Lines Matching refs:Matrix
44 …ata, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform);
81 static void _transformMultiply(const Matrix* mBBox, Matrix* gradTransf) in _transformMultiply()
100 Matrix finalTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _applyLinearGradientProperty()
109 Matrix m = {vBox.w, 0, vBox.x, 0, vBox.h, vBox.y, 0, 0, 1}; in _applyLinearGradientProperty()
155 Matrix finalTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _applyRadialGradientProperty()
168 Matrix m = {vBox.w, 0, vBox.x, 0, vBox.h, vBox.y, 0, 0, 1}; in _applyRadialGradientProperty()
213 Matrix finalTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _appendClipUseNode()
216 Matrix m = {1, 0, node->node.use.x, 0, 1, node->node.use.y, 0, 0, 1}; in _appendClipUseNode()
221 …return _appendClipShape(loaderData, child, shape, vBox, svgPath, identity((const Matrix*)(&finalTr… in _appendClipUseNode()
234 static Matrix _compositionTransform(Paint* paint, const SvgNode* node, const SvgNode* compNode, Svg… in _compositionTransform()
236 Matrix m = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _compositionTransform()
247 Matrix mBBox = {w, 0, x, 0, h, y, 0, 0, 1}; in _compositionTransform()
276 … Matrix finalTransform = _compositionTransform(paint, node, compNode, SvgNodeType::ClipPath); in _applyComposition()
298 … Matrix finalTransform = _compositionTransform(paint, node, compNode, SvgNodeType::Mask); in _applyComposition()
471 …Data, SvgNode* node, Shape* shape, const Box& vBox, const string& svgPath, const Matrix* transform) in _appendClipShape()
628 Matrix m = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _imageBuildHelper()
643 static Matrix _calculateAspectRatioMatrix(AspectRatioAlign align, AspectRatioMeetOrSlice meetOrSlic… in _calculateAspectRatioMatrix()
722 Matrix mUseTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _useBuildHelper()
725 Matrix mTranslate = {1, 0, node->node.use.x, 0, 1, node->node.use.y, 0, 0, 1}; in _useBuildHelper()
739 Matrix mViewBox = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _useBuildHelper()
748 Matrix mSceneTransform = mViewBox; in _useBuildHelper()
760 Matrix mClipTransform = mUseTransform; in _useBuildHelper()
813 Matrix textTransform = {1, 0, 0, 0, 1, 0, 0, 0, 1}; in _textBuildHelper()
921 Matrix m = _calculateAspectRatioMatrix(align, meetOrSlice, w, h, vBox); in svgSceneBuild()