/** * @file lv_glfw_window_private.h * */ #ifndef LV_GLFW_WINDOW_PRIVATE_H #define LV_GLFW_WINDOW_PRIVATE_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "lv_glfw_window.h" #if LV_USE_OPENGLES #include #include #include "../../misc/lv_area.h" #include "../../display/lv_display.h" #include "../../indev/lv_indev.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ struct _lv_glfw_window_t { GLFWwindow * window; int32_t hor_res; int32_t ver_res; lv_ll_t textures; lv_point_t mouse_last_point; lv_indev_state_t mouse_last_state; uint8_t use_indev : 1; uint8_t closing : 1; }; struct _lv_glfw_texture_t { lv_glfw_window_t * window; unsigned int texture_id; lv_area_t area; lv_opa_t opa; lv_indev_t * indev; lv_point_t indev_last_point; lv_indev_state_t indev_last_state; }; /********************** * GLOBAL PROTOTYPES **********************/ /********************** * MACROS **********************/ #endif /*LV_USE_OPENGLES*/ #ifdef __cplusplus } /*extern "C"*/ #endif #endif /*LV_GLFW_WINDOW_PRIVATE_H*/