Lines Matching refs:actual
593 static void UnityPrintExpectedAndActualStrings(const char* expected, const char* actual) in UnityPrintExpectedAndActualStrings() argument
607 if (actual != NULL) in UnityPrintExpectedAndActualStrings()
610 UnityPrint(actual); in UnityPrintExpectedAndActualStrings()
621 const char* actual, in UnityPrintExpectedAndActualStringsLen() argument
636 if (actual != NULL) in UnityPrintExpectedAndActualStringsLen()
639 UnityPrintLen(actual, length); in UnityPrintExpectedAndActualStringsLen()
654 UNITY_INTERNAL_PTR actual, in UnityIsOneArrayNull() argument
659 if (expected == actual) { return 0; } in UnityIsOneArrayNull()
671 if (actual == NULL) in UnityIsOneArrayNull()
689 const UNITY_INT actual, in UnityAssertBits() argument
695 if ((mask & expected) != (mask & actual)) in UnityAssertBits()
701 UnityPrintMask((UNITY_UINT)mask, (UNITY_UINT)actual); in UnityAssertBits()
709 const UNITY_INT actual, in UnityAssertEqualNumber() argument
716 if (expected != actual) in UnityAssertEqualNumber()
722 UnityPrintNumberByStyle(actual, style); in UnityAssertEqualNumber()
730 const UNITY_INT actual, in UnityAssertGreaterOrLessOrEqualNumber() argument
739 if ((threshold == actual) && (compare & UNITY_EQUAL_TO)) { return; } in UnityAssertGreaterOrLessOrEqualNumber()
740 if ((threshold == actual)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber()
744 if ((actual > threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber()
745 if ((actual < threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber()
749 …if (((UNITY_UINT)actual > (UNITY_UINT)threshold) && (compare & UNITY_SMALLER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber()
750 …if (((UNITY_UINT)actual < (UNITY_UINT)threshold) && (compare & UNITY_GREATER_THAN)) { failed = 1; } in UnityAssertGreaterOrLessOrEqualNumber()
757 UnityPrintNumberByStyle(actual, style); in UnityAssertGreaterOrLessOrEqualNumber()
777 UNITY_INTERNAL_PTR actual, in UnityAssertEqualIntArray() argument
795 if (expected == actual) in UnityAssertEqualIntArray()
800 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertEqualIntArray()
814 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; in UnityAssertEqualIntArray()
820 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; in UnityAssertEqualIntArray()
827 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; in UnityAssertEqualIntArray()
835 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; in UnityAssertEqualIntArray()
865 actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); in UnityAssertEqualIntArray()
872 #define UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff) \ argument
873 if (isinf(expected) && isinf(actual) && (((expected) < 0) == ((actual) < 0))) return 1; \
875 (diff) = (actual) - (expected); \
881 #define UNITY_NAN_CHECK isnan(expected) && isnan(actual)
887 #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ argument
892 UnityPrintFloat(actual); }
894 #define UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual) \ argument
899 static int UnityFloatsWithin(UNITY_FLOAT delta, UNITY_FLOAT expected, UNITY_FLOAT actual) in UnityFloatsWithin() argument
902 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); in UnityFloatsWithin()
907 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* actual, in UnityAssertEqualFloatArray() argument
915 UNITY_PTR_ATTRIBUTE const UNITY_FLOAT* ptr_actual = actual; in UnityAssertEqualFloatArray()
924 if (expected == actual) in UnityAssertEqualFloatArray()
929 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertEqualFloatArray()
956 const UNITY_FLOAT actual, in UnityAssertFloatsWithin() argument
963 if (!UnityFloatsWithin(delta, expected, actual)) in UnityAssertFloatsWithin()
966 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT((UNITY_DOUBLE)expected, (UNITY_DOUBLE)actual); in UnityAssertFloatsWithin()
973 void UnityAssertFloatSpecial(const UNITY_FLOAT actual, in UnityAssertFloatSpecial() argument
989 is_trait = isinf(actual) && (actual > 0); in UnityAssertFloatSpecial()
993 is_trait = isinf(actual) && (actual < 0); in UnityAssertFloatSpecial()
998 is_trait = isnan(actual) ? 1 : 0; in UnityAssertFloatSpecial()
1003 is_trait = !isinf(actual) && !isnan(actual); in UnityAssertFloatSpecial()
1023 UnityPrintFloat((UNITY_DOUBLE)actual); in UnityAssertFloatSpecial()
1040 static int UnityDoublesWithin(UNITY_DOUBLE delta, UNITY_DOUBLE expected, UNITY_DOUBLE actual) in UnityDoublesWithin() argument
1043 UNITY_FLOAT_OR_DOUBLE_WITHIN(delta, expected, actual, diff); in UnityDoublesWithin()
1048 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* actual, in UnityAssertEqualDoubleArray() argument
1056 UNITY_PTR_ATTRIBUTE const UNITY_DOUBLE* ptr_actual = actual; in UnityAssertEqualDoubleArray()
1065 if (expected == actual) in UnityAssertEqualDoubleArray()
1070 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertEqualDoubleArray()
1097 const UNITY_DOUBLE actual, in UnityAssertDoublesWithin() argument
1103 if (!UnityDoublesWithin(delta, expected, actual)) in UnityAssertDoublesWithin()
1106 UNITY_PRINT_EXPECTED_AND_ACTUAL_FLOAT(expected, actual); in UnityAssertDoublesWithin()
1113 void UnityAssertDoubleSpecial(const UNITY_DOUBLE actual, in UnityAssertDoubleSpecial() argument
1129 is_trait = isinf(actual) && (actual > 0); in UnityAssertDoubleSpecial()
1133 is_trait = isinf(actual) && (actual < 0); in UnityAssertDoubleSpecial()
1138 is_trait = isnan(actual) ? 1 : 0; in UnityAssertDoubleSpecial()
1143 is_trait = !isinf(actual) && !isnan(actual); in UnityAssertDoubleSpecial()
1163 UnityPrintFloat(actual); in UnityAssertDoubleSpecial()
1181 const UNITY_INT actual, in UnityAssertNumbersWithin() argument
1190 if (actual > expected) in UnityAssertNumbersWithin()
1192 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); in UnityAssertNumbersWithin()
1196 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); in UnityAssertNumbersWithin()
1201 if ((UNITY_UINT)actual > (UNITY_UINT)expected) in UnityAssertNumbersWithin()
1203 Unity.CurrentTestFailed = (((UNITY_UINT)actual - (UNITY_UINT)expected) > delta); in UnityAssertNumbersWithin()
1207 Unity.CurrentTestFailed = (((UNITY_UINT)expected - (UNITY_UINT)actual) > delta); in UnityAssertNumbersWithin()
1219 UnityPrintNumberByStyle(actual, style); in UnityAssertNumbersWithin()
1228 UNITY_INTERNAL_PTR actual, in UnityAssertNumbersArrayWithin() argument
1246 if (expected == actual) in UnityAssertNumbersArrayWithin()
1251 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertNumbersArrayWithin()
1265 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT8*)actual; in UnityAssertNumbersArrayWithin()
1271 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT16*)actual; in UnityAssertNumbersArrayWithin()
1278 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT64*)actual; in UnityAssertNumbersArrayWithin()
1286 actual_val = *(UNITY_PTR_ATTRIBUTE const UNITY_INT32*)actual; in UnityAssertNumbersArrayWithin()
1341 actual = (UNITY_INTERNAL_PTR)((const char*)actual + increment); in UnityAssertNumbersArrayWithin()
1347 const char* actual, in UnityAssertEqualString() argument
1356 if (expected && actual) in UnityAssertEqualString()
1358 for (i = 0; expected[i] || actual[i]; i++) in UnityAssertEqualString()
1360 if (expected[i] != actual[i]) in UnityAssertEqualString()
1369 if (expected != actual) in UnityAssertEqualString()
1378 UnityPrintExpectedAndActualStrings(expected, actual); in UnityAssertEqualString()
1386 const char* actual, in UnityAssertEqualStringLen() argument
1396 if (expected && actual) in UnityAssertEqualStringLen()
1398 for (i = 0; (i < length) && (expected[i] || actual[i]); i++) in UnityAssertEqualStringLen()
1400 if (expected[i] != actual[i]) in UnityAssertEqualStringLen()
1409 if (expected != actual) in UnityAssertEqualStringLen()
1418 UnityPrintExpectedAndActualStringsLen(expected, actual, length); in UnityAssertEqualStringLen()
1426 const char** actual, in UnityAssertEqualStringArray() argument
1445 if ((const void*)expected == (const void*)actual) in UnityAssertEqualStringArray()
1450 …if (UnityIsOneArrayNull((UNITY_INTERNAL_PTR)expected, (UNITY_INTERNAL_PTR)actual, lineNumber, msg)) in UnityAssertEqualStringArray()
1462 act = actual[j]; in UnityAssertEqualStringArray()
1505 UNITY_INTERNAL_PTR actual, in UnityAssertEqualMemory() argument
1513 …NITY_PTR_ATTRIBUTE const unsigned char* ptr_act = (UNITY_PTR_ATTRIBUTE const unsigned char*)actual; in UnityAssertEqualMemory()
1524 if (expected == actual) in UnityAssertEqualMemory()
1529 if (UnityIsOneArrayNull(expected, actual, lineNumber, msg)) in UnityAssertEqualMemory()