Lines Matching refs:vect
525 point->x = indev->pointer.vect.x; in lv_indev_get_vect()
526 point->y = indev->pointer.vect.y; in lv_indev_get_vect()
1251 indev->pointer.vect.x = 0; in indev_proc_press()
1252 indev->pointer.vect.y = 0; in indev_proc_press()
1272 indev->pointer.vect.x = indev->pointer.act_point.x - indev->pointer.last_point.x; in indev_proc_press()
1273 indev->pointer.vect.y = indev->pointer.act_point.y - indev->pointer.last_point.y; in indev_proc_press()
1275 …indev->pointer.scroll_throw_vect.x = (indev->pointer.scroll_throw_vect.x + indev->pointer.vect.x) … in indev_proc_press()
1276 …indev->pointer.scroll_throw_vect.y = (indev->pointer.scroll_throw_vect.y + indev->pointer.vect.y) … in indev_proc_press()
1280 …if(LV_ABS(indev->pointer.vect.x) > indev->scroll_limit || LV_ABS(indev->pointer.vect.y) > indev->s… in indev_proc_press()
1514 int32_t vect = indev->pointer.diff > 0 ? indev->scroll_limit : -indev->scroll_limit; in indev_proc_pointer_diff() local
1515 indev->pointer.vect.y = vect; in indev_proc_pointer_diff()
1663 if((LV_ABS(indev->pointer.vect.x) < indev_act->gesture_min_velocity) && in indev_gesture()
1664 (LV_ABS(indev->pointer.vect.y) < indev_act->gesture_min_velocity)) { in indev_gesture()
1670 indev->pointer.gesture_sum.x += indev->pointer.vect.x; in indev_gesture()
1671 indev->pointer.gesture_sum.y += indev->pointer.vect.y; in indev_gesture()