Lines Matching refs:anim_dsc
29 lv_anim_timeline_dsc_t * anim_dsc; /**< Dynamically allocated anim dsc array*/ member
68 lv_mem_free(at->anim_dsc); in lv_anim_timeline_del()
77 at->anim_dsc = lv_mem_realloc(at->anim_dsc, at->anim_dsc_cnt * sizeof(lv_anim_timeline_dsc_t)); in lv_anim_timeline_add()
79 LV_ASSERT_MALLOC(at->anim_dsc); in lv_anim_timeline_add()
81 at->anim_dsc[at->anim_dsc_cnt - 1].anim = *a; in lv_anim_timeline_add()
82 at->anim_dsc[at->anim_dsc_cnt - 1].start_time = start_time; in lv_anim_timeline_add()
86 at->anim_dsc[at->anim_dsc_cnt - 1].anim.var = at; in lv_anim_timeline_add()
87 at->anim_dsc[at->anim_dsc_cnt - 1].anim.exec_cb = lv_anim_timeline_virtual_exec_cb; in lv_anim_timeline_add()
99 lv_anim_t a = at->anim_dsc[i].anim; in lv_anim_timeline_start()
100 uint32_t start_time = at->anim_dsc[i].start_time; in lv_anim_timeline_start()
123 lv_anim_t * a = &(at->anim_dsc[i].anim); in lv_anim_timeline_stop()
142 lv_anim_t * a = &(at->anim_dsc[i].anim); in lv_anim_timeline_set_progress()
148 uint32_t start_time = at->anim_dsc[i].start_time; in lv_anim_timeline_set_progress()
172 uint32_t end = lv_anim_get_playtime(&at->anim_dsc[i].anim); in lv_anim_timeline_get_playtime()
175 end += at->anim_dsc[i].start_time; in lv_anim_timeline_get_playtime()