/** * @file lv_obj_tree.c * */ /********************* * INCLUDES *********************/ #include #include "lv_obj.h" #include "lv_indev.h" #include "../misc/lv_anim.h" #include "../misc/lv_gc.h" #include "../misc/lv_async.h" /********************* * DEFINES *********************/ #define MY_CLASS &lv_obj_class /********************** * TYPEDEFS **********************/ /********************** * STATIC PROTOTYPES **********************/ static void lv_obj_del_async_cb(void * obj); static void obj_del_core(lv_obj_t * obj); static lv_obj_tree_walk_res_t walk_core(lv_obj_t * obj, lv_obj_tree_walk_cb_t cb, void * user_data); /********************** * STATIC VARIABLES **********************/ /********************** * MACROS **********************/ /********************** * GLOBAL FUNCTIONS **********************/ void lv_obj_del(lv_obj_t * obj) { LV_LOG_TRACE("begin (delete %p)", (void *)obj); LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_invalidate(obj); lv_obj_t * par = lv_obj_get_parent(obj); lv_disp_t * disp = NULL; bool act_scr_del = false; if(par == NULL) { disp = lv_obj_get_disp(obj); if(!disp) return; /*Shouldn't happen*/ if(disp->act_scr == obj) act_scr_del = true; } obj_del_core(obj); /*Call the ancestor's event handler to the parent to notify it about the child delete*/ if(par) { lv_obj_scrollbar_invalidate(par); lv_event_send(par, LV_EVENT_CHILD_CHANGED, NULL); lv_event_send(par, LV_EVENT_CHILD_DELETED, NULL); } /*Handle if the active screen was deleted*/ if(act_scr_del) { LV_LOG_WARN("the active screen was deleted"); disp->act_scr = NULL; } LV_ASSERT_MEM_INTEGRITY(); LV_LOG_TRACE("finished (delete %p)", (void *)obj); } void lv_obj_clean(lv_obj_t * obj) { LV_LOG_TRACE("begin (delete %p)", (void *)obj); LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_invalidate(obj); lv_obj_t * child = lv_obj_get_child(obj, 0); while(child) { obj_del_core(child); child = lv_obj_get_child(obj, 0); } /*Just to remove scroll animations if any*/ lv_obj_scroll_to(obj, 0, 0, LV_ANIM_OFF); if(obj->spec_attr) { obj->spec_attr->scroll.x = 0; obj->spec_attr->scroll.y = 0; } LV_ASSERT_MEM_INTEGRITY(); LV_LOG_TRACE("finished (delete %p)", (void *)obj); } void lv_obj_del_delayed(lv_obj_t * obj, uint32_t delay_ms) { lv_anim_t a; lv_anim_init(&a); lv_anim_set_var(&a, obj); lv_anim_set_exec_cb(&a, NULL); lv_anim_set_time(&a, 1); lv_anim_set_delay(&a, delay_ms); lv_anim_set_ready_cb(&a, lv_obj_del_anim_ready_cb); lv_anim_start(&a); } void lv_obj_del_anim_ready_cb(lv_anim_t * a) { lv_obj_del(a->var); } void lv_obj_del_async(lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_async_call(lv_obj_del_async_cb, obj); } void lv_obj_set_parent(lv_obj_t * obj, lv_obj_t * parent) { LV_ASSERT_OBJ(obj, MY_CLASS); LV_ASSERT_OBJ(parent, MY_CLASS); if(obj->parent == NULL) { LV_LOG_WARN("Can't set the parent of a screen"); return; } if(parent == NULL) { LV_LOG_WARN("Can't set parent == NULL to an object"); return; } lv_obj_invalidate(obj); lv_obj_allocate_spec_attr(parent); lv_obj_t * old_parent = obj->parent; /*Remove the object from the old parent's child list*/ int32_t i; for(i = lv_obj_get_index(obj); i <= (int32_t)lv_obj_get_child_cnt(old_parent) - 2; i++) { old_parent->spec_attr->children[i] = old_parent->spec_attr->children[i + 1]; } old_parent->spec_attr->child_cnt--; if(old_parent->spec_attr->child_cnt) { old_parent->spec_attr->children = lv_mem_realloc(old_parent->spec_attr->children, old_parent->spec_attr->child_cnt * (sizeof(lv_obj_t *))); } else { lv_mem_free(old_parent->spec_attr->children); old_parent->spec_attr->children = NULL; } /*Add the child to the new parent as the last (newest child)*/ parent->spec_attr->child_cnt++; parent->spec_attr->children = lv_mem_realloc(parent->spec_attr->children, parent->spec_attr->child_cnt * (sizeof(lv_obj_t *))); parent->spec_attr->children[lv_obj_get_child_cnt(parent) - 1] = obj; obj->parent = parent; /*Notify the original parent because one of its children is lost*/ lv_obj_scrollbar_invalidate(old_parent); lv_event_send(old_parent, LV_EVENT_CHILD_CHANGED, obj); lv_event_send(old_parent, LV_EVENT_CHILD_DELETED, NULL); /*Notify the new parent about the child*/ lv_event_send(parent, LV_EVENT_CHILD_CHANGED, obj); lv_event_send(parent, LV_EVENT_CHILD_CREATED, NULL); lv_obj_mark_layout_as_dirty(obj); lv_obj_invalidate(obj); } void lv_obj_move_to_index(lv_obj_t * obj, int32_t index) { LV_ASSERT_OBJ(obj, MY_CLASS); if(index < 0) { index = lv_obj_get_child_cnt(lv_obj_get_parent(obj)) + index; } const int32_t old_index = lv_obj_get_index(obj); lv_obj_t * parent = lv_obj_get_parent(obj); if(index < 0) return; if(index >= (int32_t) lv_obj_get_child_cnt(parent)) return; if(index == old_index) return; int32_t i = old_index; if(index < old_index) { while(i > index) { parent->spec_attr->children[i] = parent->spec_attr->children[i - 1]; i--; } } else { while(i < index) { parent->spec_attr->children[i] = parent->spec_attr->children[i + 1]; i++; } } parent->spec_attr->children[index] = obj; lv_event_send(parent, LV_EVENT_CHILD_CHANGED, NULL); lv_obj_invalidate(parent); } void lv_obj_swap(lv_obj_t * obj1, lv_obj_t * obj2) { LV_ASSERT_OBJ(obj1, MY_CLASS); LV_ASSERT_OBJ(obj2, MY_CLASS); lv_obj_t * parent = lv_obj_get_parent(obj1); lv_obj_t * parent2 = lv_obj_get_parent(obj2); uint_fast32_t index1 = lv_obj_get_index(obj1); uint_fast32_t index2 = lv_obj_get_index(obj2); lv_event_send(parent2, LV_EVENT_CHILD_DELETED, obj2); lv_event_send(parent, LV_EVENT_CHILD_DELETED, obj1); parent->spec_attr->children[index1] = obj2; parent2->spec_attr->children[index2] = obj1; lv_event_send(parent, LV_EVENT_CHILD_CHANGED, obj2); lv_event_send(parent, LV_EVENT_CHILD_CREATED, obj2); lv_event_send(parent2, LV_EVENT_CHILD_CHANGED, obj1); lv_event_send(parent2, LV_EVENT_CHILD_CREATED, obj1); lv_obj_invalidate(parent); if(parent != parent2) { lv_obj_invalidate(parent2); } lv_group_swap_obj(obj1, obj2); } lv_obj_t * lv_obj_get_screen(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); const lv_obj_t * par = obj; const lv_obj_t * act_par; do { act_par = par; par = lv_obj_get_parent(act_par); } while(par != NULL); return (lv_obj_t *)act_par; } lv_disp_t * lv_obj_get_disp(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); const lv_obj_t * scr; if(obj->parent == NULL) scr = obj; /*`obj` is a screen*/ else scr = lv_obj_get_screen(obj); /*get the screen of `obj`*/ lv_disp_t * d; _LV_LL_READ(&LV_GC_ROOT(_lv_disp_ll), d) { uint32_t i; for(i = 0; i < d->screen_cnt; i++) { if(d->screens[i] == scr) return d; } } LV_LOG_WARN("No screen found"); return NULL; } lv_obj_t * lv_obj_get_parent(const lv_obj_t * obj) { if(obj == NULL) return NULL; LV_ASSERT_OBJ(obj, MY_CLASS); return obj->parent; } lv_obj_t * lv_obj_get_child(const lv_obj_t * obj, int32_t id) { LV_ASSERT_OBJ(obj, MY_CLASS); if(obj->spec_attr == NULL) return NULL; uint32_t idu; if(id < 0) { id = obj->spec_attr->child_cnt + id; if(id < 0) return NULL; idu = (uint32_t) id; } else { idu = id; } if(idu >= obj->spec_attr->child_cnt) return NULL; else return obj->spec_attr->children[id]; } uint32_t lv_obj_get_child_cnt(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); if(obj->spec_attr == NULL) return 0; return obj->spec_attr->child_cnt; } uint32_t lv_obj_get_index(const lv_obj_t * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_t * parent = lv_obj_get_parent(obj); if(parent == NULL) return 0; uint32_t i = 0; for(i = 0; i < lv_obj_get_child_cnt(parent); i++) { if(lv_obj_get_child(parent, i) == obj) return i; } return 0xFFFFFFFF; /*Shouldn't happen*/ } void lv_obj_tree_walk(lv_obj_t * start_obj, lv_obj_tree_walk_cb_t cb, void * user_data) { walk_core(start_obj, cb, user_data); } /********************** * STATIC FUNCTIONS **********************/ static void lv_obj_del_async_cb(void * obj) { LV_ASSERT_OBJ(obj, MY_CLASS); lv_obj_del(obj); } static void obj_del_core(lv_obj_t * obj) { /*Let the user free the resources used in `LV_EVENT_DELETE`*/ lv_res_t res = lv_event_send(obj, LV_EVENT_DELETE, NULL); if(res == LV_RES_INV) return; obj->being_deleted = 1; /*Recursively delete the children*/ lv_obj_t * child = lv_obj_get_child(obj, 0); while(child) { obj_del_core(child); child = lv_obj_get_child(obj, 0); } lv_group_t * group = lv_obj_get_group(obj); /*Reset all input devices if the object to delete is used*/ lv_indev_t * indev = lv_indev_get_next(NULL); while(indev) { if(indev->proc.types.pointer.act_obj == obj || indev->proc.types.pointer.last_obj == obj) { lv_indev_reset(indev, obj); } if(indev->proc.types.pointer.last_pressed == obj) { indev->proc.types.pointer.last_pressed = NULL; } if(indev->group == group && obj == lv_indev_get_obj_act()) { lv_indev_reset(indev, obj); } indev = lv_indev_get_next(indev); } /*All children deleted. Now clean up the object specific data*/ _lv_obj_destruct(obj); /*Remove the screen for the screen list*/ if(obj->parent == NULL) { lv_disp_t * disp = lv_obj_get_disp(obj); uint32_t i; /*Find the screen in the list*/ for(i = 0; i < disp->screen_cnt; i++) { if(disp->screens[i] == obj) break; } uint32_t id = i; for(i = id; i < disp->screen_cnt - 1; i++) { disp->screens[i] = disp->screens[i + 1]; } disp->screen_cnt--; disp->screens = lv_mem_realloc(disp->screens, disp->screen_cnt * sizeof(lv_obj_t *)); } /*Remove the object from the child list of its parent*/ else { uint32_t id = lv_obj_get_index(obj); uint32_t i; for(i = id; i < obj->parent->spec_attr->child_cnt - 1; i++) { obj->parent->spec_attr->children[i] = obj->parent->spec_attr->children[i + 1]; } obj->parent->spec_attr->child_cnt--; obj->parent->spec_attr->children = lv_mem_realloc(obj->parent->spec_attr->children, obj->parent->spec_attr->child_cnt * sizeof(lv_obj_t *)); } /*Free the object itself*/ lv_mem_free(obj); } static lv_obj_tree_walk_res_t walk_core(lv_obj_t * obj, lv_obj_tree_walk_cb_t cb, void * user_data) { lv_obj_tree_walk_res_t res = LV_OBJ_TREE_WALK_NEXT; if(obj == NULL) { lv_disp_t * disp = lv_disp_get_next(NULL); while(disp) { uint32_t i; for(i = 0; i < disp->screen_cnt; i++) { walk_core(disp->screens[i], cb, user_data); } disp = lv_disp_get_next(disp); } return LV_OBJ_TREE_WALK_END; /*The value doesn't matter as it wasn't called recursively*/ } res = cb(obj, user_data); if(res == LV_OBJ_TREE_WALK_END) return LV_OBJ_TREE_WALK_END; if(res != LV_OBJ_TREE_WALK_SKIP_CHILDREN) { uint32_t i; for(i = 0; i < lv_obj_get_child_cnt(obj); i++) { res = walk_core(lv_obj_get_child(obj, i), cb, user_data); if(res == LV_OBJ_TREE_WALK_END) return LV_OBJ_TREE_WALK_END; } } return LV_OBJ_TREE_WALK_NEXT; }