Lines Matching refs:y

93     float y, z;  in sin_pif()  local
101 y = -x; /* x is assume negative */ in sin_pif()
107 z = floorf(y); in sin_pif()
108 if (z != y) { /* inexact anyway */ in sin_pif()
109 y *= (float)0.5; in sin_pif()
110 y = (float)2.0 * (y - floorf(y)); /* y = |x| mod 2.0 */ in sin_pif()
111 n = (__int32_t)(y * (float)4.0); in sin_pif()
114 y = zero; in sin_pif()
118 z = y + two23; /* exact */ in sin_pif()
121 y = n; in sin_pif()
127 y = __kernel_sinf(pi * y, zero, 0); in sin_pif()
131 y = __kernel_cosf(pi * ((float)0.5 - y), zero); in sin_pif()
135 y = __kernel_sinf(pi * (one - y), zero, 0); in sin_pif()
139 y = -__kernel_cosf(pi * (y - (float)1.5), zero); in sin_pif()
142 y = __kernel_sinf(pi * (y - (float)2.0), zero, 0); in sin_pif()
145 return -y; in sin_pif()
151 float t, y, z, nadj = 0.0, p, p1, p2, p3, q, r, w; in __math_lgammaf_r() local
198 y = one - x; in __math_lgammaf_r()
201 y = x - (tc - one); in __math_lgammaf_r()
204 y = x; in __math_lgammaf_r()
210 y = (float)2.0 - x; in __math_lgammaf_r()
214 y = x - tc; in __math_lgammaf_r()
218 y = x - one; in __math_lgammaf_r()
224 z = y * y; in __math_lgammaf_r()
227 p = y * p1 + p2; in __math_lgammaf_r()
228 r += (p - (float)0.5 * y); in __math_lgammaf_r()
231 z = y * y; in __math_lgammaf_r()
232 w = z * y; in __math_lgammaf_r()
237 p = z * p1 - (tt - w * (p2 + y * p3)); in __math_lgammaf_r()
241 p1 = y * (u0 + y * (u1 + y * (u2 + y * (u3 + y * (u4 + y * u5))))); in __math_lgammaf_r()
242 p2 = one + y * (v1 + y * (v2 + y * (v3 + y * (v4 + y * v5)))); in __math_lgammaf_r()
243 r += (-(float)0.5 * y + p1 / p2); in __math_lgammaf_r()
247 y = x - (float)i; in __math_lgammaf_r()
248 p = y * (s0 + in __math_lgammaf_r()
249 y * (s1 + y * (s2 + y * (s3 + y * (s4 + y * (s5 + y * s6)))))); in __math_lgammaf_r()
250 q = one + y * (r1 + y * (r2 + y * (r3 + y * (r4 + y * (r5 + y * r6))))); in __math_lgammaf_r()
251 r = half * y + p / q; in __math_lgammaf_r()
255 z *= (y + (float)6.0); /* FALLTHRU */ in __math_lgammaf_r()
257 z *= (y + (float)5.0); /* FALLTHRU */ in __math_lgammaf_r()
259 z *= (y + (float)4.0); /* FALLTHRU */ in __math_lgammaf_r()
261 z *= (y + (float)3.0); /* FALLTHRU */ in __math_lgammaf_r()
263 z *= (y + (float)2.0); /* FALLTHRU */ in __math_lgammaf_r()
271 y = z * z; in __math_lgammaf_r()
272 w = w0 + z * (w1 + y * (w2 + y * (w3 + y * (w4 + y * (w5 + y * w6))))); in __math_lgammaf_r()