.. _dt-howtos: Devicetree HOWTOs ################# This page has step-by-step advice for getting things done with devicetree. .. tip:: See :ref:`dt-trouble` for troubleshooting advice. .. _get-devicetree-outputs: Get your devicetree and generated header **************************************** A board's devicetree (:ref:`BOARD.dts `) pulls in common node definitions via ``#include`` preprocessor directives. This at least includes the SoC's ``.dtsi``. One way to figure out the devicetree's contents is by opening these files, e.g. by looking in ``dts///.dtsi``, but this can be time consuming. If you just want to see the "final" devicetree for your board, build an application and open the :file:`zephyr.dts` file in the build directory. .. tip:: You can build :ref:`hello_world` to see the "base" devicetree for your board without any additional changes from :ref:`overlay files `. For example, using the :ref:`qemu_cortex_m3` board to build :ref:`hello_world`: .. code-block:: sh # --cmake-only here just forces CMake to run, skipping the # build process to save time. west build -b qemu_cortex_m3 -s samples/hello_world --cmake-only You can change ``qemu_cortex_m3`` to match your board. CMake prints the input and output file locations like this: .. code-block:: none -- Found BOARD.dts: .../zephyr/boards/arm/qemu_cortex_m3/qemu_cortex_m3.dts -- Generated zephyr.dts: .../zephyr/build/zephyr/zephyr.dts -- Generated devicetree_unfixed.h: .../zephyr/build/zephyr/include/generated/devicetree_unfixed.h The :file:`zephyr.dts` file is the final devicetree in DTS format. The :file:`devicetree_unfixed.h` file is the corresponding generated header. See :ref:`devicetree-in-out-files` for details about these files. .. _dt-get-device: Get a struct device from a devicetree node ****************************************** When writing Zephyr applications, you'll often want to get a driver-level :ref:`struct device ` corresponding to a devicetree node. For example, with this devicetree fragment, you might want the struct device for ``serial@40002000``: .. code-block:: devicetree / { soc { serial0: serial@40002000 { status = "okay"; current-speed = <115200>; /* ... */ }; }; aliases { my-serial = &serial0; }; chosen { zephyr,console = &serial0; }; }; Start by making a :ref:`node identifier ` for the device you are interested in. There are different ways to do this; pick whichever one works best for your requirements. Here are some examples: .. code-block:: c /* Option 1: by node label */ #define MY_SERIAL DT_NODELABEL(serial0) /* Option 2: by alias */ #define MY_SERIAL DT_ALIAS(my_serial) /* Option 3: by chosen node */ #define MY_SERIAL DT_CHOSEN(zephyr_console) /* Option 4: by path */ #define MY_SERIAL DT_PATH(soc, serial_40002000) Once you have a node identifier there are two ways to proceed. The classic way is to get the ``struct device`` by combining :c:func:`DT_LABEL` with :c:func:`device_get_binding`: .. code-block:: c const struct device *uart_dev = device_get_binding(DT_LABEL(MY_SERIAL)); You can then use ``uart_dev`` with :ref:`uart_api` API functions like :c:func:`uart_configure`. Similar code will work for other device types; just make sure you use the correct API for the device. There's no need to override the ``label`` property to something else: just make a node identifier and pass it to ``DT_LABEL`` to get the right string to pass to ``device_get_binding()``. The second way to get a device is to use :c:func:`DEVICE_DT_GET`: .. code-block:: c const struct device *uart_dev = DEVICE_DT_GET(MY_SERIAL); if (!device_is_ready(uart_dev)) { /* Not ready, do not use */ return -ENODEV; } This idiom fetches the device pointer at build-time, which is useful when you want to store the device pointer as configuration data. But because the device may not be initialized, or may have failed to initialize, you must verify that the device is ready to be used before passing it to any API functions. (This check is done for you by :c:func:`device_get_binding`.) If you're having trouble, see :ref:`dt-trouble`. The first thing to check is that the node has ``status = "okay"``, like this: .. code-block:: c #define MY_SERIAL DT_NODELABEL(my_serial) #if DT_NODE_HAS_STATUS(MY_SERIAL, okay) const struct device *uart_dev = device_get_binding(DT_LABEL(MY_SERIAL)); #else #error "Node is disabled" #endif If you see the ``#error`` output, make sure to enable the node in your devicetree. If you don't see the ``#error`` but ``uart_dev`` is NULL, then there's likely either a Kconfig issue preventing the device driver from creating the device, or the device's initialization function failed. .. _dts-find-binding: Find a devicetree binding ************************* :ref:`dt-bindings` are YAML files which declare what you can do with the nodes they describe, so it's critical to be able to find them for the nodes you are using. If you don't have them already, :ref:`get-devicetree-outputs`. To find a node's binding, open the generated header file, which starts with a list of nodes in a block comment: .. code-block:: c /* * [...] * Nodes in dependency order (ordinal and path): * 0 / * 1 /aliases * 2 /chosen * 3 /flash@0 * 4 /memory@20000000 * (etc.) * [...] */ Make note of the path to the node you want to find, like ``/flash@0``. Search for the node's output in the file, which starts with something like this if the node has a matching binding: .. code-block:: c /* * Devicetree node: * /flash@0 * * Binding (compatible = soc-nv-flash): * $ZEPHYR_BASE/dts/bindings/mtd/soc-nv-flash.yaml * [...] */ See :ref:`missing-dt-binding` for troubleshooting. .. _set-devicetree-overlays: Set devicetree overlays *********************** Devicetree overlays are explained in :ref:`devicetree-intro`. The CMake variable :makevar:`DTC_OVERLAY_FILE` contains a space- or semicolon-separated list of overlays. If :makevar:`DTC_OVERLAY_FILE` specifies multiple files, they are included in that order by the C preprocessor. Here are some ways to set it: 1. on the cmake build command line (``-DDTC_OVERLAY_FILE="file1.overlay;file2.overlay"``) #. with the CMake ``set()`` command in the application ``CMakeLists.txt``, before including zephyr's :file:`boilerplate.cmake` file #. create a ``boards/_.overlay`` file in the application folder for the current board revision. This requires that the board supports multiple revisions, see :ref:`porting_board_revisions`. The ``boards/_.overlay`` file will be merged with ``boards/.overlay`` if this file also exists. #. create a ``boards/.overlay`` file in the application folder, for the current board #. create a ``.overlay`` file in the application folder #. create an ``app.overlay`` file in the application folder Here is an example :ref:`using west build `. However you set the value, it is saved in the CMake cache between builds. The :ref:`build system ` prints all the devicetree overlays it finds in the configuration phase, like this: .. code-block:: none -- Found devicetree overlay: .../some/file.overlay .. _use-dt-overlays: Use devicetree overlays *********************** See :ref:`set-devicetree-overlays` for how to add an overlay to the build. Overlays can override node property values in multiple ways. For example, if your BOARD.dts contains this node: .. code-block:: devicetree / { soc { serial0: serial@40002000 { status = "okay"; current-speed = <115200>; /* ... */ }; }; }; These are equivalent ways to override the ``current-speed`` value in an overlay: .. code-block:: none /* Option 1 */ &serial0 { current-speed = <9600>; }; /* Option 2 */ &{/soc/serial@40002000} { current-speed = <9600>; }; We'll use the ``&serial0`` style for the rest of these examples. You can add aliases to your devicetree using overlays: an alias is just a property of the ``/aliases`` node. For example: .. code-block:: none / { aliases { my-serial = &serial0; }; }; Chosen nodes work the same way. For example: .. code-block:: none / { chosen { zephyr,console = &serial0; }; }; To delete a property (in addition to deleting properties in general, this is how to set a boolean property to false if it's true in BOARD.dts): .. code-block:: none &serial0 { /delete-property/ some-unwanted-property; }; You can add subnodes using overlays. For example, to configure a SPI or I2C child device on an existing bus node, do something like this: .. code-block:: none /* SPI device example */ &spi1 { my_spi_device: temp-sensor@0 { compatible = "..."; label = "TEMP_SENSOR_0"; /* reg is the chip select number, if needed; * If present, it must match the node's unit address. */ reg = <0>; /* Configure other SPI device properties as needed. * Find your device's DT binding for details. */ spi-max-frequency = <4000000>; }; }; /* I2C device example */ &i2c2 { my_i2c_device: touchscreen@76 { compatible = "..."; label = "TOUCHSCREEN"; /* reg is the I2C device address. * It must match the node's unit address. */ reg = <76>; /* Configure other I2C device properties as needed. * Find your device's DT binding for details. */ }; }; Other bus devices can be configured similarly: - create the device as a subnode of the parent bus - set its properties according to its binding Assuming you have a suitable device driver associated with the ``my_spi_device`` and ``my_i2c_device`` compatibles, you should now be able to enable the driver via Kconfig and :ref:`get the struct device ` for your newly added bus node, then use it with that driver API. .. _dt-create-devices: Write device drivers using devicetree APIs ****************************************** "Devicetree-aware" :ref:`device drivers ` should create a ``struct device`` for each ``status = "okay"`` devicetree node with a particular :ref:`compatible ` (or related set of compatibles) supported by the driver. .. note:: Historically, Zephyr has used Kconfig options like :kconfig:`CONFIG_I2C_0` and :kconfig:`CONFIG_I2C_1` to enable driver support for individual devices of some type. For example, if ``CONFIG_I2C_1=y``, the SoC's I2C peripheral driver would create a ``struct device`` for "I2C bus controller number 1". This style predates support for devicetree in Zephyr and its use is now discouraged. Existing device drivers may be made "devicetree-aware" in future releases. Writing a devicetree-aware driver begins by defining a :ref:`devicetree binding ` for the devices supported by the driver. Use existing bindings from similar drivers as a starting point. A skeletal binding to get started needs nothing more than this: .. code-block:: yaml description: compatible: "foo-company,bar-device" include: base.yaml See :ref:`dts-find-binding` for more advice on locating existing bindings. After writing your binding, your driver C file can then use the devicetree API to find ``status = "okay"`` nodes with the desired compatible, and instantiate a ``struct device`` for each one. There are two options for instantiating each ``struct device``: using instance numbers, and using node labels. In either case: - Each ``struct device``\ 's name should be set to its devicetree node's ``label`` property. This allows the driver's users to :ref:`dt-get-device` in the usual way. - Each device's initial configuration should use values from devicetree properties whenever practical. This allows users to configure the driver using :ref:`devicetree overlays `. Examples for how to do this follow. They assume you've already implemented the device-specific configuration and data structures and API functions, like this: .. code-block:: c /* my_driver.c */ #include /* Define data (RAM) and configuration (ROM) structures: */ struct my_dev_data { /* per-device values to store in RAM */ }; struct my_dev_cfg { uint32_t freq; /* Just an example: initial clock frequency in Hz */ /* other configuration to store in ROM */ }; /* Implement driver API functions (drivers/some_api.h callbacks): */ static int my_driver_api_func1(const struct device *dev, uint32_t *foo) { /* ... */ } static int my_driver_api_func2(const struct device *dev, uint64_t bar) { /* ... */ } static struct some_api my_api_funcs = { .func1 = my_driver_api_func1, .func2 = my_driver_api_func2, }; .. _dt-create-devices-inst: Option 1: create devices using instance numbers =============================================== Use this option, which uses :ref:`devicetree-inst-apis`, if possible. However, they only work when devicetree nodes for your driver's ``compatible`` are all equivalent, and you do not need to be able to distinguish between them. To use instance-based APIs, begin by defining ``DT_DRV_COMPAT`` to the lowercase-and-underscores version of the compatible that the device driver supports. For example, if your driver's compatible is ``"vnd,my-device"`` in devicetree, you would define ``DT_DRV_COMPAT`` to ``vnd_my_device`` in your driver C file: .. code-block:: c /* * Put this near the top of the file. After the includes is a good place. * (Note that you can therefore run "git grep DT_DRV_COMPAT drivers" in * the zephyr Git repository to look for example drivers using this style). */ #define DT_DRV_COMPAT vnd_my_device .. important:: As shown, the DT_DRV_COMPAT macro should have neither quotes nor special characters. Remove quotes and convert special characters to underscores when creating ``DT_DRV_COMPAT`` from the compatible property. Finally, define an instantiation macro, which creates each ``struct device`` using instance numbers. Do this after defining ``my_api_funcs``. .. code-block:: c /* * This instantiation macro is named "CREATE_MY_DEVICE". * Its "inst" argument is an arbitrary instance number. * * Put this near the end of the file, e.g. after defining "my_api_funcs". */ #define CREATE_MY_DEVICE(inst) \ static struct my_dev_data my_data_##inst = { \ /* initialize RAM values as needed, e.g.: */ \ .freq = DT_INST_PROP(inst, clock_frequency), \ }; \ static const struct my_dev_cfg my_cfg_##inst = { \ /* initialize ROM values as needed. */ \ }; \ DEVICE_DT_INST_DEFINE(inst, \ my_dev_init_function, \ NULL, \ &my_data_##inst, \ &my_cfg_##inst, \ MY_DEV_INIT_LEVEL, MY_DEV_INIT_PRIORITY, \ &my_api_funcs); Notice the use of APIs like :c:func:`DT_INST_PROP` and :c:func:`DEVICE_DT_INST_DEFINE` to access devicetree node data. These APIs retrieve data from the devicetree for instance number ``inst`` of the node with compatible determined by ``DT_DRV_COMPAT``. Finally, pass the instantiation macro to :c:func:`DT_INST_FOREACH_STATUS_OKAY`: .. code-block:: c /* Call the device creation macro for each instance: */ DT_INST_FOREACH_STATUS_OKAY(CREATE_MY_DEVICE) ``DT_INST_FOREACH_STATUS_OKAY`` expands to code which calls ``CREATE_MY_DEVICE`` once for each enabled node with the compatible determined by ``DT_DRV_COMPAT``. It does not append a semicolon to the end of the expansion of ``CREATE_MY_DEVICE``, so the macro's expansion must end in a semicolon or function definition to support multiple devices. Option 2: create devices using node labels ========================================== Some device drivers cannot use instance numbers. One example is an SoC peripheral driver which relies on vendor HAL APIs specialized for individual IP blocks to implement Zephyr driver callbacks. Cases like this should use :c:func:`DT_NODELABEL` to refer to individual nodes in the devicetree representing the supported peripherals on the SoC. The devicetree.h :ref:`devicetree-generic-apis` can then be used to access node data. For this to work, your :ref:`SoC's dtsi file ` must define node labels like ``mydevice0``, ``mydevice1``, etc. appropriately for the IP blocks your driver supports. The resulting devicetree usually looks something like this: .. code-block:: devicetree / { soc { mydevice0: dev@0 { compatible = "vnd,my-device"; }; mydevice1: dev@1 { compatible = "vnd,my-device"; }; }; }; The driver can use the ``mydevice0`` and ``mydevice1`` node labels in the devicetree to operate on specific device nodes: .. code-block:: c /* * This is a convenience macro for creating a node identifier for * the relevant devices. An example use is MYDEV(0) to refer to * the node with label "mydevice0". */ #define MYDEV(idx) DT_NODELABEL(mydevice ## idx) /* * Define your instantiation macro; "idx" is a number like 0 for mydevice0 * or 1 for mydevice1. It uses MYDEV() to create the node label from the * index. */ #define CREATE_MY_DEVICE(idx) \ static struct my_dev_data my_data_##idx = { \ /* initialize RAM values as needed, e.g.: */ \ .freq = DT_PROP(MYDEV(idx), clock_frequency), \ }; \ static const struct my_dev_cfg my_cfg_##idx = { /* ... */ }; \ DEVICE_DT_DEFINE(MYDEV(idx), \ my_dev_init_function, \ NULL, \ &my_data_##idx, \ &my_cfg_##idx, \ MY_DEV_INIT_LEVEL, MY_DEV_INIT_PRIORITY, \ &my_api_funcs) Notice the use of APIs like :c:func:`DT_PROP` and :c:func:`DEVICE_DT_DEFINE` to access devicetree node data. Finally, manually detect each enabled devicetree node and use ``CREATE_MY_DEVICE`` to instantiate each ``struct device``: .. code-block:: c #if DT_NODE_HAS_STATUS(DT_NODELABEL(mydevice0), okay) CREATE_MY_DEVICE(0) #endif #if DT_NODE_HAS_STATUS(DT_NODELABEL(mydevice1), okay) CREATE_MY_DEVICE(1) #endif Since this style does not use ``DT_INST_FOREACH_STATUS_OKAY()``, the driver author is responsible for calling ``CREATE_MY_DEVICE()`` for every possible node, e.g. using knowledge about the peripherals available on supported SoCs. .. _dt-drivers-that-depend: Device drivers that depend on other devices ******************************************* At times, one ``struct device`` depends on another ``struct device`` and requires a pointer to it. For example, a sensor device might need a pointer to its SPI bus controller device. Some advice: - Write your devicetree binding in a way that permits use of :ref:`devicetree-hw-api` from devicetree.h if possible. - In particular, for bus devices, your driver's binding should include a file like :zephyr_file:`dts/bindings/spi/spi-device.yaml` which provides common definitions for devices addressable via a specific bus. This enables use of APIs like :c:func:`DT_BUS` to obtain a node identifier for the bus node. You can then :ref:`dt-get-device` for the bus in the usual way. Search existing bindings and device drivers for examples. .. _dt-apps-that-depend: Applications that depend on board-specific devices ************************************************** One way to allow application code to run unmodified on multiple boards is by supporting a devicetree alias to specify the hardware specific portions, as is done in the :ref:`blinky-sample`. The application can then be configured in :ref:`BOARD.dts ` files or via :ref:`devicetree overlays `.