Lines Matching refs:int32_t

41 void lv_area_set(lv_area_t * area_p, int32_t x1, int32_t y1, int32_t x2, int32_t y2)  in lv_area_set()
49 void lv_area_set_width(lv_area_t * area_p, int32_t w) in lv_area_set_width()
54 void lv_area_set_height(lv_area_t * area_p, int32_t h) in lv_area_set_height()
59 void lv_area_set_pos(lv_area_t * area_p, int32_t x, int32_t y) in lv_area_set_pos()
61 int32_t w = lv_area_get_width(area_p); in lv_area_set_pos()
62 int32_t h = lv_area_get_height(area_p); in lv_area_set_pos()
78 void lv_area_increase(lv_area_t * area, int32_t w_extra, int32_t h_extra) in lv_area_increase()
86 void lv_area_move(lv_area_t * area, int32_t x_ofs, int32_t y_ofs) in lv_area_move()
124 int32_t a1_w = lv_area_get_width(a1_p) - 1; in lv_area_diff()
125 int32_t a1_h = lv_area_get_height(a1_p) - 1; in lv_area_diff()
128 int32_t th = a2_p->y1 - a1_p->y1; in lv_area_diff()
138 int32_t bh = a1_h - (a2_p->y2 - a1_p->y1); in lv_area_diff()
148 int32_t y1 = a2_p->y1 > a1_p->y1 ? a2_p->y1 : a1_p->y1; in lv_area_diff()
149 int32_t y2 = a2_p->y2 < a1_p->y2 ? a2_p->y2 : a1_p->y2; in lv_area_diff()
150 int32_t sh = y2 - y1; in lv_area_diff()
153 int32_t lw = a2_p->x1 - a1_p->x1; in lv_area_diff()
163 int32_t rw = a1_w - (a2_p->x2 - a1_p->x1); in lv_area_diff()
184 bool lv_area_is_point_on(const lv_area_t * a_p, const lv_point_t * p_p, int32_t radius) in lv_area_is_point_on()
198 int32_t w = lv_area_get_width(a_p) / 2; in lv_area_is_point_on()
199 int32_t h = lv_area_get_height(a_p) / 2; in lv_area_is_point_on()
200 int32_t max_radius = LV_MIN(w, h); in lv_area_is_point_on()
254 bool lv_area_is_in(const lv_area_t * ain_p, const lv_area_t * aholder_p, int32_t radius) in lv_area_is_in()
284 bool lv_area_is_out(const lv_area_t * aout_p, const lv_area_t * aholder_p, int32_t radius) in lv_area_is_out()
316 …align(const lv_area_t * base, lv_area_t * to_align, lv_align_t align, int32_t ofs_x, int32_t ofs_y) in lv_area_align()
319 int32_t x; in lv_area_align()
320 int32_t y; in lv_area_align()
433 int32_t w = lv_area_get_width(to_align); in lv_area_align()
434 int32_t h = lv_area_get_height(to_align); in lv_area_align()
443 void lv_point_transform(lv_point_t * point, int32_t angle, int32_t scale_x, int32_t scale_y, const … in lv_point_transform()
449 …point_array_transform(lv_point_t * points, size_t count, int32_t angle, int32_t scale_x, int32_t s… in lv_point_array_transform()
465 points[i].x = (((int32_t)(points[i].x) * scale_x) >> 8) + pivot->x; in lv_point_array_transform()
466 points[i].y = (((int32_t)(points[i].y) * scale_y) >> 8) + pivot->y; in lv_point_array_transform()
471 int32_t angle_limited = angle; in lv_point_array_transform()
475 int32_t angle_low = angle_limited / 10; in lv_point_array_transform()
476 int32_t angle_high = angle_low + 1; in lv_point_array_transform()
477 int32_t angle_rem = angle_limited - (angle_low * 10); in lv_point_array_transform()
479 int32_t s1 = lv_trigo_sin(angle_low); in lv_point_array_transform()
480 int32_t s2 = lv_trigo_sin(angle_high); in lv_point_array_transform()
482 int32_t c1 = lv_trigo_sin(angle_low + 90); in lv_point_array_transform()
483 int32_t c2 = lv_trigo_sin(angle_high + 90); in lv_point_array_transform()
485 int32_t sinma = (s1 * (10 - angle_rem) + s2 * angle_rem) / 10; in lv_point_array_transform()
487 int32_t cosma = (c1 * (10 - angle_rem) + c2 * angle_rem) / 10; in lv_point_array_transform()
491 int32_t x = points[i].x; in lv_point_array_transform()
492 int32_t y = points[i].y; in lv_point_array_transform()
512 int32_t lv_area_get_width(const lv_area_t * area_p) in lv_area_get_width()
514 return (int32_t)(area_p->x2 - area_p->x1 + 1); in lv_area_get_width()
517 int32_t lv_area_get_height(const lv_area_t * area_p) in lv_area_get_height()
519 return (int32_t)(area_p->y2 - area_p->y1 + 1); in lv_area_get_height()
525 (int32_t)p->x, (int32_t)p->y in lv_point_from_precise()
540 void lv_point_set(lv_point_t * p, int32_t x, int32_t y) in lv_point_set()
566 int32_t lv_pct(int32_t x) in lv_pct()
571 int32_t lv_pct_to_px(int32_t v, int32_t base) in lv_pct_to_px()
586 int32_t r = (area->x2 - area->x1) / 2; in lv_point_within_circle()
589 int32_t cx = area->x1 + r; in lv_point_within_circle()
590 int32_t cy = area->y1 + r; in lv_point_within_circle()
593 int32_t px = p->x - cx; in lv_point_within_circle()
594 int32_t py = p->y - cy; in lv_point_within_circle()