/** * @file lv_vglite_buf.h * */ /** * MIT License * * Copyright 2023 NXP * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights to * use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of * the Software, and to permit persons to whom the Software is furnished to do so, * subject to the following conditions: * * The above copyright notice and this permission notice (including the next paragraph) * shall be included in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, * INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A * PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE * OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * */ #ifndef LV_VGLITE_BUF_H #define LV_VGLITE_BUF_H #ifdef __cplusplus extern "C" { #endif /********************* * INCLUDES *********************/ #include "../../../lv_conf_internal.h" #if LV_USE_GPU_NXP_VG_LITE #include "vg_lite.h" #include "../../sw/lv_draw_sw.h" /********************* * DEFINES *********************/ /********************** * TYPEDEFS **********************/ /********************** * GLOBAL PROTOTYPES **********************/ /** * Init vglite destination buffer. It will be done once per frame. * * @param[in] buf Destination buffer address (does not require alignment for VG_LITE_LINEAR mode) * @param[in] area Destination buffer area (for width and height) * @param[in] stride Stride of destination buffer */ void lv_gpu_nxp_vglite_init_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride); /** * Get vglite destination buffer pointer. * * @retval The vglite destination buffer */ vg_lite_buffer_t * lv_vglite_get_dest_buf(void); /** * Get vglite source buffer pointer. * * @retval The vglite source buffer */ vg_lite_buffer_t * lv_vglite_get_src_buf(void); /** * Set vglite destination buffer address only. * * @param[in] buf Destination buffer address (does not require alignment for VG_LITE_LINEAR mode) */ void lv_vglite_set_dest_buf_ptr(const lv_color_t * buf); /** * Set vglite source buffer address only. * * @param[in] buf Source buffer address */ void lv_vglite_set_src_buf_ptr(const lv_color_t * buf); /** * Set vglite source buffer. It will be done only if buffer addreess is different. * * @param[in] buf Source buffer address * @param[in] area Source buffer area (for width and height) * @param[in] stride Stride of source buffer */ void lv_vglite_set_src_buf(const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride); /** * Set vglite buffer. * * @param[in] vgbuf Address of the VGLite buffer object * @param[in] buf Address of the memory for the VGLite buffer * @param[in] area buffer area (for width and height) * @param[in] stride buffer stride */ void lv_vglite_set_buf(vg_lite_buffer_t * vgbuf, const lv_color_t * buf, const lv_area_t * area, lv_coord_t stride); /********************** * MACROS **********************/ #endif /*LV_USE_GPU_NXP_VG_LITE*/ #ifdef __cplusplus } /*extern "C"*/ #endif #endif /*LV_VGLITE_BUF_H*/