Lines Matching refs:clockwise
386 …oat w, float h, float r, const LottieOffsetModifier* offsetPath, Matrix* transform, bool clockwise) in _appendRect() argument
396 if (clockwise) { in _appendRect()
429 if (clockwise) { in _appendRect()
488 …, position.y - size.y * 0.5f, size.x, size.y, r, ctx->offsetPath, ctx->transform, rect->clockwise); in updateRect()
492 …, position.y - size.y * 0.5f, size.x, size.y, r, ctx->offsetPath, ctx->transform, rect->clockwise); in updateRect()
497 … cy, float rx, float ry, const LottieOffsetModifier* offsetPath, Matrix* transform, bool clockwise) in _appendCircle() argument
515 if (clockwise) { in _appendCircle()
549 ….x, position.y, size.x * 0.5f, size.y * 0.5f, ctx->offsetPath, ctx->transform, ellipse->clockwise); in updateEllipse()
553 ….x, position.y, size.x * 0.5f, size.y * 0.5f, ctx->offsetPath, ctx->transform, ellipse->clockwise); in updateEllipse()
593 auto direction = star->clockwise ? 1.0f : -1.0f; in _updateStar()
714 auto direction = star->clockwise ? 1.0f : -1.0f; in _updatePolygon()