Lines Matching full:id

457      * @brief Returns the ID value of this class.
461 * @return The class type ID of the Paint instance.
468 * @brief Unique ID of this instance.
474 uint32_t id = 0; variable
572 * @brief Returns the ID value of this class.
576 * @return The class type ID of the Fill instance.
762 * @brief Returns the ID value of this class.
766 * @return The class type ID of the LinearGradient instance.
827 * @brief Returns the ID value of this class.
831 * @return The class type ID of the LinearGradient instance.
1227 * @brief Returns the ID value of this class.
1231 * @return The class type ID of the Shape instance.
1343 * @brief Retrieve a paint object from the Picture scene by its Unique ID.
1345 …This function searches for a paint object within the Picture scene that matches the provided @p id.
1347 * @param[in] id The Unique ID of the paint object.
1351 * @see Accessor::id()
1355 const Paint* paint(uint32_t id) noexcept;
1365 * @brief Returns the ID value of this class.
1369 * @return The class type ID of the Picture instance.
1465 * @brief Returns the ID value of this class.
1469 * @return The class type ID of the Scene instance.
1623 * @brief Returns the ID value of this class.
1627 * @return The class type ID of the Text instance.
1743 …* @param[in] id The GL target ID, usually indicating the FBO ID. A value of @c 0 specifies the mai…
1756 Result target(int32_t id, uint32_t w, uint32_t h) noexcept;
2135 * @brief Generate a unique ID (hash key) from a given name.
2138 * You can use this to assign a unique ID to the Paint object.
2144 * @see Paint::id
2148 static uint32_t id(const char* name) noexcept;