/** * @file lv_draw_dave2d.h * */ #ifndef LV_DRAW_DAVE2D_H #define LV_DRAW_DAVE2D_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "../../../lv_conf_internal.h" #if LV_USE_DRAW_DAVE2D #include "../../lv_draw.h" #include "../../lv_draw_private.h" #include "hal_data.h" #include "lv_draw_dave2d_utils.h" #include "../../lv_draw_rect.h" #include "../../lv_draw_line.h" #include "../../lv_draw_arc.h" #include "../../lv_draw_label.h" #include "../../lv_draw_image.h" #include "../../lv_draw_triangle.h" #include "../../lv_draw_buf.h" /********************* * DEFINES *********************/ #define D2_RENDER_EACH_OPERATION (1) /********************** * TYPEDEFS **********************/ typedef struct { lv_draw_unit_t base_unit; lv_draw_task_t * task_act; #if LV_USE_OS lv_thread_sync_t sync; lv_thread_t thread; #endif uint32_t idx; d2_device * d2_handle; d2_renderbuffer * renderbuffer; #if LV_USE_OS lv_mutex_t * pd2Mutex; #endif } lv_draw_dave2d_unit_t; /********************** * GLOBAL PROTOTYPES **********************/ void lv_draw_dave2d_init(void); void lv_draw_dave2d_image(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords); void lv_draw_dave2d_fill(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_fill_dsc_t * dsc, const lv_area_t * coords); void lv_draw_dave2d_border(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_border_dsc_t * dsc, const lv_area_t * coords); void lv_draw_dave2d_box_shadow(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_box_shadow_dsc_t * dsc, const lv_area_t * coords); void lv_draw_dave2d_label(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_label_dsc_t * dsc, const lv_area_t * coords); void lv_draw_dave2d_arc(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_arc_dsc_t * dsc, const lv_area_t * coords); void lv_draw_dave2d_line(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_line_dsc_t * dsc); void lv_draw_dave2d_layer(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_image_dsc_t * draw_dsc, const lv_area_t * coords); void lv_draw_dave2d_triangle(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_triangle_dsc_t * dsc); void lv_draw_dave2d_mask_rect(lv_draw_dave2d_unit_t * draw_unit, const lv_draw_mask_rect_dsc_t * dsc, const lv_area_t * coords); void lv_draw_dave2d_transform(lv_draw_dave2d_unit_t * draw_unit, const lv_area_t * dest_area, const void * src_buf, int32_t src_w, int32_t src_h, int32_t src_stride, const lv_draw_image_dsc_t * draw_dsc, const lv_draw_image_sup_t * sup, lv_color_format_t cf, void * dest_buf); /*********************** * GLOBAL VARIABLES ***********************/ /********************** * MACROS **********************/ #endif /*LV_USE_DRAW_DAVE2D*/ #ifdef __cplusplus } /*extern "C"*/ #endif #endif /*LV_USE_DRAW_DAVE2D*/