1 /** 2 * @file lv_conf.h 3 * Configuration file for v8.4.0 4 */ 5 6 /* clang-format off */ 7 #if 1 /*Set it to "1" to enable content*/ 8 9 #ifndef LV_CONF_H 10 #define LV_CONF_H 11 12 #include <stdint.h> 13 14 #if defined(_RTE_) 15 #include "RTE_Components.h" 16 #endif 17 18 /*==================== 19 COLOR SETTINGS 20 *====================*/ 21 22 /*Color depth: 1 (1 byte per pixel), 8 (RGB332), 16 (RGB565), 32 (ARGB8888)*/ 23 #define LV_COLOR_DEPTH 16 24 25 /*Swap the 2 bytes of RGB565 color. Useful if the display has an 8-bit interface (e.g. SPI)*/ 26 #define LV_COLOR_16_SWAP 0 27 28 /*Enable features to draw on transparent background. 29 *It's required if opa, and transform_* style properties are used. 30 *Can be also used if the UI is above another layer, e.g. an OSD menu or video player.*/ 31 #define LV_COLOR_SCREEN_TRANSP 0 32 33 /* Adjust color mix functions rounding. GPUs might calculate color mix (blending) differently. 34 * 0: round down, 64: round up from x.75, 128: round up from half, 192: round up from x.25, 254: round up */ 35 #define LV_COLOR_MIX_ROUND_OFS 0 36 37 /*Images pixels with this color will not be drawn if they are chroma keyed)*/ 38 #define LV_COLOR_CHROMA_KEY lv_color_hex(0x00ff00) /*pure green*/ 39 40 /*========================= 41 MEMORY SETTINGS 42 *=========================*/ 43 44 /*1: use custom malloc/free, 0: use the built-in `lv_mem_alloc()` and `lv_mem_free()`*/ 45 #define LV_MEM_CUSTOM 0 46 #if LV_MEM_CUSTOM == 0 47 /*Size of the memory available for `lv_mem_alloc()` in bytes (>= 2kB)*/ 48 #define LV_MEM_SIZE (64U * 1024U) /*[bytes]*/ 49 50 /*Set an address for the memory pool instead of allocating it as a normal array. Can be in external SRAM too.*/ 51 #define LV_MEM_ADR 0 /*0: unused*/ 52 /*Instead of an address give a memory allocator that will be called to get a memory pool for LVGL. E.g. my_malloc*/ 53 #if LV_MEM_ADR == 0 54 #undef LV_MEM_POOL_INCLUDE 55 #undef LV_MEM_POOL_ALLOC 56 #endif 57 58 #else /*LV_MEM_CUSTOM*/ 59 #define LV_MEM_CUSTOM_INCLUDE <stdlib.h> /*Header for the dynamic memory function*/ 60 #define LV_MEM_CUSTOM_ALLOC malloc 61 #define LV_MEM_CUSTOM_FREE free 62 #define LV_MEM_CUSTOM_REALLOC realloc 63 #endif /*LV_MEM_CUSTOM*/ 64 65 /*Number of the intermediate memory buffer used during rendering and other internal processing mechanisms. 66 *You will see an error log message if there wasn't enough buffers. */ 67 #define LV_MEM_BUF_MAX_NUM 16 68 69 /*Use the standard `memcpy` and `memset` instead of LVGL's own functions. (Might or might not be faster).*/ 70 #define LV_MEMCPY_MEMSET_STD 0 71 72 /*==================== 73 HAL SETTINGS 74 *====================*/ 75 76 /*Default display refresh period. LVG will redraw changed areas with this period time*/ 77 #define LV_DISP_DEF_REFR_PERIOD 30 /*[ms]*/ 78 79 /*Input device read period in milliseconds*/ 80 #define LV_INDEV_DEF_READ_PERIOD 30 /*[ms]*/ 81 82 83 /*Use a custom tick source that tells the elapsed time in milliseconds. 84 *It removes the need to manually update the tick with `lv_tick_inc()`)*/ 85 #ifdef __PERF_COUNTER__ 86 #define LV_TICK_CUSTOM 1 87 #if LV_TICK_CUSTOM 88 extern uint32_t SystemCoreClock; 89 #define LV_TICK_CUSTOM_INCLUDE "perf_counter.h" 90 #define LV_TICK_CUSTOM_SYS_TIME_EXPR get_system_ms() 91 #endif /*LV_TICK_CUSTOM*/ 92 #else 93 #define LV_TICK_CUSTOM 0 94 #if LV_TICK_CUSTOM 95 #define LV_TICK_CUSTOM_INCLUDE "Arduino.h" /*Header for the system time function*/ 96 #define LV_TICK_CUSTOM_SYS_TIME_EXPR (millis()) /*Expression evaluating to current system time in ms*/ 97 /*If using lvgl as ESP32 component*/ 98 // #define LV_TICK_CUSTOM_INCLUDE "esp_timer.h" 99 // #define LV_TICK_CUSTOM_SYS_TIME_EXPR ((esp_timer_get_time() / 1000LL)) 100 #endif /*LV_TICK_CUSTOM*/ 101 #endif /*__PERF_COUNTER__*/ 102 103 104 /*Default Dot Per Inch. Used to initialize default sizes such as widgets sized, style paddings. 105 *(Not so important, you can adjust it to modify default sizes and spaces)*/ 106 #define LV_DPI_DEF 130 /*[px/inch]*/ 107 108 /*======================= 109 * FEATURE CONFIGURATION 110 *=======================*/ 111 112 /*------------- 113 * Drawing 114 *-----------*/ 115 116 /*Enable complex draw engine. 117 *Required to draw shadow, gradient, rounded corners, circles, arc, skew lines, image transformations or any masks*/ 118 #define LV_DRAW_COMPLEX 1 119 #if LV_DRAW_COMPLEX != 0 120 121 /*Allow buffering some shadow calculation. 122 *LV_SHADOW_CACHE_SIZE is the max. shadow size to buffer, where shadow size is `shadow_width + radius` 123 *Caching has LV_SHADOW_CACHE_SIZE^2 RAM cost*/ 124 #define LV_SHADOW_CACHE_SIZE 0 125 126 /* Set number of maximally cached circle data. 127 * The circumference of 1/4 circle are saved for anti-aliasing 128 * radius * 4 bytes are used per circle (the most often used radiuses are saved) 129 * 0: to disable caching */ 130 #define LV_CIRCLE_CACHE_SIZE 4 131 #endif /*LV_DRAW_COMPLEX*/ 132 133 /** 134 * "Simple layers" are used when a widget has `style_opa < 255` to buffer the widget into a layer 135 * and blend it as an image with the given opacity. 136 * Note that `bg_opa`, `text_opa` etc don't require buffering into layer) 137 * The widget can be buffered in smaller chunks to avoid using large buffers. 138 * 139 * - LV_LAYER_SIMPLE_BUF_SIZE: [bytes] the optimal target buffer size. LVGL will try to allocate it 140 * - LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE: [bytes] used if `LV_LAYER_SIMPLE_BUF_SIZE` couldn't be allocated. 141 * 142 * Both buffer sizes are in bytes. 143 * "Transformed layers" (where transform_angle/zoom properties are used) use larger buffers 144 * and can't be drawn in chunks. So these settings affects only widgets with opacity. 145 */ 146 #define LV_LAYER_SIMPLE_BUF_SIZE (24 * 1024) 147 #define LV_LAYER_SIMPLE_FALLBACK_BUF_SIZE (3 * 1024) 148 149 /*Default image cache size. Image caching keeps the images opened. 150 *If only the built-in image formats are used there is no real advantage of caching. (I.e. if no new image decoder is added) 151 *With complex image decoders (e.g. PNG or JPG) caching can save the continuous open/decode of images. 152 *However the opened images might consume additional RAM. 153 *0: to disable caching*/ 154 #define LV_IMG_CACHE_DEF_SIZE 0 155 156 /*Number of stops allowed per gradient. Increase this to allow more stops. 157 *This adds (sizeof(lv_color_t) + 1) bytes per additional stop*/ 158 #define LV_GRADIENT_MAX_STOPS 2 159 160 /*Default gradient buffer size. 161 *When LVGL calculates the gradient "maps" it can save them into a cache to avoid calculating them again. 162 *LV_GRAD_CACHE_DEF_SIZE sets the size of this cache in bytes. 163 *If the cache is too small the map will be allocated only while it's required for the drawing. 164 *0 mean no caching.*/ 165 #define LV_GRAD_CACHE_DEF_SIZE 0 166 167 /*Allow dithering the gradients (to achieve visual smooth color gradients on limited color depth display) 168 *LV_DITHER_GRADIENT implies allocating one or two more lines of the object's rendering surface 169 *The increase in memory consumption is (32 bits * object width) plus 24 bits * object width if using error diffusion */ 170 #define LV_DITHER_GRADIENT 0 171 #if LV_DITHER_GRADIENT 172 /*Add support for error diffusion dithering. 173 *Error diffusion dithering gets a much better visual result, but implies more CPU consumption and memory when drawing. 174 *The increase in memory consumption is (24 bits * object's width)*/ 175 #define LV_DITHER_ERROR_DIFFUSION 0 176 #endif 177 178 /*Maximum buffer size to allocate for rotation. 179 *Only used if software rotation is enabled in the display driver.*/ 180 #define LV_DISP_ROT_MAX_BUF (10*1024) 181 182 /*------------- 183 * GPU 184 *-----------*/ 185 186 187 /*Use STM32's DMA2D (aka Chrom Art) GPU*/ 188 #if LV_USE_GPU_STM32_DMA2D 189 /*Must be defined to include path of CMSIS header of target processor 190 e.g. "stm32f7xx.h" or "stm32f4xx.h"*/ 191 #define LV_GPU_DMA2D_CMSIS_INCLUDE 192 #endif 193 194 /*Enable RA6M3 G2D GPU*/ 195 #if LV_USE_GPU_RA6M3_G2D 196 /*include path of target processor 197 e.g. "hal_data.h"*/ 198 #define LV_GPU_RA6M3_G2D_INCLUDE "hal_data.h" 199 #endif 200 201 /*Use SWM341's DMA2D GPU*/ 202 #if LV_USE_GPU_SWM341_DMA2D 203 #define LV_GPU_SWM341_DMA2D_INCLUDE "SWM341.h" 204 #endif 205 206 /*Use NXP's PXP GPU iMX RTxxx platforms*/ 207 #if LV_USE_GPU_NXP_PXP 208 /*1: Add default bare metal and FreeRTOS interrupt handling routines for PXP (lv_gpu_nxp_pxp_osa.c) 209 * and call lv_gpu_nxp_pxp_init() automatically during lv_init(). Note that symbol SDK_OS_FREE_RTOS 210 * has to be defined in order to use FreeRTOS OSA, otherwise bare-metal implementation is selected. 211 *0: lv_gpu_nxp_pxp_init() has to be called manually before lv_init() 212 */ 213 #define LV_USE_GPU_NXP_PXP_AUTO_INIT 0 214 #endif 215 216 /*------------- 217 * Logging 218 *-----------*/ 219 220 /*Enable the log module*/ 221 #define LV_USE_LOG 0 222 #if LV_USE_LOG 223 224 /*How important log should be added: 225 *LV_LOG_LEVEL_TRACE A lot of logs to give detailed information 226 *LV_LOG_LEVEL_INFO Log important events 227 *LV_LOG_LEVEL_WARN Log if something unwanted happened but didn't cause a problem 228 *LV_LOG_LEVEL_ERROR Only critical issue, when the system may fail 229 *LV_LOG_LEVEL_USER Only logs added by the user 230 *LV_LOG_LEVEL_NONE Do not log anything*/ 231 #define LV_LOG_LEVEL LV_LOG_LEVEL_WARN 232 233 /*1: Print the log with 'printf'; 234 *0: User need to register a callback with `lv_log_register_print_cb()`*/ 235 #define LV_LOG_PRINTF 0 236 237 /*Enable/disable LV_LOG_TRACE in modules that produces a huge number of logs*/ 238 #define LV_LOG_TRACE_MEM 1 239 #define LV_LOG_TRACE_TIMER 1 240 #define LV_LOG_TRACE_INDEV 1 241 #define LV_LOG_TRACE_DISP_REFR 1 242 #define LV_LOG_TRACE_EVENT 1 243 #define LV_LOG_TRACE_OBJ_CREATE 1 244 #define LV_LOG_TRACE_LAYOUT 1 245 #define LV_LOG_TRACE_ANIM 1 246 247 #endif /*LV_USE_LOG*/ 248 249 /*------------- 250 * Asserts 251 *-----------*/ 252 253 /*Enable asserts if an operation is failed or an invalid data is found. 254 *If LV_USE_LOG is enabled an error message will be printed on failure*/ 255 #define LV_USE_ASSERT_NULL 1 /*Check if the parameter is NULL. (Very fast, recommended)*/ 256 #define LV_USE_ASSERT_MALLOC 1 /*Checks is the memory is successfully allocated or no. (Very fast, recommended)*/ 257 #define LV_USE_ASSERT_STYLE 0 /*Check if the styles are properly initialized. (Very fast, recommended)*/ 258 #define LV_USE_ASSERT_MEM_INTEGRITY 0 /*Check the integrity of `lv_mem` after critical operations. (Slow)*/ 259 #define LV_USE_ASSERT_OBJ 0 /*Check the object's type and existence (e.g. not deleted). (Slow)*/ 260 261 /*Add a custom handler when assert happens e.g. to restart the MCU*/ 262 #define LV_ASSERT_HANDLER_INCLUDE <stdint.h> 263 #define LV_ASSERT_HANDLER while(1); /*Halt by default*/ 264 265 /*------------- 266 * Others 267 *-----------*/ 268 269 /*1: Show CPU usage and FPS count*/ 270 #define LV_USE_PERF_MONITOR 0 271 #if LV_USE_PERF_MONITOR 272 #define LV_USE_PERF_MONITOR_POS LV_ALIGN_BOTTOM_RIGHT 273 #endif 274 275 /*1: Show the used memory and the memory fragmentation 276 * Requires LV_MEM_CUSTOM = 0*/ 277 #define LV_USE_MEM_MONITOR 0 278 #if LV_USE_MEM_MONITOR 279 #define LV_USE_MEM_MONITOR_POS LV_ALIGN_BOTTOM_LEFT 280 #endif 281 282 /*1: Draw random colored rectangles over the redrawn areas*/ 283 #define LV_USE_REFR_DEBUG 0 284 285 /*Change the built in (v)snprintf functions*/ 286 #define LV_SPRINTF_CUSTOM 0 287 #if LV_SPRINTF_CUSTOM 288 #define LV_SPRINTF_INCLUDE <stdio.h> 289 #define lv_snprintf snprintf 290 #define lv_vsnprintf vsnprintf 291 #else /*LV_SPRINTF_CUSTOM*/ 292 #define LV_SPRINTF_USE_FLOAT 0 293 #endif /*LV_SPRINTF_CUSTOM*/ 294 295 #define LV_USE_USER_DATA 1 296 297 /*Garbage Collector settings 298 *Used if lvgl is bound to higher level language and the memory is managed by that language*/ 299 #define LV_ENABLE_GC 0 300 #if LV_ENABLE_GC != 0 301 #define LV_GC_INCLUDE "gc.h" /*Include Garbage Collector related things*/ 302 #endif /*LV_ENABLE_GC*/ 303 304 /*===================== 305 * COMPILER SETTINGS 306 *====================*/ 307 308 /*For big endian systems set to 1*/ 309 #define LV_BIG_ENDIAN_SYSTEM 0 310 311 /*Define a custom attribute to `lv_tick_inc` function*/ 312 #define LV_ATTRIBUTE_TICK_INC 313 314 /*Define a custom attribute to `lv_timer_handler` function*/ 315 #define LV_ATTRIBUTE_TIMER_HANDLER 316 317 /*Define a custom attribute to `lv_disp_flush_ready` function*/ 318 #define LV_ATTRIBUTE_FLUSH_READY 319 320 /*Required alignment size for buffers*/ 321 #define LV_ATTRIBUTE_MEM_ALIGN_SIZE 4 322 323 /*Will be added where memories needs to be aligned (with -Os data might not be aligned to boundary by default). 324 * E.g. __attribute__((aligned(4)))*/ 325 #define LV_ATTRIBUTE_MEM_ALIGN __attribute__((aligned(4))) 326 327 /*Attribute to mark large constant arrays for example font's bitmaps*/ 328 #define LV_ATTRIBUTE_LARGE_CONST 329 330 /*Compiler prefix for a big array declaration in RAM*/ 331 #define LV_ATTRIBUTE_LARGE_RAM_ARRAY 332 333 /*Place performance critical functions into a faster memory (e.g RAM)*/ 334 #define LV_ATTRIBUTE_FAST_MEM 335 336 /*Prefix variables that are used in GPU accelerated operations, often these need to be placed in RAM sections that are DMA accessible*/ 337 #define LV_ATTRIBUTE_DMA 338 339 /*Export integer constant to binding. This macro is used with constants in the form of LV_<CONST> that 340 *should also appear on LVGL binding API such as Micropython.*/ 341 #define LV_EXPORT_CONST_INT(int_value) struct _silence_gcc_warning /*The default value just prevents GCC warning*/ 342 343 /*Extend the default -32k..32k coordinate range to -4M..4M by using int32_t for coordinates instead of int16_t*/ 344 #define LV_USE_LARGE_COORD 0 345 346 /*================== 347 * FONT USAGE 348 *===================*/ 349 350 /*Montserrat fonts with ASCII range and some symbols using bpp = 4 351 *https://fonts.google.com/specimen/Montserrat*/ 352 #define LV_FONT_MONTSERRAT_8 0 353 #define LV_FONT_MONTSERRAT_10 0 354 #define LV_FONT_MONTSERRAT_12 1 355 #define LV_FONT_MONTSERRAT_14 1 356 #define LV_FONT_MONTSERRAT_16 1 357 #define LV_FONT_MONTSERRAT_18 0 358 #define LV_FONT_MONTSERRAT_20 0 359 #define LV_FONT_MONTSERRAT_22 0 360 #define LV_FONT_MONTSERRAT_24 0 361 #define LV_FONT_MONTSERRAT_26 0 362 #define LV_FONT_MONTSERRAT_28 0 363 #define LV_FONT_MONTSERRAT_30 0 364 #define LV_FONT_MONTSERRAT_32 0 365 #define LV_FONT_MONTSERRAT_34 0 366 #define LV_FONT_MONTSERRAT_36 0 367 #define LV_FONT_MONTSERRAT_38 0 368 #define LV_FONT_MONTSERRAT_40 0 369 #define LV_FONT_MONTSERRAT_42 0 370 #define LV_FONT_MONTSERRAT_44 0 371 #define LV_FONT_MONTSERRAT_46 0 372 #define LV_FONT_MONTSERRAT_48 0 373 374 /*Demonstrate special features*/ 375 #define LV_FONT_MONTSERRAT_12_SUBPX 0 376 #define LV_FONT_MONTSERRAT_28_COMPRESSED 0 /*bpp = 3*/ 377 #define LV_FONT_DEJAVU_16_PERSIAN_HEBREW 0 /*Hebrew, Arabic, Persian letters and all their forms*/ 378 #define LV_FONT_SIMSUN_16_CJK 0 /*1000 most common CJK radicals*/ 379 380 /*Pixel perfect monospace fonts*/ 381 #define LV_FONT_UNSCII_8 0 382 #define LV_FONT_UNSCII_16 0 383 384 /*Optionally declare custom fonts here. 385 *You can use these fonts as default font too and they will be available globally. 386 *E.g. #define LV_FONT_CUSTOM_DECLARE LV_FONT_DECLARE(my_font_1) LV_FONT_DECLARE(my_font_2)*/ 387 #define LV_FONT_CUSTOM_DECLARE 388 389 /*Always set a default font*/ 390 #define LV_FONT_DEFAULT &lv_font_montserrat_14 391 392 /*Enable handling large font and/or fonts with a lot of characters. 393 *The limit depends on the font size, font face and bpp. 394 *Compiler error will be triggered if a font needs it.*/ 395 #define LV_FONT_FMT_TXT_LARGE 0 396 397 /*Enables/disables support for compressed fonts.*/ 398 #define LV_USE_FONT_COMPRESSED 0 399 400 /*Enable subpixel rendering*/ 401 #define LV_USE_FONT_SUBPX 0 402 #if LV_USE_FONT_SUBPX 403 /*Set the pixel order of the display. Physical order of RGB channels. Doesn't matter with "normal" fonts.*/ 404 #define LV_FONT_SUBPX_BGR 0 /*0: RGB; 1:BGR order*/ 405 #endif 406 407 /*Enable drawing placeholders when glyph dsc is not found*/ 408 #define LV_USE_FONT_PLACEHOLDER 1 409 410 /*================= 411 * TEXT SETTINGS 412 *=================*/ 413 414 /** 415 * Select a character encoding for strings. 416 * Your IDE or editor should have the same character encoding 417 * - LV_TXT_ENC_UTF8 418 * - LV_TXT_ENC_ASCII 419 */ 420 #define LV_TXT_ENC LV_TXT_ENC_UTF8 421 422 /*Can break (wrap) texts on these chars*/ 423 #define LV_TXT_BREAK_CHARS " ,.;:-_" 424 425 /*If a word is at least this long, will break wherever "prettiest" 426 *To disable, set to a value <= 0*/ 427 #define LV_TXT_LINE_BREAK_LONG_LEN 0 428 429 /*Minimum number of characters in a long word to put on a line before a break. 430 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 431 #define LV_TXT_LINE_BREAK_LONG_PRE_MIN_LEN 3 432 433 /*Minimum number of characters in a long word to put on a line after a break. 434 *Depends on LV_TXT_LINE_BREAK_LONG_LEN.*/ 435 #define LV_TXT_LINE_BREAK_LONG_POST_MIN_LEN 3 436 437 /*The control character to use for signalling text recoloring.*/ 438 #define LV_TXT_COLOR_CMD "#" 439 440 /*Support bidirectional texts. Allows mixing Left-to-Right and Right-to-Left texts. 441 *The direction will be processed according to the Unicode Bidirectional Algorithm: 442 *https://www.w3.org/International/articles/inline-bidi-markup/uba-basics*/ 443 #define LV_USE_BIDI 0 444 #if LV_USE_BIDI 445 /*Set the default direction. Supported values: 446 *`LV_BASE_DIR_LTR` Left-to-Right 447 *`LV_BASE_DIR_RTL` Right-to-Left 448 *`LV_BASE_DIR_AUTO` detect texts base direction*/ 449 #define LV_BIDI_BASE_DIR_DEF LV_BASE_DIR_AUTO 450 #endif 451 452 /*Enable Arabic/Persian processing 453 *In these languages characters should be replaced with an other form based on their position in the text*/ 454 #define LV_USE_ARABIC_PERSIAN_CHARS 0 455 456 /*================== 457 * WIDGET USAGE 458 *================*/ 459 460 /*Documentation of the widgets: https://docs.lvgl.io/latest/en/html/widgets/index.html*/ 461 462 #define LV_USE_ARC 1 463 464 #define LV_USE_BAR 1 465 466 #define LV_USE_BTN 1 467 468 #define LV_USE_BTNMATRIX 1 469 470 #define LV_USE_CANVAS 1 471 472 #define LV_USE_CHECKBOX 1 473 474 #define LV_USE_DROPDOWN 1 /*Requires: lv_label*/ 475 476 #define LV_USE_IMG 1 /*Requires: lv_label*/ 477 478 #define LV_USE_LABEL 1 479 #if LV_USE_LABEL 480 #define LV_LABEL_TEXT_SELECTION 1 /*Enable selecting text of the label*/ 481 #define LV_LABEL_LONG_TXT_HINT 1 /*Store some extra info in labels to speed up drawing of very long texts*/ 482 #endif 483 484 #define LV_USE_LINE 1 485 486 #define LV_USE_ROLLER 1 /*Requires: lv_label*/ 487 #if LV_USE_ROLLER 488 #define LV_ROLLER_INF_PAGES 7 /*Number of extra "pages" when the roller is infinite*/ 489 #endif 490 491 #define LV_USE_SLIDER 1 /*Requires: lv_bar*/ 492 493 #define LV_USE_SWITCH 1 494 495 #define LV_USE_TEXTAREA 1 /*Requires: lv_label*/ 496 #if LV_USE_TEXTAREA != 0 497 #define LV_TEXTAREA_DEF_PWD_SHOW_TIME 1500 /*ms*/ 498 #endif 499 500 #define LV_USE_TABLE 1 501 502 /*================== 503 * EXTRA COMPONENTS 504 *==================*/ 505 506 /*----------- 507 * Widgets 508 *----------*/ 509 #define LV_USE_ANIMIMG 1 510 511 #define LV_USE_CALENDAR 1 512 #if LV_USE_CALENDAR 513 #define LV_CALENDAR_WEEK_STARTS_MONDAY 0 514 #if LV_CALENDAR_WEEK_STARTS_MONDAY 515 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"} 516 #else 517 #define LV_CALENDAR_DEFAULT_DAY_NAMES {"Su", "Mo", "Tu", "We", "Th", "Fr", "Sa"} 518 #endif 519 520 #define LV_CALENDAR_DEFAULT_MONTH_NAMES {"January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"} 521 #define LV_USE_CALENDAR_HEADER_ARROW 1 522 #define LV_USE_CALENDAR_HEADER_DROPDOWN 1 523 #endif /*LV_USE_CALENDAR*/ 524 525 #define LV_USE_CHART 1 526 527 #define LV_USE_COLORWHEEL 1 528 529 #define LV_USE_IMGBTN 1 530 531 #define LV_USE_KEYBOARD 1 532 533 #define LV_USE_LED 1 534 535 #define LV_USE_LIST 1 536 537 #define LV_USE_MENU 1 538 539 #define LV_USE_METER 1 540 541 #define LV_USE_MSGBOX 1 542 543 #define LV_USE_SPAN 1 544 #if LV_USE_SPAN 545 /*A line text can contain maximum num of span descriptor */ 546 #define LV_SPAN_SNIPPET_STACK_SIZE 64 547 #endif 548 549 #define LV_USE_SPINBOX 1 550 551 #define LV_USE_SPINNER 1 552 553 #define LV_USE_TABVIEW 1 554 555 #define LV_USE_TILEVIEW 1 556 557 #define LV_USE_WIN 1 558 559 /*----------- 560 * Themes 561 *----------*/ 562 563 #ifdef RTE_GRAPHICS_LVGL_USE_EXTRA_THEMES 564 /*A simple, impressive and very complete theme*/ 565 #define LV_USE_THEME_DEFAULT 1 566 #if LV_USE_THEME_DEFAULT 567 568 /*0: Light mode; 1: Dark mode*/ 569 #define LV_THEME_DEFAULT_DARK 0 570 571 /*1: Enable grow on press*/ 572 #define LV_THEME_DEFAULT_GROW 1 573 574 /*Default transition time in [ms]*/ 575 #define LV_THEME_DEFAULT_TRANSITION_TIME 80 576 #endif /*LV_USE_THEME_DEFAULT*/ 577 578 /*A very simple theme that is a good starting point for a custom theme*/ 579 #define LV_USE_THEME_BASIC 1 580 581 /*A theme designed for monochrome displays*/ 582 #define LV_USE_THEME_MONO 1 583 #else 584 #define LV_USE_THEME_DEFAULT 0 585 #define LV_USE_THEME_BASIC 0 586 #define LV_USE_THEME_MONO 0 587 #endif 588 /*----------- 589 * Layouts 590 *----------*/ 591 592 /*A layout similar to Flexbox in CSS.*/ 593 #define LV_USE_FLEX 1 594 595 /*A layout similar to Grid in CSS.*/ 596 #define LV_USE_GRID 1 597 598 /*--------------------- 599 * 3rd party libraries 600 *--------------------*/ 601 602 /*File system interfaces for common APIs */ 603 604 /*API for fopen, fread, etc*/ 605 #define LV_USE_FS_STDIO 0 606 #if LV_USE_FS_STDIO 607 #define LV_FS_STDIO_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 608 #define LV_FS_STDIO_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 609 #define LV_FS_STDIO_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 610 #endif 611 612 /*API for open, read, etc*/ 613 #define LV_USE_FS_POSIX 0 614 #if LV_USE_FS_POSIX 615 #define LV_FS_POSIX_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 616 #define LV_FS_POSIX_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 617 #define LV_FS_POSIX_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 618 #endif 619 620 /*API for CreateFile, ReadFile, etc*/ 621 #define LV_USE_FS_WIN32 0 622 #if LV_USE_FS_WIN32 623 #define LV_FS_WIN32_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 624 #define LV_FS_WIN32_PATH "" /*Set the working directory. File/directory paths will be appended to it.*/ 625 #define LV_FS_WIN32_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 626 #endif 627 628 /*API for FATFS (needs to be added separately). Uses f_open, f_read, etc*/ 629 #define LV_USE_FS_FATFS 0 630 #if LV_USE_FS_FATFS 631 #define LV_FS_FATFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 632 #define LV_FS_FATFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 633 #endif 634 635 /*API for LittleFS (library needs to be added separately). Uses lfs_file_open, lfs_file_read, etc*/ 636 #define LV_USE_FS_LITTLEFS 0 637 #if LV_USE_FS_LITTLEFS 638 #define LV_FS_LITTLEFS_LETTER '\0' /*Set an upper cased letter on which the drive will accessible (e.g. 'A')*/ 639 #define LV_FS_LITTLEFS_CACHE_SIZE 0 /*>0 to cache this number of bytes in lv_fs_read()*/ 640 #endif 641 642 643 644 /*FreeType library*/ 645 #if LV_USE_FREETYPE 646 /*Memory used by FreeType to cache characters [bytes] (-1: no caching)*/ 647 #define LV_FREETYPE_CACHE_SIZE (16 * 1024) 648 #if LV_FREETYPE_CACHE_SIZE >= 0 649 /* 1: bitmap cache use the sbit cache, 0:bitmap cache use the image cache. */ 650 /* sbit cache:it is much more memory efficient for small bitmaps(font size < 256) */ 651 /* if font size >= 256, must be configured as image cache */ 652 #define LV_FREETYPE_SBIT_CACHE 0 653 /* Maximum number of opened FT_Face/FT_Size objects managed by this cache instance. */ 654 /* (0:use system defaults) */ 655 #define LV_FREETYPE_CACHE_FT_FACES 0 656 #define LV_FREETYPE_CACHE_FT_SIZES 0 657 #endif 658 #endif 659 660 /*Tiny TTF library*/ 661 #if LV_USE_TINY_TTF 662 /*Load TTF data from files*/ 663 #define LV_TINY_TTF_FILE_SUPPORT 0 664 #endif 665 666 667 /*FFmpeg library for image decoding and playing videos 668 *Supports all major image formats so do not enable other image decoder with it*/ 669 #if LV_USE_FFMPEG 670 /*Dump input information to stderr*/ 671 #define LV_FFMPEG_DUMP_FORMAT 0 672 #endif 673 674 /*----------- 675 * Others 676 *----------*/ 677 678 /*1: Enable Pinyin input method*/ 679 /*Requires: lv_keyboard*/ 680 #if LV_USE_IME_PINYIN 681 /*1: Use default thesaurus*/ 682 /*If you do not use the default thesaurus, be sure to use `lv_ime_pinyin` after setting the thesauruss*/ 683 #define LV_IME_PINYIN_USE_DEFAULT_DICT 1 684 /*Set the maximum number of candidate panels that can be displayed*/ 685 /*This needs to be adjusted according to the size of the screen*/ 686 #define LV_IME_PINYIN_CAND_TEXT_NUM 6 687 688 /*Use 9 key input(k9)*/ 689 #define LV_IME_PINYIN_USE_K9_MODE 1 690 #if LV_IME_PINYIN_USE_K9_MODE == 1 691 #define LV_IME_PINYIN_K9_CAND_TEXT_NUM 3 692 #endif // LV_IME_PINYIN_USE_K9_MODE 693 #endif 694 695 /*================== 696 * EXAMPLES 697 *==================*/ 698 699 /*Enable the examples to be built with the library*/ 700 #define LV_BUILD_EXAMPLES 1 701 702 /*=================== 703 * DEMO USAGE 704 ====================*/ 705 706 /*Show some widget. It might be required to increase `LV_MEM_SIZE` */ 707 #if LV_USE_DEMO_WIDGETS 708 #define LV_DEMO_WIDGETS_SLIDESHOW 0 709 #endif 710 711 /*Benchmark your system*/ 712 #if LV_USE_DEMO_BENCHMARK 713 /*Use RGB565A8 images with 16 bit color depth instead of ARGB8565*/ 714 #define LV_DEMO_BENCHMARK_RGB565A8 1 715 #endif 716 717 /*--END OF LV_CONF_H--*/ 718 719 #endif /*LV_CONF_H*/ 720 721 #endif /*End of "Content enable"*/ 722