/**************************************************************************** * * Copyright (c) 2023, Michael Becker (michael.f.becker@gmail.com) * * This file is part of the FreeRTOS Add-ons project. * * Source Code: * https://github.com/michaelbecker/freertos-addons * * Project Page: * http://michaelbecker.github.io/freertos-addons/ * * On-line Documentation: * http://michaelbecker.github.io/freertos-addons/docs/html/index.html * * MIT License * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files * (the "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sublicense, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so,subject to the * following conditions: * * + The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * + Credit is appreciated, but not required, if you find this project * useful enough to include in your application, product, device, etc. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY * CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * ***************************************************************************/ /* * Copyright 2023-2024 NXP * * SPDX-License-Identifier: BSD-3-Clause * */ #ifndef STACK_H_ #define STACK_H_ #include "slist.h" /** * The stack structure, we leverage low overhead singly linked lists here. */ typedef struct Stack_t_ { /** * How many items are in the stack. */ int Count; /** * The head of the stack. */ SlNode_t Head; } Stack_t; /** * Initialize a Stack structure you provide. * * @param Stack Pointer to your stack structure. */ void InitStack(Stack_t *Stack); /** * Push an item onto the stack. * * Note that you have to have embedded an SListNode inside your data * structure. * * @param Stack Pointer to your stack structure. * @param Node The SListNode you want on the stack. */ void PushOnStack(Stack_t *Stack, SlNode_t *Node); /** * Pop an item off the stack. * * Note that you have to have embedded an SListNode inside your data * structure. * * @param Stack Pointer to your stack structure. * @return An SListNode from the stack, or NULL if it's empty. */ SlNode_t *PopOffStack(Stack_t *Stack); /** * @return True if the stack is empty, false otherwise. */ #define IsStackEmpty(_stack) ((_stack)->Count == 0) #endif