/* * Copyright (c) 2022, ARM Limited. All rights reserved. * Copyright (c) 2023, NVIDIA Corporation. All rights reserved. * * SPDX-License-Identifier: BSD-3-Clause */ #ifndef TRAP_HANDLE_H #define TRAP_HANDLE_H #include #include #define ISS_SYSREG_OPCODE_MASK 0x3ffc1eUL #define ISS_SYSREG_REG_MASK 0x0003e0UL #define ISS_SYSREG_REG_SHIFT 5U #define ISS_SYSREG_DIRECTION_MASK 0x000001UL #define ISS_SYSREG_OPCODE_RNDR 0x30c808U #define ISS_SYSREG_OPCODE_IMPDEF 0x303c00U #define ISS_SYSREG_OPCODE_RNDRRS 0x32c808U #define TRAP_RET_UNHANDLED -1 #define TRAP_RET_REPEAT 0 #define TRAP_RET_CONTINUE 1 #ifndef __ASSEMBLER__ static inline unsigned int get_sysreg_iss_rt(uint64_t esr) { return (esr & ISS_SYSREG_REG_MASK) >> ISS_SYSREG_REG_SHIFT; } static inline bool is_sysreg_iss_write(uint64_t esr) { return !(esr & ISS_SYSREG_DIRECTION_MASK); } /** * handle_sysreg_trap() - Handle AArch64 system register traps from lower ELs * @esr_el3: The content of ESR_EL3, containing the trap syndrome information * @ctx: Pointer to the lower EL context, containing saved registers * * Called by the exception handler when a synchronous trap identifies as a * system register trap (EC=0x18). ESR contains the encoding of the op[x] and * CRm/CRn fields, to identify the system register, and the target/source * GPR plus the direction (MRS/MSR). The lower EL's context can be altered * by the function, to inject back the result of the emulation. * * Return: indication how to proceed with the trap: * TRAP_RET_UNHANDLED(-1): trap is unhandled, trigger panic * TRAP_RET_REPEAT(0): trap was handled, return to the trapping instruction * (repeating it) * TRAP_RET_CONTINUE(1): trap was handled, return to the next instruction * (continuing after it) */ int handle_sysreg_trap(uint64_t esr_el3, cpu_context_t *ctx); /* Prototypes for system register emulation handlers provided by platforms. */ int plat_handle_impdef_trap(uint64_t esr_el3, cpu_context_t *ctx); int plat_handle_rng_trap(uint64_t esr_el3, cpu_context_t *ctx); #endif /* __ASSEMBLER__ */ #endif