/* Copyright (c) 2009 Nick Clifton */ # setjmp/longjmp for Renesas RX. # # The jmpbuf looks like this: # # Register jmpbuf offset # R0 0x0 # R1 0x4 # R2 0x8 # R3 0xc # R4 0x10 # R5 0x14 # R6 0x18 # R7 0x1c # R8 0x20 # R9 0x24 # R10 0x28 # R11 0x2c # R12 0x30 # R13 0x34 # R14 0x38 # R15 0x3c # PC 0x40 # # R1 contains the pointer to jmpbuf: # # int R1 = setjmp (jmp_buf R1) # void longjmp (jmp_buf R1, int R2) # # The ABI allows for R1-R5 to be clobbered by functions. We must be # careful to always leave the stack in a usable state in case an # interrupt happens. .text .global _setjmp .type _setjmp, @function _setjmp: mov.l r0, [r1] ; save all the general registers mov.l r1, 0x4[r1] ; longjmp won't use this, but someone else might. mov.l r2, 0x8[r1] mov.l r3, 0xc[r1] mov.l r4, 0x10[r1] mov.l r5, 0x14[r1] mov.l r6, 0x18[r1] mov.l r7, 0x1c[r1] mov.l r8, 0x20[r1] mov.l r9, 0x24[r1] mov.l r10, 0x28[r1] mov.l r11, 0x2c[r1] mov.l r12, 0x30[r1] mov.l r13, 0x34[r1] mov.l r14, 0x38[r1] mov.l r15, 0x3c[r1] mov.l [r0], r2 ; get return address off the stack mov.l r2, 0x40[r1] ; PC mov #0, r1 ; Return 0. rts .Lend1: .size _setjmp, .Lend1 - _setjmp .global _longjmp .type _longjmp, @function _longjmp: tst r2, r2 ; Set the Z flag if r2 is 0. stz #1, r2 ; If the Z flag was set put 1 into the return register. mov r2, 4[r1] ; Put r2 (our return value) into the setjmp buffer as r1. mov.l [r1], r0 ; Restore the stack - there's a slot for PC mov.l 0x40[r1], r2 ; Get the saved PC mov.l r2, [r0] ; Overwrite the old return address mov.l 0x3c[r1], r15 mov.l 0x38[r1], r14 mov.l 0x34[r1], r13 mov.l 0x30[r1], r12 mov.l 0x2c[r1], r11 mov.l 0x28[r1], r10 mov.l 0x24[r1], r9 mov.l 0x20[r1], r8 mov.l 0x1c[r1], r7 mov.l 0x18[r1], r6 mov.l 0x14[r1], r5 mov.l 0x10[r1], r4 mov.l 0xc[r1], r3 mov.l 0x8[r1], r2 mov.l 0x4[r1], r1 ; This sets up the new return value rts .Lend2: .size _longjmp, .Lend2 - _longjmp