#include "Test.h" #include "Pattern.h" #include "dsp/transform_functions.h" class TransformF32:public Client::Suite { public: TransformF32(Testing::testID_t id); virtual void setUp(Testing::testID_t,std::vector& params,Client::PatternMgr *mgr); virtual void tearDown(Testing::testID_t,Client::PatternMgr *mgr); private: #include "TransformF32_decl.h" Client::Pattern samples; Client::LocalPattern output; Client::LocalPattern tmp; Client::LocalPattern state; int nbSamples; int ifft; int bitRev; float32_t *pSrc; float32_t *pDst; float32_t *pState; float32_t *pTmp; arm_cfft_instance_f32 cfftInstance; arm_rfft_fast_instance_f32 rfftFastInstance; arm_status status; arm_dct4_instance_f32 dct4Instance; arm_rfft_instance_f32 rfftInstance; arm_cfft_radix4_instance_f32 cfftRadix4Instance; arm_cfft_radix2_instance_f32 cfftRadix2Instance; };