Lines Matching refs:id
359 unsigned int id; in lv_opengles_shader_compile() local
360 GL_CALL(id = glCreateShader(type)); in lv_opengles_shader_compile()
362 GL_CALL(glShaderSource(id, 1, &src, NULL)); in lv_opengles_shader_compile()
363 GL_CALL(glCompileShader(id)); in lv_opengles_shader_compile()
366 GL_CALL(glGetShaderiv(id, GL_COMPILE_STATUS, &result)); in lv_opengles_shader_compile()
369 GL_CALL(glGetShaderiv(id, GL_INFO_LOG_LENGTH, &length)); in lv_opengles_shader_compile()
371 GL_CALL(glGetShaderInfoLog(id, length, &length, message)); in lv_opengles_shader_compile()
374 GL_CALL(glDeleteShader(id)); in lv_opengles_shader_compile()
378 return id; in lv_opengles_shader_compile()
423 int id = -1; in lv_opengles_shader_get_uniform_location() local
426 id = i; in lv_opengles_shader_get_uniform_location()
429 if(id == -1) { in lv_opengles_shader_get_uniform_location()
433 if(shader_location[id] != 0) { in lv_opengles_shader_get_uniform_location()
434 return shader_location[id]; in lv_opengles_shader_get_uniform_location()
442 shader_location[id] = location; in lv_opengles_shader_get_uniform_location()