#if LV_BUILD_TEST || 1 #include "../lvgl.h" #include "unity/unity.h" void setUp(void) { /* Function run before every test */ } void tearDown(void) { /* Function run after every test */ lv_obj_clean(lv_screen_active()); } void test_func_1(void) { lv_obj_set_flex_flow(lv_screen_active(), LV_FLEX_FLOW_ROW_WRAP); LV_IMAGE_DECLARE(test_RGB565_RLE_align64); lv_obj_t * obj; /*Larger bg image*/ obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 60, 40); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 0, 0); obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 60, 40); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 20, 0); /*Smaller bg image*/ obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 200, 100); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 0, 0); obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 200, 100); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 20, 0); /*Smaller bg image tiled*/ obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 200, 100); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 0, 0); lv_obj_set_style_bg_image_tiled(obj, true, 0); obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 200, 100); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 20, 0); lv_obj_set_style_bg_image_tiled(obj, true, 0); /*Smaller bg image tiled and opacity*/ obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 200, 100); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 0, 0); lv_obj_set_style_bg_image_tiled(obj, true, 0); lv_obj_set_style_bg_image_opa(obj, LV_OPA_50, 0); obj = lv_obj_create(lv_screen_active()); lv_obj_set_size(obj, 200, 100); lv_obj_set_style_bg_image_src(obj, &test_RGB565_RLE_align64, 0); lv_obj_set_style_radius(obj, 20, 0); lv_obj_set_style_bg_image_tiled(obj, true, 0); lv_obj_set_style_bg_image_opa(obj, LV_OPA_50, 0); #if LV_BIN_DECODER_RAM_LOAD TEST_ASSERT_EQUAL_SCREENSHOT("draw/bg_image_1.png"); #endif } #endif