/* * Copyright 2023 Fabian Blatz * * SPDX-License-Identifier: Apache-2.0 */ #define DT_DRV_COMPAT zephyr_lvgl_encoder_input #include "lvgl_common_input.h" #include "lvgl_encoder_input.h" #include LOG_MODULE_DECLARE(lvgl, CONFIG_LV_Z_LOG_LEVEL); struct lvgl_encoder_input_config { struct lvgl_common_input_config common_config; /* Needs to be first member */ int rotation_input_code; int button_input_code; }; static void lvgl_encoder_process_event(struct input_event *evt, void *user_data) { const struct device *dev = user_data; struct lvgl_common_input_data *data = dev->data; const struct lvgl_encoder_input_config *cfg = dev->config; if (evt->code == cfg->rotation_input_code) { data->pending_event.enc_diff = evt->value; } else if (evt->code == cfg->button_input_code) { data->pending_event.state = evt->value ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL; data->pending_event.enc_diff = 0; data->pending_event.key = LV_KEY_ENTER; } else { LOG_DBG("Ignored input event: %u", evt->code); return; } if (k_msgq_put(cfg->common_config.event_msgq, &data->pending_event, K_NO_WAIT) != 0) { LOG_WRN("Could not put input data into queue"); } } int lvgl_encoder_input_init(const struct device *dev) { return lvgl_input_register_driver(LV_INDEV_TYPE_ENCODER, dev); } #define BUTTON_CODE(inst) DT_INST_PROP_OR(inst, button_input_code, -1) #define ROTATION_CODE(inst) DT_INST_PROP(inst, rotation_input_code) #define ASSERT_PROPERTIES(inst) \ BUILD_ASSERT(IN_RANGE(ROTATION_CODE(inst), 0, 65536), \ "Property rotation-input-code needs to be between 0 and 65536."); \ BUILD_ASSERT(!DT_INST_NODE_HAS_PROP(inst, button_input_code) || \ IN_RANGE(BUTTON_CODE(inst), 0, 65536), \ "Property button-input-code needs to be between 0 and 65536."); \ BUILD_ASSERT(ROTATION_CODE(inst) != BUTTON_CODE(inst), \ "Property rotation-input-code and button-input-code should not be equal.") #define LVGL_ENCODER_INPUT_DEFINE(inst) \ ASSERT_PROPERTIES(inst); \ LVGL_INPUT_DEFINE(inst, encoder, CONFIG_LV_Z_ENCODER_INPUT_MSGQ_COUNT, \ lvgl_encoder_process_event); \ static const struct lvgl_encoder_input_config lvgl_encoder_input_config_##inst = { \ .common_config.event_msgq = &LVGL_INPUT_EVENT_MSGQ(inst, encoder), \ .rotation_input_code = ROTATION_CODE(inst), \ .button_input_code = BUTTON_CODE(inst), \ }; \ static struct lvgl_common_input_data lvgl_common_input_data_##inst; \ DEVICE_DT_INST_DEFINE(inst, NULL, NULL, &lvgl_common_input_data_##inst, \ &lvgl_encoder_input_config_##inst, POST_KERNEL, \ CONFIG_INPUT_INIT_PRIORITY, NULL); DT_INST_FOREACH_STATUS_OKAY(LVGL_ENCODER_INPUT_DEFINE)