/* * ==================================================== * Copyright (C) 1998, 2002 by Red Hat Inc. All rights reserved. * * Permission to use, copy, modify, and distribute this * software is freely granted, provided that this notice * is preserved. * ==================================================== */ #if !defined(_SOFT_FLOAT) /* Fast version of pow using Intel float instructions. float _f_powf (float x, float y); Function calculates x to power of y. The function optimizes the case where x is >0.0 and y is finite. In such a case, there is no error checking or setting of errno. All other cases defer to normal powf() function which will set errno as normal. */ #include #include #include "f_math.h" float _f_powf (float x, float y) { /* following sequence handles the majority of cases for pow() */ if (x > 0.0f && check_finitef(y)) { float result; /* calculate x ** y as 2 ** (y log2(x)). On Intel, can only raise 2 to an integer or a small fraction, thus, we have to perform two steps 2**integer portion * 2**fraction. */ __asm__("fyl2x; fld %%st; frndint; fsub %%st,%%st(1);"\ "fxch; fchs; f2xm1; fld1; faddp; fxch; fld1; fscale; fstp %%st(1);"\ "fmulp" : "=t" (result) : "0" (x), "u" (y) : "st(1)" ); return result; } else /* all other strange cases, defer to normal pow() */ return powf (x,y); } #endif