTestName);
514 UnityPrint("</SRCREF> ");
515 #else
516 #ifdef UNITY_OUTPUT_FOR_QT_CREATOR
517 UnityPrint("file://");
518 UnityPrint(file);
519 UNITY_OUTPUT_CHAR(':');
520 UnityPrintNumber((UNITY_INT)line);
521 UNITY_OUTPUT_CHAR(' ');
522 UnityPrint(Unity.CurrentTestName);
523 UNITY_OUTPUT_CHAR(':');
524 #else
525 UnityPrint(file);
526 UNITY_OUTPUT_CHAR(':');
527 UnityPrintNumber((UNITY_INT)line);
528 UNITY_OUTPUT_CHAR(':');
529 UnityPrint(Unity.CurrentTestName);
530 UNITY_OUTPUT_CHAR(':');
531 #endif
532 #endif
533 #endif
534 }
535
536 /*-----------------------------------------------*/
UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)537 static void UnityTestResultsFailBegin(const UNITY_LINE_TYPE line)
538 {
539 UnityTestResultsBegin(Unity.TestFile, line);
540 UnityPrint(UnityStrFail);
541 UNITY_OUTPUT_CHAR(':');
542 }
543
544 /*-----------------------------------------------*/
UnityConcludeTest(void)545 void UnityConcludeTest(void)
546 {
547 if (Unity.CurrentTestIgnored)
548 {
549 Unity.TestIgnores++;
550 }
551 else if (!Unity.CurrentTestFailed)
552 {
553 UnityTestResultsBegin(Unity.TestFile, Unity.CurrentTestLineNumber);
554 UnityPrint(UnityStrPass);
555 }
556 else
557 {
558 Unity.TestFailures++;
559 }
560
561 Unity.CurrentTestFailed = 0;
562 Unity.CurrentTestIgnored = 0;
563 UNITY_PRINT_EXEC_TIME();
564 UNITY_PRINT_EOL();
565 UNITY_FLUSH_CALL();
566 }
567
568 /*-----------------------------------------------*/
UnityAddMsgIfSpecified(const char * msg)569 static void UnityAddMsgIfSpecified(const char* msg)
570 {
571 #ifdef UNITY_PRINT_TEST_CONTEXT
572 UnityPrint(UnityStrSpacer);
573 UNITY_PRINT_TEST_CONTEXT();
574 #endif
575 #ifndef UNITY_EXCLUDE_DETAILS
576 if (Unity.CurrentDetail1)
577 {
578 UnityPrint(UnityStrSpacer);
579 UnityPrint(UnityStrDetail1Name);
580 UnityPrint(Unity.CurrentDetail1);
581 if (Unity.CurrentDetail2)
582 {
583 UnityPrint(UnityStrDetail2Name);
584 UnityPrint(Unity.CurrentDetail2);
585 }
586 }
587 #endif
588 if (msg)
589 {
590 UnityPrint(UnityStrSpacer);
591 UnityPrint(msg);
592 }
593 }
594
595 /*-----------------------------------------------*/
UnityPrintExpectedAndActualStrings(const char * expected,const char * actual)596 static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual)
597 {
598 UnityPrint(UnityStrExpected);
599 if (expected != NULL)
600 {
601 UNITY_OUTPUT_CHAR('\'');
602 UnityPrint(expected);
603 UNITY_OUTPUT_CHAR('\'');
604 }
605 else
606 {
607 UnityPrint(UnityStrNull);
608 }
609 UnityPrint(UnityStrWas);
610 if (actual != NULL)
611 {
612 UNITY_OUTPUT_CHAR('\'');
613 UnityPrint(actual);
614 UNITY_OUTPUT_CHAR('\'');
615 }
616 else
617 {
618 UnityPrint(UnityStrNull);
619 }
620 }
621
622 /*-----------------------------------------------*/
UnityPrintExpectedAndActualStringsLen(const char * expected,const char * actual,const UNITY_UINT32 length)623 static void UnityPrintExpectedAndActualStringsLen(const char* expected,
624 const char* actual,
625 const UNITY_UINT32 length)
626 {
627 UnityPrint(UnityStrExpected);
628 if (expected != NULL)
629 {
630 UNITY_OUTPUT_CHAR('\'');
631 UnityPrintLen(expected, length);
632 UNITY_OUTPUT_CHAR('\'');
633 }
634 else
635 {
636 UnityPrint(UnityStrNull);
637 }
638 UnityPrint(UnityStrWas);
639 if (actual != NULL)
640 {
641 UNITY_OUTPUT_CHAR('\'');
642 UnityPrintLen(actual, length);
643 UNITY_OUTPUT_CHAR('\'');
644 }
645 else
646 {
647 UnityPrint(UnityStrNull);
648 }
649 }
650
651 /*-----------------------------------------------
652 * Assertion & Control Helpers
653 *-----------------------------------------------*/
654
655 /*-----------------------------------------------*/
UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,UNITY_INTERNAL_PTR actual,const UNITY_LINE_TYPE lineNumber,const char * msg)656 static int UnityIsOneArrayNull(UNITY_INTERNAL_PTR expected,
657 UNITY_INTERNAL_PTR actual,
658 const UNITY_LINE_TYPE lineNumber,
659 const char* msg)
660 {
661 /* Both are NULL or same pointer */
662 if (expected == actual) { return 0; }
663
664 /* print and return true if just expected is NULL */
665 if (expected == NULL)
666 {
667 UnityTestResultsFailBegin(lineNumber);
668 UnityPrint(UnityStrNullPointerForExpected);
669 UnityAddMsgIfSpecified(msg);
670 return 1;
671 }
672
673 /* print and return true if just actual is NULL */
674 if (actual == NULL)
675 {
676 UnityTestResultsFailBegin(lineNumber);
677 UnityPrint(UnityStrNullPointerForActual);
678 UnityAddMsgIfSpecified(msg);
679 return 1;
680 }
681
682 return 0; /* return false if neither is NULL */
683 }
684
685 /*-----------------------------------------------
686 * Assertion Functions
687 *-----------------------------------------------*/
688
689 /*-----------------------------------------------*/
UnityAssertBits(const UNITY_INT mask,const UNITY_INT expected,const UNITY_INT actual,const char * msg,const UNITY_LINE_TYPE lineNumber)690 void UnityAssertBits(const UNITY_INT mask,
691 const UNITY_INT expected,
692 const UNITY_INT actual,
693 const char* msg,
694 const UNITY_LINE_TYPE lineNumber)
695 {
696 RETURN_IF_FAIL_OR_IGNORE;
697
698 if ((mask & expected) != (mask & actual))
699 {
700 UnityTestResultsFailBegin(lineNumber);
701 UnityPrint(UnityStrExpected);
702 UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)expected);
703 UnityPrint(UnityStrWas);
704 UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual);
705 UnityAddMsgIfSpecified(msg);
706 UNITY_FAIL_AND_BAIL;
707 }
708 }
709
710 /*-----------------------------------------------*/
UnityAssertEqualNumber(const UNITY_INT expected,const UNITY_INT actual,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_DISPLAY_STYLE_T style)711 void UnityAssertEqualNumber(const UNITY_INT expected,
712 const UNITY_INT actual,
713 const char* msg,
714 const UNITY_LINE_TYPE lineNumber,
715 const UNITY_DISPLAY_STYLE_T style)
716 {
717 RETURN_IF_FAIL_OR_IGNORE;
718
719 if (expected != actual)
720 {
721 UnityTestResultsFailBegin(lineNumber);
722 UnityPrint(UnityStrExpected);
723 UnityPrintNumberByStyle(expected, style);
724 UnityPrint(UnityStrWas);
725 UnityPrintNumberByStyle(actual, style);
726 UnityAddMsgIfSpecified(msg);
727 UNITY_FAIL_AND_BAIL;
728 }
729 }
730
731 /*-----------------------------------------------*/
UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,const UNITY_INT actual,const UNITY_COMPARISON_T compare,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_DISPLAY_STYLE_T style)732 void UnityAssertGreaterOrLessOrEqualNumber(const UNITY_INT threshold,
733 const UNITY_INT actual,
734 const UNITY_COMPARISON_T compare,
735 const char *msg,
736 const UNITY_LINE_TYPE lineNumber,
737 const UNITY_DISPLAY_STYLE_T style)
738 {
739 int failed = 0;
740 RETURN_IF_FAIL_OR_IGNORE;
741
742 if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; }
743 if ((threshold == actual)) { failed = 1; }
744
745 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
746 {
747 if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
748 if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
749 }
750 else /* UINT or HEX */
751 {
752 if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
753 if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
754 }
755
756 if (failed)
757 {
758 UnityTestResultsFailBegin(lineNumber);
759 UnityPrint(UnityStrExpected);
760 UnityPrintNumberByStyle(actual, style);
761 if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
762 if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
763 if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); }
764 if (compare == UNITY_NOT_EQUAL) { UnityPrint(UnityStrNotEqual); }
765 UnityPrintNumberByStyle(threshold, style);
766 UnityAddMsgIfSpecified(msg);
767 UNITY_FAIL_AND_BAIL;
768 }
769 }
770
771 #define UnityPrintPointlessAndBail() \
772 do { \
773 UnityTestResultsFailBegin(lineNumber); \
774 UnityPrint(UnityStrPointless); \
775 UnityAddMsgIfSpecified(msg); \
776 UNITY_FAIL_AND_BAIL; \
777 } while (0)
778
779 /*-----------------------------------------------*/
UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,UNITY_INTERNAL_PTR actual,const UNITY_UINT32 num_elements,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_DISPLAY_STYLE_T style,const UNITY_FLAGS_T flags)780 void UnityAssertEqualIntArray(UNITY_INTERNAL_PTR expected,
781 UNITY_INTERNAL_PTR actual,
782 const UNITY_UINT32 num_elements,
783 const char* msg,
784 const UNITY_LINE_TYPE lineNumber,
785 const UNITY_DISPLAY_STYLE_T style,
786 const UNITY_FLAGS_T flags)
787 {
788 UNITY_UINT32 elements = num_elements;
789 unsigned int length = style & 0xF;
790 unsigned int increment = 0;
791
792 RETURN_IF_FAIL_OR_IGNORE;
793
794 if (num_elements == 0)
795 {
796 #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
797 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
798 #else
799 UnityPrintPointlessAndBail();
800 #endif
801 }
802
803 if (expected == actual)
804 {
805 return; /* Both are NULL or same pointer */
806 }
807
808 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
809 {
810 UNITY_FAIL_AND_BAIL;
811 }
812
813 while ((elements > 0) && (elements--))
814 {
815 UNITY_INT expect_val;
816 UNITY_INT actual_val;
817
818 switch (length)
819 {
820 case 1:
821 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
822 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
823 if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX))
824 {
825 expect_val &= 0x000000FF;
826 actual_val &= 0x000000FF;
827 }
828 increment = sizeof(UNITY_INT8);
829 break;
830
831 case 2:
832 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
833 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
834 if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX))
835 {
836 expect_val &= 0x0000FFFF;
837 actual_val &= 0x0000FFFF;
838 }
839 increment = sizeof(UNITY_INT16);
840 break;
841
842 #ifdef UNITY_SUPPORT_64
843 case 8:
844 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
845 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
846 increment = sizeof(UNITY_INT64);
847 break;
848 #endif
849
850 default: /* default is length 4 bytes */
851 case 4:
852 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
853 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
854 #ifdef UNITY_SUPPORT_64
855 if (style & (UNITY_DISPLAY_RANGE_UINT | UNITY_DISPLAY_RANGE_HEX))
856 {
857 expect_val &= 0x00000000FFFFFFFF;
858 actual_val &= 0x00000000FFFFFFFF;
859 }
860 #endif
861 increment = sizeof(UNITY_INT32);
862 length = 4;
863 break;
864 }
865
866 if (expect_val != actual_val)
867 {
868 if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
869 { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
870 UNITY_INT mask = 1;
871 mask = (mask << 8 * length) - 1;
872 expect_val &= mask;
873 actual_val &= mask;
874 }
875 UnityTestResultsFailBegin(lineNumber);
876 UnityPrint(UnityStrElement);
877 UnityPrintNumberUnsigned(num_elements - elements - 1);
878 UnityPrint(UnityStrExpected);
879 UnityPrintNumberByStyle(expect_val, style);
880 UnityPrint(UnityStrWas);
881 UnityPrintNumberByStyle(actual_val, style);
882 UnityAddMsgIfSpecified(msg);
883 UNITY_FAIL_AND_BAIL;
884 }
885 /* Walk through array by incrementing the pointers */
886 if (flags == UNITY_ARRAY_TO_ARRAY)
887 {
888 expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
889 }
890 actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
891 }
892 }
893
894 /*-----------------------------------------------*/
895 #ifndef UNITY_EXCLUDE_FLOAT
896 /* Wrap this define in a function with variable types as float or double */
897 #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \
898 if (UNITY_IS_INF(expected) && UNITY_IS_INF(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
899 if (UNITY_NAN_CHECK) return 1; \
900 (diff) = (actual) - (expected); \
901 if ((diff) < 0) (diff) = -(diff); \
902 if ((delta) < 0) (delta) = -(delta); \
903 return !(UNITY_IS_NAN(diff) || UNITY_IS_INF(diff) || ((diff) > (delta)))
904 /* This first part of this condition will catch any NaN or Infinite values */
905 #ifndef UNITY_NAN_NOT_EQUAL_NAN
906 #define UNITY_NAN_CHECK UNITY_IS_NAN(expected) && UNITY_IS_NAN(actual)
907 #else
908 #define UNITY_NAN_CHECK 0
909 #endif
910
911 #ifndef UNITY_EXCLUDE_FLOAT_PRINT
912 #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
913 do { \
914 UnityPrint(UnityStrExpected); \
915 UnityPrintFloat(expected); \
916 UnityPrint(UnityStrWas); \
917 UnityPrintFloat(actual); \
918 } while (0)
919 #else
920 #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \
921 UnityPrint(UnityStrDelta)
922 #endif /* UNITY_EXCLUDE_FLOAT_PRINT */
923
924 /*-----------------------------------------------*/
UnityFloatsWithin(UNITY_FLOAT delta,UNITY_FLOAT expected,UNITY_FLOAT actual)925 static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual)
926 {
927 UNITY_FLOAT diff;
928 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
929 }
930
931 /*-----------------------------------------------*/
UnityAssertWithinFloatArray(const UNITY_FLOAT delta,UNITY_PTR_ATTRIBUTE const UNITY_FLOAT * expected,UNITY_PTR_ATTRIBUTE const UNITY_FLOAT * actual,const UNITY_UINT32 num_elements,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_FLAGS_T flags)932 void UnityAssertWithinFloatArray(const UNITY_FLOAT delta,
933 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* expected,
934 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual,
935 const UNITY_UINT32 num_elements,
936 const char* msg,
937 const UNITY_LINE_TYPE lineNumber,
938 const UNITY_FLAGS_T flags)
939 {
940 UNITY_UINT32 elements = num_elements;
941 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_expected = expected;
942 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual;
943 UNITY_FLOAT in_delta = delta;
944 UNITY_FLOAT current_element_delta = delta;
945
946 RETURN_IF_FAIL_OR_IGNORE;
947
948 if (elements == 0)
949 {
950 #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
951 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
952 #else
953 UnityPrintPointlessAndBail();
954 #endif
955 }
956
957 if (UNITY_IS_INF(in_delta))
958 {
959 return; /* Arrays will be force equal with infinite delta */
960 }
961
962 if (UNITY_IS_NAN(in_delta))
963 {
964 /* Delta must be correct number */
965 UnityPrintPointlessAndBail();
966 }
967
968 if (expected == actual)
969 {
970 return; /* Both are NULL or same pointer */
971 }
972
973 if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
974 {
975 UNITY_FAIL_AND_BAIL;
976 }
977
978 /* fix delta sign if need */
979 if (in_delta < 0)
980 {
981 in_delta = -in_delta;
982 }
983
984 while (elements--)
985 {
986 current_element_delta = *ptr_expected * UNITY_FLOAT_PRECISION;
987
988 if (current_element_delta < 0)
989 {
990 /* fix delta sign for correct calculations */
991 current_element_delta = -current_element_delta;
992 }
993
994 if (!UnityFloatsWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual))
995 {
996 UnityTestResultsFailBegin(lineNumber);
997 UnityPrint(UnityStrElement);
998 UnityPrintNumberUnsigned(num_elements - elements - 1);
999 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)*ptr_expected, (UNITY_DOUBLE)*ptr_actual);
1000 UnityAddMsgIfSpecified(msg);
1001 UNITY_FAIL_AND_BAIL;
1002 }
1003 if (flags == UNITY_ARRAY_TO_ARRAY)
1004 {
1005 ptr_expected++;
1006 }
1007 ptr_actual++;
1008 }
1009 }
1010
1011 /*-----------------------------------------------*/
UnityAssertFloatsWithin(const UNITY_FLOAT delta,const UNITY_FLOAT expected,const UNITY_FLOAT actual,const char * msg,const UNITY_LINE_TYPE lineNumber)1012 void UnityAssertFloatsWithin(const UNITY_FLOAT delta,
1013 const UNITY_FLOAT expected,
1014 const UNITY_FLOAT actual,
1015 const char* msg,
1016 const UNITY_LINE_TYPE lineNumber)
1017 {
1018 RETURN_IF_FAIL_OR_IGNORE;
1019
1020
1021 if (!UnityFloatsWithin(delta, expected, actual))
1022 {
1023 UnityTestResultsFailBegin(lineNumber);
1024 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual);
1025 UnityAddMsgIfSpecified(msg);
1026 UNITY_FAIL_AND_BAIL;
1027 }
1028 }
1029
1030 /*-----------------------------------------------*/
UnityAssertFloatsNotWithin(const UNITY_FLOAT delta,const UNITY_FLOAT expected,const UNITY_FLOAT actual,const char * msg,const UNITY_LINE_TYPE lineNumber)1031 void UnityAssertFloatsNotWithin(const UNITY_FLOAT delta,
1032 const UNITY_FLOAT expected,
1033 const UNITY_FLOAT actual,
1034 const char* msg,
1035 const UNITY_LINE_TYPE lineNumber)
1036 {
1037 RETURN_IF_FAIL_OR_IGNORE;
1038
1039 if (UnityFloatsWithin(delta, expected, actual))
1040 {
1041 UnityTestResultsFailBegin(lineNumber);
1042 UnityPrint(UnityStrExpected);
1043 UnityPrintFloat((UNITY_DOUBLE)expected);
1044 UnityPrint(UnityStrNotEqual);
1045 UnityPrintFloat((UNITY_DOUBLE)actual);
1046 UnityAddMsgIfSpecified(msg);
1047 UNITY_FAIL_AND_BAIL;
1048 }
1049 }
1050
1051 /*-----------------------------------------------*/
UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold,const UNITY_FLOAT actual,const UNITY_COMPARISON_T compare,const char * msg,const UNITY_LINE_TYPE lineNumber)1052 void UnityAssertGreaterOrLessFloat(const UNITY_FLOAT threshold,
1053 const UNITY_FLOAT actual,
1054 const UNITY_COMPARISON_T compare,
1055 const char* msg,
1056 const UNITY_LINE_TYPE lineNumber)
1057 {
1058 int failed;
1059
1060 RETURN_IF_FAIL_OR_IGNORE;
1061
1062 failed = 0;
1063
1064 /* Checking for "not success" rather than failure to get the right result for NaN */
1065 if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
1066 if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
1067
1068 if ((compare & UNITY_EQUAL_TO) && UnityFloatsWithin(threshold * UNITY_FLOAT_PRECISION, threshold, actual)) { failed = 0; }
1069
1070 if (failed)
1071 {
1072 UnityTestResultsFailBegin(lineNumber);
1073 UnityPrint(UnityStrExpected);
1074 UnityPrintFloat(actual);
1075 if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
1076 if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
1077 if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); }
1078 UnityPrintFloat(threshold);
1079 UnityAddMsgIfSpecified(msg);
1080 UNITY_FAIL_AND_BAIL;
1081 }
1082 }
1083
1084 /*-----------------------------------------------*/
UnityAssertFloatSpecial(const UNITY_FLOAT actual,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_FLOAT_TRAIT_T style)1085 void UnityAssertFloatSpecial(const UNITY_FLOAT actual,
1086 const char* msg,
1087 const UNITY_LINE_TYPE lineNumber,
1088 const UNITY_FLOAT_TRAIT_T style)
1089 {
1090 const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
1091 UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
1092 UNITY_INT is_trait = !should_be_trait;
1093 UNITY_INT trait_index = (UNITY_INT)(style >> 1);
1094
1095 RETURN_IF_FAIL_OR_IGNORE;
1096
1097 switch (style)
1098 {
1099 case UNITY_FLOAT_IS_INF:
1100 case UNITY_FLOAT_IS_NOT_INF:
1101 is_trait = UNITY_IS_INF(actual) && (actual > 0);
1102 break;
1103 case UNITY_FLOAT_IS_NEG_INF:
1104 case UNITY_FLOAT_IS_NOT_NEG_INF:
1105 is_trait = UNITY_IS_INF(actual) && (actual < 0);
1106 break;
1107
1108 case UNITY_FLOAT_IS_NAN:
1109 case UNITY_FLOAT_IS_NOT_NAN:
1110 is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
1111 break;
1112
1113 case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
1114 case UNITY_FLOAT_IS_NOT_DET:
1115 is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
1116 break;
1117
1118 case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */
1119 default: /* including UNITY_FLOAT_INVALID_TRAIT */
1120 trait_index = 0;
1121 trait_names[0] = UnityStrInvalidFloatTrait;
1122 break;
1123 }
1124
1125 if (is_trait != should_be_trait)
1126 {
1127 UnityTestResultsFailBegin(lineNumber);
1128 UnityPrint(UnityStrExpected);
1129 if (!should_be_trait)
1130 {
1131 UnityPrint(UnityStrNot);
1132 }
1133 UnityPrint(trait_names[trait_index]);
1134 UnityPrint(UnityStrWas);
1135 #ifndef UNITY_EXCLUDE_FLOAT_PRINT
1136 UnityPrintFloat((UNITY_DOUBLE)actual);
1137 #else
1138 if (should_be_trait)
1139 {
1140 UnityPrint(UnityStrNot);
1141 }
1142 UnityPrint(trait_names[trait_index]);
1143 #endif
1144 UnityAddMsgIfSpecified(msg);
1145 UNITY_FAIL_AND_BAIL;
1146 }
1147 }
1148
1149 #endif /* not UNITY_EXCLUDE_FLOAT */
1150
1151 /*-----------------------------------------------*/
1152 #ifndef UNITY_EXCLUDE_DOUBLE
UnityDoublesWithin(UNITY_DOUBLE delta,UNITY_DOUBLE expected,UNITY_DOUBLE actual)1153 static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual)
1154 {
1155 UNITY_DOUBLE diff;
1156 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff);
1157 }
1158
1159 /*-----------------------------------------------*/
UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta,UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE * expected,UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE * actual,const UNITY_UINT32 num_elements,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_FLAGS_T flags)1160 void UnityAssertWithinDoubleArray(const UNITY_DOUBLE delta,
1161 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* expected,
1162 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual,
1163 const UNITY_UINT32 num_elements,
1164 const char* msg,
1165 const UNITY_LINE_TYPE lineNumber,
1166 const UNITY_FLAGS_T flags)
1167 {
1168 UNITY_UINT32 elements = num_elements;
1169 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_expected = expected;
1170 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual;
1171 UNITY_DOUBLE in_delta = delta;
1172 UNITY_DOUBLE current_element_delta = delta;
1173
1174 RETURN_IF_FAIL_OR_IGNORE;
1175
1176 if (elements == 0)
1177 {
1178 #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
1179 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
1180 #else
1181 UnityPrintPointlessAndBail();
1182 #endif
1183 }
1184
1185 if (UNITY_IS_INF(in_delta))
1186 {
1187 return; /* Arrays will be force equal with infinite delta */
1188 }
1189
1190 if (UNITY_IS_NAN(in_delta))
1191 {
1192 /* Delta must be correct number */
1193 UnityPrintPointlessAndBail();
1194 }
1195
1196 if (expected == actual)
1197 {
1198 return; /* Both are NULL or same pointer */
1199 }
1200
1201 if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1202 {
1203 UNITY_FAIL_AND_BAIL;
1204 }
1205
1206 /* fix delta sign if need */
1207 if (in_delta < 0)
1208 {
1209 in_delta = -in_delta;
1210 }
1211
1212 while (elements--)
1213 {
1214 current_element_delta = *ptr_expected * UNITY_DOUBLE_PRECISION;
1215
1216 if (current_element_delta < 0)
1217 {
1218 /* fix delta sign for correct calculations */
1219 current_element_delta = -current_element_delta;
1220 }
1221
1222 if (!UnityDoublesWithin(in_delta + current_element_delta, *ptr_expected, *ptr_actual))
1223 {
1224 UnityTestResultsFailBegin(lineNumber);
1225 UnityPrint(UnityStrElement);
1226 UnityPrintNumberUnsigned(num_elements - elements - 1);
1227 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(*ptr_expected, *ptr_actual);
1228 UnityAddMsgIfSpecified(msg);
1229 UNITY_FAIL_AND_BAIL;
1230 }
1231 if (flags == UNITY_ARRAY_TO_ARRAY)
1232 {
1233 ptr_expected++;
1234 }
1235 ptr_actual++;
1236 }
1237 }
1238
1239 /*-----------------------------------------------*/
UnityAssertDoublesWithin(const UNITY_DOUBLE delta,const UNITY_DOUBLE expected,const UNITY_DOUBLE actual,const char * msg,const UNITY_LINE_TYPE lineNumber)1240 void UnityAssertDoublesWithin(const UNITY_DOUBLE delta,
1241 const UNITY_DOUBLE expected,
1242 const UNITY_DOUBLE actual,
1243 const char* msg,
1244 const UNITY_LINE_TYPE lineNumber)
1245 {
1246 RETURN_IF_FAIL_OR_IGNORE;
1247
1248 if (!UnityDoublesWithin(delta, expected, actual))
1249 {
1250 UnityTestResultsFailBegin(lineNumber);
1251 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual);
1252 UnityAddMsgIfSpecified(msg);
1253 UNITY_FAIL_AND_BAIL;
1254 }
1255 }
1256
1257 /*-----------------------------------------------*/
UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta,const UNITY_DOUBLE expected,const UNITY_DOUBLE actual,const char * msg,const UNITY_LINE_TYPE lineNumber)1258 void UnityAssertDoublesNotWithin(const UNITY_DOUBLE delta,
1259 const UNITY_DOUBLE expected,
1260 const UNITY_DOUBLE actual,
1261 const char* msg,
1262 const UNITY_LINE_TYPE lineNumber)
1263 {
1264 RETURN_IF_FAIL_OR_IGNORE;
1265
1266 if (UnityDoublesWithin(delta, expected, actual))
1267 {
1268 UnityTestResultsFailBegin(lineNumber);
1269 UnityPrint(UnityStrExpected);
1270 UnityPrintFloat((UNITY_DOUBLE)expected);
1271 UnityPrint(UnityStrNotEqual);
1272 UnityPrintFloat((UNITY_DOUBLE)actual);
1273 UnityAddMsgIfSpecified(msg);
1274 UNITY_FAIL_AND_BAIL;
1275 }
1276 }
1277
1278 /*-----------------------------------------------*/
UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold,const UNITY_DOUBLE actual,const UNITY_COMPARISON_T compare,const char * msg,const UNITY_LINE_TYPE lineNumber)1279 void UnityAssertGreaterOrLessDouble(const UNITY_DOUBLE threshold,
1280 const UNITY_DOUBLE actual,
1281 const UNITY_COMPARISON_T compare,
1282 const char* msg,
1283 const UNITY_LINE_TYPE lineNumber)
1284 {
1285 int failed;
1286
1287 RETURN_IF_FAIL_OR_IGNORE;
1288
1289 failed = 0;
1290
1291 /* Checking for "not success" rather than failure to get the right result for NaN */
1292 if (!(actual < threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; }
1293 if (!(actual > threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; }
1294
1295 if ((compare & UNITY_EQUAL_TO) && UnityDoublesWithin(threshold * UNITY_DOUBLE_PRECISION, threshold, actual)) { failed = 0; }
1296
1297 if (failed)
1298 {
1299 UnityTestResultsFailBegin(lineNumber);
1300 UnityPrint(UnityStrExpected);
1301 UnityPrintFloat(actual);
1302 if (compare & UNITY_GREATER_THAN) { UnityPrint(UnityStrGt); }
1303 if (compare & UNITY_SMALLER_THAN) { UnityPrint(UnityStrLt); }
1304 if (compare & UNITY_EQUAL_TO) { UnityPrint(UnityStrOrEqual); }
1305 UnityPrintFloat(threshold);
1306 UnityAddMsgIfSpecified(msg);
1307 UNITY_FAIL_AND_BAIL;
1308 }
1309 }
1310
1311 /*-----------------------------------------------*/
UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_FLOAT_TRAIT_T style)1312 void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual,
1313 const char* msg,
1314 const UNITY_LINE_TYPE lineNumber,
1315 const UNITY_FLOAT_TRAIT_T style)
1316 {
1317 const char* trait_names[] = {UnityStrInf, UnityStrNegInf, UnityStrNaN, UnityStrDet};
1318 UNITY_INT should_be_trait = ((UNITY_INT)style & 1);
1319 UNITY_INT is_trait = !should_be_trait;
1320 UNITY_INT trait_index = (UNITY_INT)(style >> 1);
1321
1322 RETURN_IF_FAIL_OR_IGNORE;
1323
1324 switch (style)
1325 {
1326 case UNITY_FLOAT_IS_INF:
1327 case UNITY_FLOAT_IS_NOT_INF:
1328 is_trait = UNITY_IS_INF(actual) && (actual > 0);
1329 break;
1330 case UNITY_FLOAT_IS_NEG_INF:
1331 case UNITY_FLOAT_IS_NOT_NEG_INF:
1332 is_trait = UNITY_IS_INF(actual) && (actual < 0);
1333 break;
1334
1335 case UNITY_FLOAT_IS_NAN:
1336 case UNITY_FLOAT_IS_NOT_NAN:
1337 is_trait = UNITY_IS_NAN(actual) ? 1 : 0;
1338 break;
1339
1340 case UNITY_FLOAT_IS_DET: /* A determinate number is non infinite and not NaN. */
1341 case UNITY_FLOAT_IS_NOT_DET:
1342 is_trait = !UNITY_IS_INF(actual) && !UNITY_IS_NAN(actual);
1343 break;
1344
1345 case UNITY_FLOAT_INVALID_TRAIT: /* Supress warning */
1346 default: /* including UNITY_FLOAT_INVALID_TRAIT */
1347 trait_index = 0;
1348 trait_names[0] = UnityStrInvalidFloatTrait;
1349 break;
1350 }
1351
1352 if (is_trait != should_be_trait)
1353 {
1354 UnityTestResultsFailBegin(lineNumber);
1355 UnityPrint(UnityStrExpected);
1356 if (!should_be_trait)
1357 {
1358 UnityPrint(UnityStrNot);
1359 }
1360 UnityPrint(trait_names[trait_index]);
1361 UnityPrint(UnityStrWas);
1362 #ifndef UNITY_EXCLUDE_FLOAT_PRINT
1363 UnityPrintFloat(actual);
1364 #else
1365 if (should_be_trait)
1366 {
1367 UnityPrint(UnityStrNot);
1368 }
1369 UnityPrint(trait_names[trait_index]);
1370 #endif
1371 UnityAddMsgIfSpecified(msg);
1372 UNITY_FAIL_AND_BAIL;
1373 }
1374 }
1375
1376 #endif /* not UNITY_EXCLUDE_DOUBLE */
1377
1378 /*-----------------------------------------------*/
UnityAssertNumbersWithin(const UNITY_UINT delta,const UNITY_INT expected,const UNITY_INT actual,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_DISPLAY_STYLE_T style)1379 void UnityAssertNumbersWithin(const UNITY_UINT delta,
1380 const UNITY_INT expected,
1381 const UNITY_INT actual,
1382 const char* msg,
1383 const UNITY_LINE_TYPE lineNumber,
1384 const UNITY_DISPLAY_STYLE_T style)
1385 {
1386 RETURN_IF_FAIL_OR_IGNORE;
1387
1388 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
1389 {
1390 if (actual > expected)
1391 {
1392 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
1393 }
1394 else
1395 {
1396 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
1397 }
1398 }
1399 else
1400 {
1401 if ((UNITY_UINT)actual > (UNITY_UINT)expected)
1402 {
1403 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta);
1404 }
1405 else
1406 {
1407 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta);
1408 }
1409 }
1410
1411 if (Unity.CurrentTestFailed)
1412 {
1413 UnityTestResultsFailBegin(lineNumber);
1414 UnityPrint(UnityStrDelta);
1415 UnityPrintNumberByStyle((UNITY_INT)delta, style);
1416 UnityPrint(UnityStrExpected);
1417 UnityPrintNumberByStyle(expected, style);
1418 UnityPrint(UnityStrWas);
1419 UnityPrintNumberByStyle(actual, style);
1420 UnityAddMsgIfSpecified(msg);
1421 UNITY_FAIL_AND_BAIL;
1422 }
1423 }
1424
1425 /*-----------------------------------------------*/
UnityAssertNumbersArrayWithin(const UNITY_UINT delta,UNITY_INTERNAL_PTR expected,UNITY_INTERNAL_PTR actual,const UNITY_UINT32 num_elements,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_DISPLAY_STYLE_T style,const UNITY_FLAGS_T flags)1426 void UnityAssertNumbersArrayWithin(const UNITY_UINT delta,
1427 UNITY_INTERNAL_PTR expected,
1428 UNITY_INTERNAL_PTR actual,
1429 const UNITY_UINT32 num_elements,
1430 const char* msg,
1431 const UNITY_LINE_TYPE lineNumber,
1432 const UNITY_DISPLAY_STYLE_T style,
1433 const UNITY_FLAGS_T flags)
1434 {
1435 UNITY_UINT32 elements = num_elements;
1436 unsigned int length = style & 0xF;
1437 unsigned int increment = 0;
1438
1439 RETURN_IF_FAIL_OR_IGNORE;
1440
1441 if (num_elements == 0)
1442 {
1443 #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
1444 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
1445 #else
1446 UnityPrintPointlessAndBail();
1447 #endif
1448 }
1449
1450 if (expected == actual)
1451 {
1452 return; /* Both are NULL or same pointer */
1453 }
1454
1455 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
1456 {
1457 UNITY_FAIL_AND_BAIL;
1458 }
1459
1460 while ((elements > 0) && (elements--))
1461 {
1462 UNITY_INT expect_val;
1463 UNITY_INT actual_val;
1464
1465 switch (length)
1466 {
1467 case 1:
1468 /* fixing problems with signed overflow on unsigned numbers */
1469 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
1470 {
1471 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)expected;
1472 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual;
1473 increment = sizeof(UNITY_INT8);
1474 }
1475 else
1476 {
1477 expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)expected;
1478 actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT8*)actual;
1479 increment = sizeof(UNITY_UINT8);
1480 }
1481 break;
1482
1483 case 2:
1484 /* fixing problems with signed overflow on unsigned numbers */
1485 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
1486 {
1487 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)expected;
1488 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual;
1489 increment = sizeof(UNITY_INT16);
1490 }
1491 else
1492 {
1493 expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)expected;
1494 actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT16*)actual;
1495 increment = sizeof(UNITY_UINT16);
1496 }
1497 break;
1498
1499 #ifdef UNITY_SUPPORT_64
1500 case 8:
1501 /* fixing problems with signed overflow on unsigned numbers */
1502 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
1503 {
1504 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)expected;
1505 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual;
1506 increment = sizeof(UNITY_INT64);
1507 }
1508 else
1509 {
1510 expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)expected;
1511 actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT64*)actual;
1512 increment = sizeof(UNITY_UINT64);
1513 }
1514 break;
1515 #endif
1516
1517 default: /* default is length 4 bytes */
1518 case 4:
1519 /* fixing problems with signed overflow on unsigned numbers */
1520 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
1521 {
1522 expect_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)expected;
1523 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual;
1524 increment = sizeof(UNITY_INT32);
1525 }
1526 else
1527 {
1528 expect_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)expected;
1529 actual_val = (UNITY_INT)*(UNITY_PTR_ATTRIBUTE const UNITY_UINT32*)actual;
1530 increment = sizeof(UNITY_UINT32);
1531 }
1532 length = 4;
1533 break;
1534 }
1535
1536 if ((style & UNITY_DISPLAY_RANGE_INT) == UNITY_DISPLAY_RANGE_INT)
1537 {
1538 if (actual_val > expect_val)
1539 {
1540 Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
1541 }
1542 else
1543 {
1544 Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
1545 }
1546 }
1547 else
1548 {
1549 if ((UNITY_UINT)actual_val > (UNITY_UINT)expect_val)
1550 {
1551 Unity.CurrentTestFailed = (((UNITY_UINT)actual_val - (UNITY_UINT)expect_val) > delta);
1552 }
1553 else
1554 {
1555 Unity.CurrentTestFailed = (((UNITY_UINT)expect_val - (UNITY_UINT)actual_val) > delta);
1556 }
1557 }
1558
1559 if (Unity.CurrentTestFailed)
1560 {
1561 if ((style & UNITY_DISPLAY_RANGE_UINT) && (length < (UNITY_INT_WIDTH / 8)))
1562 { /* For UINT, remove sign extension (padding 1's) from signed type casts above */
1563 UNITY_INT mask = 1;
1564 mask = (mask << 8 * length) - 1;
1565 expect_val &= mask;
1566 actual_val &= mask;
1567 }
1568 UnityTestResultsFailBegin(lineNumber);
1569 UnityPrint(UnityStrDelta);
1570 UnityPrintNumberByStyle((UNITY_INT)delta, style);
1571 UnityPrint(UnityStrElement);
1572 UnityPrintNumberUnsigned(num_elements - elements - 1);
1573 UnityPrint(UnityStrExpected);
1574 UnityPrintNumberByStyle(expect_val, style);
1575 UnityPrint(UnityStrWas);
1576 UnityPrintNumberByStyle(actual_val, style);
1577 UnityAddMsgIfSpecified(msg);
1578 UNITY_FAIL_AND_BAIL;
1579 }
1580 /* Walk through array by incrementing the pointers */
1581 if (flags == UNITY_ARRAY_TO_ARRAY)
1582 {
1583 expected = (UNITY_INTERNAL_PTR)((const char*)expected + increment);
1584 }
1585 actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment);
1586 }
1587 }
1588
1589 /*-----------------------------------------------*/
UnityAssertEqualString(const char * expected,const char * actual,const char * msg,const UNITY_LINE_TYPE lineNumber)1590 void UnityAssertEqualString(const char* expected,
1591 const char* actual,
1592 const char* msg,
1593 const UNITY_LINE_TYPE lineNumber)
1594 {
1595 UNITY_UINT32 i;
1596
1597 RETURN_IF_FAIL_OR_IGNORE;
1598
1599 /* if both pointers not null compare the strings */
1600 if (expected && actual)
1601 {
1602 for (i = 0; expected[i] || actual[i]; i++)
1603 {
1604 if (expected[i] != actual[i])
1605 {
1606 Unity.CurrentTestFailed = 1;
1607 break;
1608 }
1609 }
1610 }
1611 else
1612 { /* fail if either null but not if both */
1613 if (expected || actual)
1614 {
1615 Unity.CurrentTestFailed = 1;
1616 }
1617 }
1618
1619 if (Unity.CurrentTestFailed)
1620 {
1621 UnityTestResultsFailBegin(lineNumber);
1622 UnityPrintExpectedAndActualStrings(expected, actual);
1623 UnityAddMsgIfSpecified(msg);
1624 UNITY_FAIL_AND_BAIL;
1625 }
1626 }
1627
1628 /*-----------------------------------------------*/
UnityAssertEqualStringLen(const char * expected,const char * actual,const UNITY_UINT32 length,const char * msg,const UNITY_LINE_TYPE lineNumber)1629 void UnityAssertEqualStringLen(const char* expected,
1630 const char* actual,
1631 const UNITY_UINT32 length,
1632 const char* msg,
1633 const UNITY_LINE_TYPE lineNumber)
1634 {
1635 UNITY_UINT32 i;
1636
1637 RETURN_IF_FAIL_OR_IGNORE;
1638
1639 /* if both pointers not null compare the strings */
1640 if (expected && actual)
1641 {
1642 for (i = 0; (i < length) && (expected[i] || actual[i]); i++)
1643 {
1644 if (expected[i] != actual[i])
1645 {
1646 Unity.CurrentTestFailed = 1;
1647 break;
1648 }
1649 }
1650 }
1651 else
1652 { /* fail if either null but not if both */
1653 if (expected || actual)
1654 {
1655 Unity.CurrentTestFailed = 1;
1656 }
1657 }
1658
1659 if (Unity.CurrentTestFailed)
1660 {
1661 UnityTestResultsFailBegin(lineNumber);
1662 UnityPrintExpectedAndActualStringsLen(expected, actual, length);
1663 UnityAddMsgIfSpecified(msg);
1664 UNITY_FAIL_AND_BAIL;
1665 }
1666 }
1667
1668 /*-----------------------------------------------*/
UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,const char ** actual,const UNITY_UINT32 num_elements,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_FLAGS_T flags)1669 void UnityAssertEqualStringArray(UNITY_INTERNAL_PTR expected,
1670 const char** actual,
1671 const UNITY_UINT32 num_elements,
1672 const char* msg,
1673 const UNITY_LINE_TYPE lineNumber,
1674 const UNITY_FLAGS_T flags)
1675 {
1676 UNITY_UINT32 i = 0;
1677 UNITY_UINT32 j = 0;
1678 const char* expd = NULL;
1679 const char* act = NULL;
1680
1681 RETURN_IF_FAIL_OR_IGNORE;
1682
1683 /* if no elements, it's an error */
1684 if (num_elements == 0)
1685 {
1686 #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
1687 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
1688 #else
1689 UnityPrintPointlessAndBail();
1690 #endif
1691 }
1692
1693 if ((const void*)expected == (const void*)actual)
1694 {
1695 return; /* Both are NULL or same pointer */
1696 }
1697
1698 if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg))
1699 {
1700 UNITY_FAIL_AND_BAIL;
1701 }
1702
1703 if (flags != UNITY_ARRAY_TO_ARRAY)
1704 {
1705 expd = (const char*)expected;
1706 }
1707
1708 do
1709 {
1710 act = actual[j];
1711 if (flags == UNITY_ARRAY_TO_ARRAY)
1712 {
1713 expd = ((const char* const*)expected)[j];
1714 }
1715
1716 /* if both pointers not null compare the strings */
1717 if (expd && act)
1718 {
1719 for (i = 0; expd[i] || act[i]; i++)
1720 {
1721 if (expd[i] != act[i])
1722 {
1723 Unity.CurrentTestFailed = 1;
1724 break;
1725 }
1726 }
1727 }
1728 else
1729 { /* handle case of one pointers being null (if both null, test should pass) */
1730 if (expd != act)
1731 {
1732 Unity.CurrentTestFailed = 1;
1733 }
1734 }
1735
1736 if (Unity.CurrentTestFailed)
1737 {
1738 UnityTestResultsFailBegin(lineNumber);
1739 if (num_elements > 1)
1740 {
1741 UnityPrint(UnityStrElement);
1742 UnityPrintNumberUnsigned(j);
1743 }
1744 UnityPrintExpectedAndActualStrings(expd, act);
1745 UnityAddMsgIfSpecified(msg);
1746 UNITY_FAIL_AND_BAIL;
1747 }
1748 } while (++j < num_elements);
1749 }
1750
1751 /*-----------------------------------------------*/
UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,UNITY_INTERNAL_PTR actual,const UNITY_UINT32 length,const UNITY_UINT32 num_elements,const char * msg,const UNITY_LINE_TYPE lineNumber,const UNITY_FLAGS_T flags)1752 void UnityAssertEqualMemory(UNITY_INTERNAL_PTR expected,
1753 UNITY_INTERNAL_PTR actual,
1754 const UNITY_UINT32 length,
1755 const UNITY_UINT32 num_elements,
1756 const char* msg,
1757 const UNITY_LINE_TYPE lineNumber,
1758 const UNITY_FLAGS_T flags)
1759 {
1760 UNITY_PTR_ATTRIBUTE const unsigned char* ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1761 UNITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual;
1762 UNITY_UINT32 elements = num_elements;
1763 UNITY_UINT32 bytes;
1764
1765 RETURN_IF_FAIL_OR_IGNORE;
1766
1767 if (elements == 0)
1768 {
1769 #ifdef UNITY_COMPARE_PTRS_ON_ZERO_ARRAY
1770 UNITY_TEST_ASSERT_EQUAL_PTR(expected, actual, lineNumber, msg);
1771 #else
1772 UnityPrintPointlessAndBail();
1773 #endif
1774 }
1775 if (length == 0)
1776 {
1777 UnityPrintPointlessAndBail();
1778 }
1779
1780 if (expected == actual)
1781 {
1782 return; /* Both are NULL or same pointer */
1783 }
1784
1785 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg))
1786 {
1787 UNITY_FAIL_AND_BAIL;
1788 }
1789
1790 while (elements--)
1791 {
1792 bytes = length;
1793 while (bytes--)
1794 {
1795 if (*ptr_exp != *ptr_act)
1796 {
1797 UnityTestResultsFailBegin(lineNumber);
1798 UnityPrint(UnityStrMemory);
1799 if (num_elements > 1)
1800 {
1801 UnityPrint(UnityStrElement);
1802 UnityPrintNumberUnsigned(num_elements - elements - 1);
1803 }
1804 UnityPrint(UnityStrByte);
1805 UnityPrintNumberUnsigned(length - bytes - 1);
1806 UnityPrint(UnityStrExpected);
1807 UnityPrintNumberByStyle(*ptr_exp, UNITY_DISPLAY_STYLE_HEX8);
1808 UnityPrint(UnityStrWas);
1809 UnityPrintNumberByStyle(*ptr_act, UNITY_DISPLAY_STYLE_HEX8);
1810 UnityAddMsgIfSpecified(msg);
1811 UNITY_FAIL_AND_BAIL;
1812 }
1813 ptr_exp++;
1814 ptr_act++;
1815 }
1816 if (flags == UNITY_ARRAY_TO_VAL)
1817 {
1818 ptr_exp = (UNITY_PTR_ATTRIBUTE const unsigned char*)expected;
1819 }
1820 }
1821 }
1822
1823 /*-----------------------------------------------*/
1824
1825 static union
1826 {
1827 UNITY_INT8 i8;
1828 UNITY_INT16 i16;
1829 UNITY_INT32 i32;
1830 #ifdef UNITY_SUPPORT_64
1831 UNITY_INT64 i64;
1832 #endif
1833 #ifndef UNITY_EXCLUDE_FLOAT
1834 float f;
1835 #endif
1836 #ifndef UNITY_EXCLUDE_DOUBLE
1837 double d;
1838 #endif
1839 } UnityQuickCompare;
1840
UnityNumToPtr(const UNITY_INT num,const UNITY_UINT8 size)1841 UNITY_INTERNAL_PTR UnityNumToPtr(const UNITY_INT num, const UNITY_UINT8 size)
1842 {
1843 switch(size)
1844 {
1845 case 1:
1846 UnityQuickCompare.i8 = (UNITY_INT8)num;
1847 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i8);
1848
1849 case 2:
1850 UnityQuickCompare.i16 = (UNITY_INT16)num;
1851 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i16);
1852
1853 #ifdef UNITY_SUPPORT_64
1854 case 8:
1855 UnityQuickCompare.i64 = (UNITY_INT64)num;
1856 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i64);
1857 #endif
1858
1859 default: /* 4 bytes */
1860 UnityQuickCompare.i32 = (UNITY_INT32)num;
1861 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.i32);
1862 }
1863 }
1864
1865 #ifndef UNITY_EXCLUDE_FLOAT
1866 /*-----------------------------------------------*/
UnityFloatToPtr(const float num)1867 UNITY_INTERNAL_PTR UnityFloatToPtr(const float num)
1868 {
1869 UnityQuickCompare.f = num;
1870 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.f);
1871 }
1872 #endif
1873
1874 #ifndef UNITY_EXCLUDE_DOUBLE
1875 /*-----------------------------------------------*/
UnityDoubleToPtr(const double num)1876 UNITY_INTERNAL_PTR UnityDoubleToPtr(const double num)
1877 {
1878 UnityQuickCompare.d = num;
1879 return (UNITY_INTERNAL_PTR)(&UnityQuickCompare.d);
1880 }
1881 #endif
1882
1883 #ifdef UNITY_INCLUDE_PRINT_FORMATTED
1884
1885 /*-----------------------------------------------
1886 * printf length modifier helpers
1887 *-----------------------------------------------*/
1888
1889 enum UnityLengthModifier {
1890 UNITY_LENGTH_MODIFIER_NONE,
1891 UNITY_LENGTH_MODIFIER_LONG_LONG,
1892 UNITY_LENGTH_MODIFIER_LONG,
1893 };
1894
1895 #define UNITY_EXTRACT_ARG(NUMBER_T, NUMBER, LENGTH_MOD, VA, ARG_T) \
1896 do { \
1897 switch (LENGTH_MOD) \
1898 { \
1899 case UNITY_LENGTH_MODIFIER_LONG_LONG: \
1900 { \
1901 NUMBER = (NUMBER_T)va_arg(VA, long long ARG_T); \
1902 break; \
1903 } \
1904 case UNITY_LENGTH_MODIFIER_LONG: \
1905 { \
1906 NUMBER = (NUMBER_T)va_arg(VA, long ARG_T); \
1907 break; \
1908 } \
1909 case UNITY_LENGTH_MODIFIER_NONE: \
1910 default: \
1911 { \
1912 NUMBER = (NUMBER_T)va_arg(VA, ARG_T); \
1913 break; \
1914 } \
1915 } \
1916 } while (0)
1917
UnityLengthModifierGet(const char * pch,int * length)1918 static enum UnityLengthModifier UnityLengthModifierGet(const char *pch, int *length)
1919 {
1920 enum UnityLengthModifier length_mod;
1921 switch (pch[0])
1922 {
1923 case 'l':
1924 {
1925 if (pch[1] == 'l')
1926 {
1927 *length = 2;
1928 length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG;
1929 }
1930 else
1931 {
1932 *length = 1;
1933 length_mod = UNITY_LENGTH_MODIFIER_LONG;
1934 }
1935 break;
1936 }
1937 case 'h':
1938 {
1939 // short and char are converted to int
1940 length_mod = UNITY_LENGTH_MODIFIER_NONE;
1941 if (pch[1] == 'h')
1942 {
1943 *length = 2;
1944 }
1945 else
1946 {
1947 *length = 1;
1948 }
1949 break;
1950 }
1951 case 'j':
1952 case 'z':
1953 case 't':
1954 case 'L':
1955 {
1956 // Not supported, but should gobble up the length specifier anyway
1957 length_mod = UNITY_LENGTH_MODIFIER_NONE;
1958 *length = 1;
1959 break;
1960 }
1961 default:
1962 {
1963 length_mod = UNITY_LENGTH_MODIFIER_NONE;
1964 *length = 0;
1965 }
1966 }
1967 return length_mod;
1968 }
1969
1970 /*-----------------------------------------------
1971 * printf helper function
1972 *-----------------------------------------------*/
UnityPrintFVA(const char * format,va_list va)1973 static void UnityPrintFVA(const char* format, va_list va)
1974 {
1975 const char* pch = format;
1976 if (pch != NULL)
1977 {
1978 while (*pch)
1979 {
1980 /* format identification character */
1981 if (*pch == '%')
1982 {
1983 pch++;
1984
1985 if (pch != NULL)
1986 {
1987 int length_mod_size;
1988 enum UnityLengthModifier length_mod = UnityLengthModifierGet(pch, &length_mod_size);
1989 pch += length_mod_size;
1990
1991 switch (*pch)
1992 {
1993 case 'd':
1994 case 'i':
1995 {
1996 UNITY_INT number;
1997 UNITY_EXTRACT_ARG(UNITY_INT, number, length_mod, va, int);
1998 UnityPrintNumber((UNITY_INT)number);
1999 break;
2000 }
2001 #ifndef UNITY_EXCLUDE_FLOAT_PRINT
2002 case 'f':
2003 case 'g':
2004 {
2005 const double number = va_arg(va, double);
2006 UnityPrintFloat((UNITY_DOUBLE)number);
2007 break;
2008 }
2009 #endif
2010 case 'u':
2011 {
2012 UNITY_UINT number;
2013 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
2014 UnityPrintNumberUnsigned(number);
2015 break;
2016 }
2017 case 'b':
2018 {
2019 UNITY_UINT number;
2020 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
2021 const UNITY_UINT mask = (UNITY_UINT)0 - (UNITY_UINT)1;
2022 UNITY_OUTPUT_CHAR('0');
2023 UNITY_OUTPUT_CHAR('b');
2024 UnityPrintMask(mask, number);
2025 break;
2026 }
2027 case 'x':
2028 case 'X':
2029 {
2030 UNITY_UINT number;
2031 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
2032 UNITY_OUTPUT_CHAR('0');
2033 UNITY_OUTPUT_CHAR('x');
2034 UnityPrintNumberHex(number, UNITY_MAX_NIBBLES);
2035 break;
2036 }
2037 case 'p':
2038 {
2039 UNITY_UINT number;
2040 char nibbles_to_print = 8;
2041 if (UNITY_POINTER_WIDTH == 64)
2042 {
2043 length_mod = UNITY_LENGTH_MODIFIER_LONG_LONG;
2044 nibbles_to_print = 16;
2045 }
2046 UNITY_EXTRACT_ARG(UNITY_UINT, number, length_mod, va, unsigned int);
2047 UNITY_OUTPUT_CHAR('0');
2048 UNITY_OUTPUT_CHAR('x');
2049 UnityPrintNumberHex((UNITY_UINT)number, nibbles_to_print);
2050 break;
2051 }
2052 case 'c':
2053 {
2054 const int ch = va_arg(va, int);
2055 UnityPrintChar((const char *)&ch);
2056 break;
2057 }
2058 case 's':
2059 {
2060 const char * string = va_arg(va, const char *);
2061 UnityPrint(string);
2062 break;
2063 }
2064 case '%':
2065 {
2066 UnityPrintChar(pch);
2067 break;
2068 }
2069 default:
2070 {
2071 /* print the unknown format character */
2072 UNITY_OUTPUT_CHAR('%');
2073 UnityPrintChar(pch);
2074 break;
2075 }
2076 }
2077 }
2078 }
2079 #ifdef UNITY_OUTPUT_COLOR
2080 /* print ANSI escape code */
2081 else if ((*pch == 27) && (*(pch + 1) == '['))
2082 {
2083 pch += UnityPrintAnsiEscapeString(pch);
2084 continue;
2085 }
2086 #endif
2087 else if (*pch == '\n')
2088 {
2089 UNITY_PRINT_EOL();
2090 }
2091 else
2092 {
2093 UnityPrintChar(pch);
2094 }
2095
2096 pch++;
2097 }
2098 }
2099 }
2100
UnityPrintF(const UNITY_LINE_TYPE line,const char * format,...)2101 void UnityPrintF(const UNITY_LINE_TYPE line, const char* format, ...)
2102 {
2103 UnityTestResultsBegin(Unity.TestFile, line);
2104 UnityPrint("INFO");
2105 if(format != NULL)
2106 {
2107 UnityPrint(": ");
2108 va_list va;
2109 va_start(va, format);
2110 UnityPrintFVA(format, va);
2111 va_end(va);
2112 }
2113 UNITY_PRINT_EOL();
2114 }
2115 #endif /* ! UNITY_INCLUDE_PRINT_FORMATTED */
2116
2117
2118 /*-----------------------------------------------
2119 * Control Functions
2120 *-----------------------------------------------*/
2121
2122 /*-----------------------------------------------*/
UnityFail(const char * msg,const UNITY_LINE_TYPE line)2123 void UnityFail(const char* msg, const UNITY_LINE_TYPE line)
2124 {
2125 RETURN_IF_FAIL_OR_IGNORE;
2126
2127 UnityTestResultsBegin(Unity.TestFile, line);
2128 UnityPrint(UnityStrFail);
2129 if (msg != NULL)
2130 {
2131 UNITY_OUTPUT_CHAR(':');
2132
2133 #ifdef UNITY_PRINT_TEST_CONTEXT
2134 UNITY_PRINT_TEST_CONTEXT();
2135 #endif
2136 #ifndef UNITY_EXCLUDE_DETAILS
2137 if (Unity.CurrentDetail1)
2138 {
2139 UnityPrint(UnityStrDetail1Name);
2140 UnityPrint(Unity.CurrentDetail1);
2141 if (Unity.CurrentDetail2)
2142 {
2143 UnityPrint(UnityStrDetail2Name);
2144 UnityPrint(Unity.CurrentDetail2);
2145 }
2146 UnityPrint(UnityStrSpacer);
2147 }
2148 #endif
2149 if (msg[0] != ' ')
2150 {
2151 UNITY_OUTPUT_CHAR(' ');
2152 }
2153 UnityPrint(msg);
2154 }
2155
2156 UNITY_FAIL_AND_BAIL;
2157 }
2158
2159 /*-----------------------------------------------*/
UnityIgnore(const char * msg,const UNITY_LINE_TYPE line)2160 void UnityIgnore(const char* msg, const UNITY_LINE_TYPE line)
2161 {
2162 RETURN_IF_FAIL_OR_IGNORE;
2163
2164 UnityTestResultsBegin(Unity.TestFile, line);
2165 UnityPrint(UnityStrIgnore);
2166 if (msg != NULL)
2167 {
2168 UNITY_OUTPUT_CHAR(':');
2169 UNITY_OUTPUT_CHAR(' ');
2170 UnityPrint(msg);
2171 }
2172 UNITY_IGNORE_AND_BAIL;
2173 }
2174
2175 /*-----------------------------------------------*/
UnityMessage(const char * msg,const UNITY_LINE_TYPE line)2176 void UnityMessage(const char* msg, const UNITY_LINE_TYPE line)
2177 {
2178 UnityTestResultsBegin(Unity.TestFile, line);
2179 UnityPrint("INFO");
2180 if (msg != NULL)
2181 {
2182 UNITY_OUTPUT_CHAR(':');
2183 UNITY_OUTPUT_CHAR(' ');
2184 UnityPrint(msg);
2185 }
2186 UNITY_PRINT_EOL();
2187 }
2188
2189 /*-----------------------------------------------*/
2190 /* If we have not defined our own test runner, then include our default test runner to make life easier */
2191 #ifndef UNITY_SKIP_DEFAULT_RUNNER
UnityDefaultTestRun(UnityTestFunction Func,const char * FuncName,const int FuncLineNum)2192 void UnityDefaultTestRun(UnityTestFunction Func, const char* FuncName, const int FuncLineNum)
2193 {
2194 Unity.CurrentTestName = FuncName;
2195 Unity.CurrentTestLineNumber = (UNITY_LINE_TYPE)FuncLineNum;
2196 Unity.NumberOfTests++;
2197 UNITY_CLR_DETAILS();
2198 UNITY_EXEC_TIME_START();
2199 if (TEST_PROTECT())
2200 {
2201 setUp();
2202 Func();
2203 }
2204 if (TEST_PROTECT())
2205 {
2206 tearDown();
2207 }
2208 UNITY_EXEC_TIME_STOP();
2209 UnityConcludeTest();
2210 }
2211 #endif
2212
2213 /*-----------------------------------------------*/
UnitySetTestFile(const char * filename)2214 void UnitySetTestFile(const char* filename)
2215 {
2216 Unity.TestFile = filename;
2217 }
2218
2219 /*-----------------------------------------------*/
UnityBegin(const char * filename)2220 void UnityBegin(const char* filename)
2221 {
2222 Unity.TestFile = filename;
2223 Unity.CurrentTestName = NULL;
2224 Unity.CurrentTestLineNumber = 0;
2225 Unity.NumberOfTests = 0;
2226 Unity.TestFailures = 0;
2227 Unity.TestIgnores = 0;
2228 Unity.CurrentTestFailed = 0;
2229 Unity.CurrentTestIgnored = 0;
2230
2231 UNITY_CLR_DETAILS();
2232 UNITY_OUTPUT_START();
2233 }
2234
2235 /*-----------------------------------------------*/
UnityEnd(void)2236 int UnityEnd(void)
2237 {
2238 UNITY_PRINT_EOL();
2239 UnityPrint(UnityStrBreaker);
2240 UNITY_PRINT_EOL();
2241 UnityPrintNumber((UNITY_INT)(Unity.NumberOfTests));
2242 UnityPrint(UnityStrResultsTests);
2243 UnityPrintNumber((UNITY_INT)(Unity.TestFailures));
2244 UnityPrint(UnityStrResultsFailures);
2245 UnityPrintNumber((UNITY_INT)(Unity.TestIgnores));
2246 UnityPrint(UnityStrResultsIgnored);
2247 UNITY_PRINT_EOL();
2248 if (Unity.TestFailures == 0U)
2249 {
2250 UnityPrint(UnityStrOk);
2251 }
2252 else
2253 {
2254 UnityPrint(UnityStrFail);
2255 #ifdef UNITY_DIFFERENTIATE_FINAL_FAIL
2256 UNITY_OUTPUT_CHAR('E'); UNITY_OUTPUT_CHAR('D');
2257 #endif
2258 }
2259 UNITY_PRINT_EOL();
2260 UNITY_FLUSH_CALL();
2261 UNITY_OUTPUT_COMPLETE();
2262 return (int)(Unity.TestFailures);
2263 }
2264
2265 /*-----------------------------------------------
2266 * Command Line Argument Support
2267 *-----------------------------------------------*/
2268 #ifdef UNITY_USE_COMMAND_LINE_ARGS
2269
2270 char* UnityOptionIncludeNamed = NULL;
2271 char* UnityOptionExcludeNamed = NULL;
2272 int UnityVerbosity = 1;
2273
2274 /*-----------------------------------------------*/
UnityParseOptions(int argc,char ** argv)2275 int UnityParseOptions(int argc, char** argv)
2276 {
2277 int i;
2278 UnityOptionIncludeNamed = NULL;
2279 UnityOptionExcludeNamed = NULL;
2280
2281 for (i = 1; i < argc; i++)
2282 {
2283 if (argv[i][0] == '-')
2284 {
2285 switch (argv[i][1])
2286 {
2287 case 'l': /* list tests */
2288 return -1;
2289 case 'n': /* include tests with name including this string */
2290 case 'f': /* an alias for -n */
2291 if (argv[i][2] == '=')
2292 {
2293 UnityOptionIncludeNamed = &argv[i][3];
2294 }
2295 else if (++i < argc)
2296 {
2297 UnityOptionIncludeNamed = argv[i];
2298 }
2299 else
2300 {
2301 UnityPrint("ERROR: No Test String to Include Matches For");
2302 UNITY_PRINT_EOL();
2303 return 1;
2304 }
2305 break;
2306 case 'q': /* quiet */
2307 UnityVerbosity = 0;
2308 break;
2309 case 'v': /* verbose */
2310 UnityVerbosity = 2;
2311 break;
2312 case 'x': /* exclude tests with name including this string */
2313 if (argv[i][2] == '=')
2314 {
2315 UnityOptionExcludeNamed = &argv[i][3];
2316 }
2317 else if (++i < argc)
2318 {
2319 UnityOptionExcludeNamed = argv[i];
2320 }
2321 else
2322 {
2323 UnityPrint("ERROR: No Test String to Exclude Matches For");
2324 UNITY_PRINT_EOL();
2325 return 1;
2326 }
2327 break;
2328 default:
2329 UnityPrint("ERROR: Unknown Option ");
2330 UNITY_OUTPUT_CHAR(argv[i][1]);
2331 UNITY_PRINT_EOL();
2332 /* Now display help */
2333 /* FALLTHRU */
2334 case 'h':
2335 UnityPrint("Options: "); UNITY_PRINT_EOL();
2336 UnityPrint("-l List all tests and exit"); UNITY_PRINT_EOL();
2337 UnityPrint("-f NAME Filter to run only tests whose name includes NAME"); UNITY_PRINT_EOL();
2338 UnityPrint("-n NAME (deprecated) alias of -f"); UNITY_PRINT_EOL();
2339 UnityPrint("-h show this Help menu"); UNITY_PRINT_EOL();
2340 UnityPrint("-q Quiet/decrease verbosity"); UNITY_PRINT_EOL();
2341 UnityPrint("-v increase Verbosity"); UNITY_PRINT_EOL();
2342 UnityPrint("-x NAME eXclude tests whose name includes NAME"); UNITY_PRINT_EOL();
2343 UNITY_OUTPUT_FLUSH();
2344 return 1;
2345 }
2346 }
2347 }
2348
2349 return 0;
2350 }
2351
2352 /*-----------------------------------------------*/
IsStringInBiggerString(const char * longstring,const char * shortstring)2353 int IsStringInBiggerString(const char* longstring, const char* shortstring)
2354 {
2355 const char* lptr = longstring;
2356 const char* sptr = shortstring;
2357 const char* lnext = lptr;
2358
2359 if (*sptr == '*')
2360 {
2361 return 1;
2362 }
2363
2364 while (*lptr)
2365 {
2366 lnext = lptr + 1;
2367
2368 /* If they current bytes match, go on to the next bytes */
2369 while (*lptr && *sptr && (*lptr == *sptr))
2370 {
2371 lptr++;
2372 sptr++;
2373
2374 /* We're done if we match the entire string or up to a wildcard */
2375 if (*sptr == '*')
2376 return 1;
2377 if (*sptr == ',')
2378 return 1;
2379 if (*sptr == '"')
2380 return 1;
2381 if (*sptr == '\'')
2382 return 1;
2383 if (*sptr == ':')
2384 return 2;
2385 if (*sptr == 0)
2386 return 1;
2387 }
2388
2389 /* Otherwise we start in the long pointer 1 character further and try again */
2390 lptr = lnext;
2391 sptr = shortstring;
2392 }
2393
2394 return 0;
2395 }
2396
2397 /*-----------------------------------------------*/
UnityStringArgumentMatches(const char * str)2398 int UnityStringArgumentMatches(const char* str)
2399 {
2400 int retval;
2401 const char* ptr1;
2402 const char* ptr2;
2403 const char* ptrf;
2404
2405 /* Go through the options and get the substrings for matching one at a time */
2406 ptr1 = str;
2407 while (ptr1[0] != 0)
2408 {
2409 if ((ptr1[0] == '"') || (ptr1[0] == '\''))
2410 {
2411 ptr1++;
2412 }
2413
2414 /* look for the start of the next partial */
2415 ptr2 = ptr1;
2416 ptrf = 0;
2417 do
2418 {
2419 ptr2++;
2420 if ((ptr2[0] == ':') && (ptr2[1] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','))
2421 {
2422 ptrf = &ptr2[1];
2423 }
2424 } while ((ptr2[0] != 0) && (ptr2[0] != '\'') && (ptr2[0] != '"') && (ptr2[0] != ','));
2425
2426 while ((ptr2[0] != 0) && ((ptr2[0] == ':') || (ptr2[0] == '\'') || (ptr2[0] == '"') || (ptr2[0] == ',')))
2427 {
2428 ptr2++;
2429 }
2430
2431 /* done if complete filename match */
2432 retval = IsStringInBiggerString(Unity.TestFile, ptr1);
2433 if (retval == 1)
2434 {
2435 return retval;
2436 }
2437
2438 /* done if testname match after filename partial match */
2439 if ((retval == 2) && (ptrf != 0))
2440 {
2441 if (IsStringInBiggerString(Unity.CurrentTestName, ptrf))
2442 {
2443 return 1;
2444 }
2445 }
2446
2447 /* done if complete testname match */
2448 if (IsStringInBiggerString(Unity.CurrentTestName, ptr1) == 1)
2449 {
2450 return 1;
2451 }
2452
2453 ptr1 = ptr2;
2454 }
2455
2456 /* we couldn't find a match for any substrings */
2457 return 0;
2458 }
2459
2460 /*-----------------------------------------------*/
UnityTestMatches(void)2461 int UnityTestMatches(void)
2462 {
2463 /* Check if this test name matches the included test pattern */
2464 int retval;
2465 if (UnityOptionIncludeNamed)
2466 {
2467 retval = UnityStringArgumentMatches(UnityOptionIncludeNamed);
2468 }
2469 else
2470 {
2471 retval = 1;
2472 }
2473
2474 /* Check if this test name matches the excluded test pattern */
2475 if (UnityOptionExcludeNamed)
2476 {
2477 if (UnityStringArgumentMatches(UnityOptionExcludeNamed))
2478 {
2479 retval = 0;
2480 }
2481 }
2482
2483 return retval;
2484 }
2485
2486 #endif /* UNITY_USE_COMMAND_LINE_ARGS */
2487 /*-----------------------------------------------*/
2488 #endif /*LV_BUILD_TEST*/
2489
2490