/*! * \file timer.h * * \brief Timer objects and scheduling management implementation * * \copyright Revised BSD License, see section \ref LICENSE. * * \code * ______ _ * / _____) _ | | * ( (____ _____ ____ _| |_ _____ ____| |__ * \____ \| ___ | (_ _) ___ |/ ___) _ \ * _____) ) ____| | | || |_| ____( (___| | | | * (______/|_____)_|_|_| \__)_____)\____)_| |_| * (C)2013-2017 Semtech * * \endcode * * \author Miguel Luis ( Semtech ) * * \author Gregory Cristian ( Semtech ) */ #ifndef __TIMER_H__ #define __TIMER_H__ #ifdef __cplusplus extern "C" { #endif #include #include #include /*! * \brief Timer object description */ typedef struct TimerEvent_s { uint32_t Timestamp; //! Current timer value uint32_t ReloadValue; //! Timer delay value bool IsStarted; //! Is the timer currently running bool IsNext2Expire; //! Is the next timer to expire void ( *Callback )( void* context ); //! Timer IRQ callback function void *Context; //! User defined data object pointer to pass back struct TimerEvent_s *Next; //! Pointer to the next Timer object. }TimerEvent_t; /*! * \brief Timer time variable definition */ #ifndef TimerTime_t typedef uint32_t TimerTime_t; #define TIMERTIME_T_MAX ( ( uint32_t )~0 ) #endif /*! * \brief Initializes the timer object * * \remark TimerSetValue function must be called before starting the timer. * this function initializes timestamp and reload value at 0. * * \param [IN] obj Structure containing the timer object parameters * \param [IN] callback Function callback called at the end of the timeout */ void TimerInit( TimerEvent_t *obj, void ( *callback )( void *context ) ); /*! * \brief Sets a user defined object pointer * * \param [IN] context User defined data object pointer to pass back * on IRQ handler callback */ void TimerSetContext( TimerEvent_t *obj, void* context ); /*! * Timer IRQ event handler */ void TimerIrqHandler( void ); /*! * \brief Starts and adds the timer object to the list of timer events * * \param [IN] obj Structure containing the timer object parameters */ void TimerStart( TimerEvent_t *obj ); /*! * \brief Checks if the provided timer is running * * \param [IN] obj Structure containing the timer object parameters * * \retval status returns the timer activity status [true: Started, * false: Stopped] */ bool TimerIsStarted( TimerEvent_t *obj ); /*! * \brief Stops and removes the timer object from the list of timer events * * \param [IN] obj Structure containing the timer object parameters */ void TimerStop( TimerEvent_t *obj ); /*! * \brief Resets the timer object * * \param [IN] obj Structure containing the timer object parameters */ void TimerReset( TimerEvent_t *obj ); /*! * \brief Set timer new timeout value * * \param [IN] obj Structure containing the timer object parameters * \param [IN] value New timer timeout value */ void TimerSetValue( TimerEvent_t *obj, uint32_t value ); /*! * \brief Read the current time * * \retval time returns current time */ TimerTime_t TimerGetCurrentTime( void ); /*! * \brief Return the Time elapsed since a fix moment in Time * * \remark TimerGetElapsedTime will return 0 for argument 0. * * \param [IN] past fix moment in Time * \retval time returns elapsed time */ TimerTime_t TimerGetElapsedTime( TimerTime_t past ); /*! * \brief Computes the temperature compensation for a period of time on a * specific temperature. * * \param [IN] period Time period to compensate * \param [IN] temperature Current temperature * * \retval Compensated time period */ TimerTime_t TimerTempCompensation( TimerTime_t period, float temperature ); /*! * \brief Processes pending timer events */ void TimerProcess( void ); #ifdef __cplusplus } #endif #endif // __TIMER_H__