/* * Copyright 2023 Fabian Blatz * * SPDX-License-Identifier: Apache-2.0 */ #define DT_DRV_COMPAT zephyr_lvgl_button_input #include "lvgl_common_input.h" #include "lvgl_button_input.h" #include LOG_MODULE_DECLARE(lvgl); struct lvgl_button_input_config { struct lvgl_common_input_config common_config; /* Needs to be first member */ const uint16_t *input_codes; uint8_t num_codes; const lv_coord_t *coordinates; }; static void lvgl_button_process_event(const struct device *dev, struct input_event *evt) { struct lvgl_common_input_data *data = dev->data; const struct lvgl_button_input_config *cfg = dev->config; uint8_t i; for (i = 0; i < cfg->num_codes; i++) { if (evt->code == cfg->input_codes[i]) { break; } } if (i == cfg->num_codes) { LOG_DBG("Ignored input event: %u", evt->code); return; } data->pending_event.btn_id = i; data->pending_event.state = evt->value ? LV_INDEV_STATE_PR : LV_INDEV_STATE_REL; if (k_msgq_put(cfg->common_config.event_msgq, &data->pending_event, K_NO_WAIT) != 0) { LOG_WRN("Could not put input data into queue"); } } int lvgl_button_input_init(const struct device *dev) { struct lvgl_common_input_data *data = dev->data; const struct lvgl_button_input_config *cfg = dev->config; int ret; ret = lvgl_input_register_driver(LV_INDEV_TYPE_BUTTON, dev); if (ret < 0) { return ret; } lv_indev_set_button_points(data->indev, (const lv_point_t *)cfg->coordinates); return ret; } #define ASSERT_PROPERTIES(inst) \ BUILD_ASSERT(DT_INST_PROP_LEN(inst, input_codes) * 2 == \ DT_INST_PROP_LEN(inst, coordinates), \ "Property coordinates must contain one coordinate per input-code.") #define LVGL_BUTTON_INPUT_DEFINE(inst) \ ASSERT_PROPERTIES(inst); \ LVGL_INPUT_DEFINE(inst, button, CONFIG_LV_Z_BUTTON_INPUT_MSGQ_COUNT, \ lvgl_button_process_event); \ static const uint16_t lvgl_button_input_codes_##inst[] = DT_INST_PROP(inst, input_codes); \ static const lv_coord_t lvgl_button_coordinates_##inst[] = \ DT_INST_PROP(inst, coordinates); \ static const struct lvgl_button_input_config lvgl_button_input_config_##inst = { \ .common_config.event_msgq = &LVGL_INPUT_EVENT_MSGQ(inst, button), \ .input_codes = lvgl_button_input_codes_##inst, \ .num_codes = DT_INST_PROP_LEN(inst, input_codes), \ .coordinates = lvgl_button_coordinates_##inst, \ }; \ static struct lvgl_common_input_data lvgl_common_input_data_##inst; \ DEVICE_DT_INST_DEFINE(inst, NULL, NULL, &lvgl_common_input_data_##inst, \ &lvgl_button_input_config_##inst, POST_KERNEL, \ CONFIG_INPUT_INIT_PRIORITY, NULL); DT_INST_FOREACH_STATUS_OKAY(LVGL_BUTTON_INPUT_DEFINE)