Lines Matching full:to
34 …LV_INDEV_TYPE_BUTTON, /**< External (hardware button) which is assigned to a specific point of th…
61 /** Data structure passed to an input driver to fill*/
69 …bool continue_reading; /**< If set to true, the read callback is invoked again, unless the device…
84 * @return Pointer to the created indev or NULL when allocation failed
89 …* Remove the provided input device. Make sure not to use the provided input device afterwards anym…
90 * @param indev pointer to delete
96 * @param indev pointer to the current input device. NULL to initialize.
104 * @param indev pointer to an input device
109 * Called periodically to read the input devices
110 * @param timer pointer to a timer to read
116 * @param indev pointer to an input device or NULL to enable/disable all of them
117 * @param enable true to enable, false to disable
123 * @return pointer to the currently processed input device or NULL if no input device processing
130 * @param indev pointer to an input device
136 * Set a callback function to read input device data to the indev
137 * @param indev pointer to an input device
138 * @param read_cb pointer to callback function to read input device data
143 * Set user data to the indev
144 * @param indev pointer to an input device
145 * @param user_data pointer to user data
150 * Set driver data to the indev
151 * @param indev pointer to an input device
152 * @param driver_data pointer to driver data
157 * Assign a display to the indev
158 * @param indev pointer to an input device
159 * @param disp pointer to an display
164 * Set long press time to indev
165 * @param indev pointer to input device
171 * Set long press repeat time to indev
172 * @param indev pointer to input device
178 * Set scroll limit to the input device
179 * @param indev pointer to an input device
180 * @param scroll_limit the number of pixels to slide before actually drag the object
185 * Set scroll throw slow-down to the indev. Greater value means faster slow-down
186 * @param indev pointer to an input device
193 * @param indev pointer to an input device
199 * Get the callback function to read input device data to the indev
200 * @param indev pointer to an input device
201 * @return Pointer to callback function to read input device data or NULL if indev is NULL
207 * @param indev pointer to an input device
214 * @param indev pointer to an input device
215 * @return Pointer to indev assigned group or NULL if indev is NULL
220 * Get a pointer to the assigned display of the indev
221 * @param indev pointer to an input device
222 * @return pointer to the assigned display or NULL if indev is NULL
227 * Get a pointer to the user data of the indev
228 * @param indev pointer to an input device
229 * @return pointer to the user data or NULL if indev is NULL
234 * Get a pointer to the driver data of the indev
235 * @param indev pointer to an input device
236 * @return pointer to the driver data or NULL if indev is NULL
242 * @param indev pointer to an input device
249 * @param indev pointer to an input device to reset or NULL to reset all of them
250 * @param obj pointer to an object which triggers the reset.
255 * Touch and key related events are sent to the input device first and to the widget after that.
256 * If this functions called in an indev event, the event won't be sent to the widget.
257 * @param indev pointer to an input device
263 * @param indev pointer to an input device
269 * @param indev pointer to an input device
270 * @param cur_obj pointer to an object to be used as cursor
276 * @param indev pointer to an input device
277 * @param group pointer to a group
283 * These points will be assigned to the buttons to press a specific point on the screen
284 * @param indev pointer to an input device
291 * @param indev pointer to an input device
292 * @param point pointer to a point to store the result
298 * @param indev pointer to an input device
305 * @param indev pointer to an input device
314 * @param indev pointer to an input device
322 * @param indev pointer to an input device
331 * @param indev pointer to an input device
332 * @return pointer to the currently scrolled object or NULL if no scrolling by this indev
339 * @param indev pointer to an input device
340 * @param point pointer to a point to store the types.pointer.vector
346 * @param indev pointer to an input device
347 * @return pointer to the cursor object
353 * @param indev pointer to an input device
358 * Gets a pointer to the currently active object in the currently processed input device.
359 * @return pointer to currently active object or NULL if no active object
364 * Get a pointer to the indev read timer to
366 * @param indev pointer to an input device
367 * @return pointer to the indev read refresher timer. (NULL on error)
373 * @param indev pointer to an input device
380 * @param indev pointer to an input device
387 * @param obj pointer to a start object, typically the screen
388 * @param point pointer to a point for searching the most top child
389 * @return pointer to the found object or NULL if there was no suitable object
394 * Add an event handler to the indev
395 * @param indev pointer to an indev
397 * @param filter event code to react or `LV_EVENT_ALL`
403 * Get the number of event attached to an indev
404 * @param indev pointer to an indev
411 * @param indev pointer to an indev
419 * @param indev pointer to an indev
420 * @param index the index of the event to remove
427 * @param indev pointer to a indev
428 * @param event_cb the event_cb of the event to remove
435 * Send an event to an indev
436 * @param indev pointer to an indev