Lines Matching refs:r
417 float r) in lv_vg_lite_path_append_rect() argument
425 if(r > r_max) in lv_vg_lite_path_append_rect()
426 r = r_max; in lv_vg_lite_path_append_rect()
429 if(r <= 0) { in lv_vg_lite_path_append_rect()
440 if(math_equal(r, half_w) && math_equal(r, half_h)) { in lv_vg_lite_path_append_rect()
441 lv_vg_lite_path_append_circle(path, x + half_w, y + half_h, r, r); in lv_vg_lite_path_append_rect()
447 const float offset = r * PATH_ARC_MAGIC; in lv_vg_lite_path_append_rect()
451 lv_vg_lite_path_move_to(path, x + r, y); in lv_vg_lite_path_append_rect()
454 lv_vg_lite_path_line_to(path, x + w - r, y); in lv_vg_lite_path_append_rect()
457 lv_vg_lite_path_cubic_to(path, x + w - r + offset, y, x + w, y + r - offset, x + w, y + r); in lv_vg_lite_path_append_rect()
460 lv_vg_lite_path_line_to(path, x + w, y + h - r); in lv_vg_lite_path_append_rect()
463 …lv_vg_lite_path_cubic_to(path, x + w, y + h - r + offset, x + w - r + offset, y + h, x + w - r, y … in lv_vg_lite_path_append_rect()
466 lv_vg_lite_path_line_to(path, x + r, y + h); in lv_vg_lite_path_append_rect()
469 lv_vg_lite_path_cubic_to(path, x + r - offset, y + h, x, y + h - r + offset, x, y + h - r); in lv_vg_lite_path_append_rect()
472 lv_vg_lite_path_line_to(path, x, y + r); in lv_vg_lite_path_append_rect()
475 lv_vg_lite_path_cubic_to(path, x, y + r - offset, x + r - offset, y, x + r, y); in lv_vg_lite_path_append_rect()