#include "Test.h" #include "Pattern.h" #include "dsp/transform_functions_f16.h" class TransformF16:public Client::Suite { public: TransformF16(Testing::testID_t id); virtual void setUp(Testing::testID_t,std::vector& params,Client::PatternMgr *mgr); virtual void tearDown(Testing::testID_t,Client::PatternMgr *mgr); private: #include "TransformF16_decl.h" Client::Pattern samples; Client::LocalPattern output; Client::LocalPattern tmp; Client::LocalPattern state; int nbSamples; int ifft; int bitRev; float16_t *pSrc; float16_t *pDst; float16_t *pState; float16_t *pTmp; arm_cfft_instance_f16 cfftInstance; arm_rfft_fast_instance_f16 rfftFastInstance; arm_status status; arm_cfft_radix4_instance_f16 cfftRadix4Instance; arm_cfft_radix2_instance_f16 cfftRadix2Instance; };