.. _lv_tileview: ======================= Tile View (lv_tileview) ======================= Overview ******** The Tile View is a container Widget whose elements (called *tiles*) can be arranged in grid form. A user can navigate between the tiles by swiping. Any direction of swiping can be disabled on the tiles individually to not allow moving from one tile to another. If the Tile View is screen sized, the user interface resembles what you may have seen on smartwatches. .. _lv_tileview_parts_and_styles: Parts and Styles **************** The Tile View is built from a :ref:`base_widget` container and :ref:`base_widget` tiles. The parts and styles work the same as for :ref:`base_widget`. .. _lv_tileview_usage: Usage ***** Add a tile ---------- :cpp:expr:`lv_tileview_add_tile(tileview, col_id, row_id, dir)` creates a new tile on the ``col_id``\ -th column and ``row_id``\ -th row. ``dir`` can be ``LV_DIR_LEFT/RIGHT/TOP/BOTTOM/HOR/VER/ALL`` or OR-ed values to enable moving to the adjacent tiles in the given direction by swiping. The returned value is a pointer to the tile (a :ref:`base_widget`) on which the content of the tab can be created. Change tile ----------- The Tile View can scroll to a specified tile with :cpp:expr:`lv_tileview_set_tile(tileview, tile, LV_ANIM_ON/OFF)` or :cpp:expr:`lv_tileview_set_tile_by_index(tileview, col_id, row_id, LV_ANIM_ON/OFF)`. .. _lv_tileview_events: Events ****** - :cpp:enumerator:`LV_EVENT_VALUE_CHANGED` Sent after a new tile is displayed by scrolling. :cpp:expr:`lv_tileview_get_tile_active(tabview)` can be used within the event to get a pointer to the newly-displayed tile. .. admonition:: Further Reading Learn more about :ref:`lv_obj_events` emitted by all Widgets. Learn more about :ref:`events`. .. _lv_tileview_keys: Keys **** No *Keys* are processed by Tileview Widgets. .. admonition:: Further Reading Learn more about :ref:`indev_keys`. .. _lv_tileview_example: Example ******* .. include:: ../../examples/widgets/tileview/index.rst .. _lv_tileview_api: API ***