1 /*
2  * Copyright (c) 2013-2023, ARM Limited and Contributors. All rights reserved.
3  *
4  * SPDX-License-Identifier: BSD-3-Clause
5  */
6 
7 #ifndef CONSOLE_H
8 #define CONSOLE_H
9 
10 #include <lib/utils_def.h>
11 
12 #define CONSOLE_T_NEXT			(U(0) * REGSZ)
13 #define CONSOLE_T_FLAGS			(U(1) * REGSZ)
14 #define CONSOLE_T_PUTC			(U(2) * REGSZ)
15 #if ENABLE_CONSOLE_GETC
16 #define CONSOLE_T_GETC			(U(3) * REGSZ)
17 #define CONSOLE_T_FLUSH			(U(4) * REGSZ)
18 #define CONSOLE_T_BASE			(U(5) * REGSZ)
19 #define CONSOLE_T_DRVDATA		(U(6) * REGSZ)
20 #else
21 #define CONSOLE_T_FLUSH			(U(3) * REGSZ)
22 #define CONSOLE_T_BASE			(U(4) * REGSZ)
23 #define CONSOLE_T_DRVDATA		(U(5) * REGSZ)
24 #endif
25 
26 #define CONSOLE_FLAG_BOOT		(U(1) << 0)
27 #define CONSOLE_FLAG_RUNTIME		(U(1) << 1)
28 #define CONSOLE_FLAG_CRASH		(U(1) << 2)
29 /* Bits 3 to 7 reserved for additional scopes in future expansion. */
30 #define CONSOLE_FLAG_SCOPE_MASK		((U(1) << 8) - 1)
31 /* Bits 8 to 31 for non-scope use. */
32 #define CONSOLE_FLAG_TRANSLATE_CRLF	(U(1) << 8)
33 
34 /* Returned by getc callbacks when receive FIFO is empty. */
35 #define ERROR_NO_PENDING_CHAR		(-1)
36 /* Returned by console_xxx() if no registered console implements xxx. */
37 #define ERROR_NO_VALID_CONSOLE		(-128)
38 
39 #ifndef __ASSEMBLER__
40 
41 #include <stdint.h>
42 
43 typedef struct console {
44 	struct console *next;
45 	/*
46 	 * Only the low 32 bits are used. The type is u_register_t to align the
47 	 * fields of the struct to 64 bits in AArch64 and 32 bits in AArch32
48 	 */
49 	u_register_t flags;
50 	int (*const putc)(int character, struct console *console);
51 #if ENABLE_CONSOLE_GETC
52 	int (*const getc)(struct console *console);
53 #endif
54 	void (*const flush)(struct console *console);
55 	uintptr_t base;
56 	/* Additional private driver data may follow here. */
57 } console_t;
58 
59 extern console_t *console_list;
60 
61 /* offset macro assertions for console_t */
62 #include <drivers/console_assertions.h>
63 
64 /*
65  * Add a console_t instance to the console list. This should only be called by
66  * console drivers after they have initialized all fields in the console
67  * structure. Platforms seeking to register a new console need to call the
68  * respective console__register() function instead.
69  */
70 int console_register(console_t *console);
71 /* Remove a single console_t instance from the console list. Return a pointer to
72  * the console that was removed if it was found, or NULL if not. */
73 console_t *console_unregister(console_t *console);
74 /* Returns 1 if this console is already registered, 0 if not */
75 int console_is_registered(console_t *console);
76 /*
77  * Set scope mask of a console that determines in what states it is active.
78  * By default they are registered with (CONSOLE_FLAG_BOOT|CONSOLE_FLAG_CRASH).
79  */
80 void console_set_scope(console_t *console, unsigned int scope);
81 
82 /* Switch to a new global console state (CONSOLE_FLAG_BOOT/RUNTIME/CRASH). */
83 void console_switch_state(unsigned int new_state);
84 /* Output a character on all consoles registered for the current state. */
85 int console_putc(int c);
86 #if ENABLE_CONSOLE_GETC
87 /* Read a character (blocking) from any console registered for current state. */
88 int console_getc(void);
89 #endif
90 /* Flush all consoles registered for the current state. */
91 void console_flush(void);
92 
93 #endif /* __ASSEMBLER__ */
94 
95 #endif /* CONSOLE_H */
96