/* * Copyright (c) 2019 Jan Van Winkel * * SPDX-License-Identifier: Apache-2.0 */ #include #include #include #include "lvgl_display.h" static uint8_t *mono_conv_buf; static uint32_t mono_conv_buf_size; static ALWAYS_INLINE void set_px_at_pos(uint8_t *dst_buf, uint32_t x, uint32_t y, uint32_t width, const struct display_capabilities *caps) { uint8_t bit; uint8_t *buf; if (caps->screen_info & SCREEN_INFO_MONO_VTILED) { buf = dst_buf + x + y / 8 * width; if (caps->screen_info & SCREEN_INFO_MONO_MSB_FIRST) { bit = 7 - y % 8; } else { bit = y % 8; } } else { buf = dst_buf + x / 8 + y * width / 8; if (caps->screen_info & SCREEN_INFO_MONO_MSB_FIRST) { bit = 7 - x % 8; } else { bit = x % 8; } } if (caps->current_pixel_format == PIXEL_FORMAT_MONO10) { *buf |= BIT(bit); } else { *buf &= ~BIT(bit); } } static void lvgl_transform_buffer(uint8_t **px_map, uint32_t width, uint32_t height, const struct display_capabilities *caps) { uint8_t clear_color = caps->current_pixel_format == PIXEL_FORMAT_MONO10 ? 0x00 : 0xFF; memset(mono_conv_buf, clear_color, mono_conv_buf_size); /* Needed because LVGL reserves 2x4 bytes in the buffer for the color palette. */ *px_map += 8; uint8_t *src_buf = *px_map; uint32_t stride = (width + CONFIG_LV_DRAW_BUF_STRIDE_ALIGN - 1) & ~(CONFIG_LV_DRAW_BUF_STRIDE_ALIGN - 1); for (uint32_t y = 0; y < height; y++) { for (uint32_t x = 0; x < width; x++) { uint32_t bit_idx = x + y * stride; uint8_t src_bit = (src_buf[bit_idx / 8] >> (7 - (bit_idx % 8))) & 1; if (src_bit) { set_px_at_pos(mono_conv_buf, x, y, width, caps); } } } memcpy(src_buf, mono_conv_buf, mono_conv_buf_size); } void lvgl_flush_cb_mono(lv_display_t *display, const lv_area_t *area, uint8_t *px_map) { uint16_t w = area->x2 - area->x1 + 1; uint16_t h = area->y2 - area->y1 + 1; struct lvgl_disp_data *data = (struct lvgl_disp_data *)lv_display_get_user_data(display); const struct device *display_dev = data->display_dev; const bool is_epd = data->cap.screen_info & SCREEN_INFO_EPD; const bool is_last = lv_display_flush_is_last(display); lvgl_transform_buffer(&px_map, w, h, &data->cap); if (is_epd && !data->blanking_on && !is_last) { /* * Turn on display blanking when using an EPD * display. This prevents updates and the associated * flicker if the screen is rendered in multiple * steps. */ display_blanking_on(display_dev); data->blanking_on = true; } struct display_buffer_descriptor desc = { .buf_size = (w * h) / 8U, .width = w, .pitch = w, .height = h, .frame_incomplete = !is_last, }; display_write(display_dev, area->x1, area->y1, &desc, (void *)px_map); if (data->cap.screen_info & SCREEN_INFO_DOUBLE_BUFFER) { display_write(display_dev, area->x1, area->y1, &desc, (void *)px_map); } if (is_epd && is_last && data->blanking_on) { /* * The entire screen has now been rendered. Update the * display by disabling blanking. */ display_blanking_off(display_dev); data->blanking_on = false; } lv_display_flush_ready(display); } void lvgl_rounder_cb_mono(lv_event_t *e) { lv_area_t *area = lv_event_get_param(e); lv_display_t *display = lv_event_get_user_data(e); struct lvgl_disp_data *data = (struct lvgl_disp_data *)lv_display_get_user_data(display); if (data->cap.screen_info & SCREEN_INFO_X_ALIGNMENT_WIDTH) { area->x1 = 0; area->x2 = data->cap.x_resolution - 1; } else { area->x1 &= ~0x7; area->x2 |= 0x7; if (data->cap.screen_info & SCREEN_INFO_MONO_VTILED) { area->y1 &= ~0x7; area->y2 |= 0x7; } } } void lvgl_set_mono_conversion_buffer(uint8_t *buffer, uint32_t buffer_size) { mono_conv_buf = buffer; mono_conv_buf_size = buffer_size; }