Lines Matching refs:y2
65 core_area.y2 = coords->y2 + dsc->ofs_y + dsc->spread; in lv_draw_sw_box_shadow()
72 shadow_area.y2 = core_area.y2 + dsc->width / 2 + 1; in lv_draw_sw_box_shadow()
165 blend_area.y2 = shadow_area.y1 + corner_size - 1; in lv_draw_sw_box_shadow()
168 blend_area.y2 = LV_MIN(blend_area.y2, h_half); in lv_draw_sw_box_shadow()
185 for(y = clip_area_sub.y1; y <= clip_area_sub.y2; y++) { in lv_draw_sw_box_shadow()
187 blend_area.y2 = y; in lv_draw_sw_box_shadow()
207 blend_area.y1 = shadow_area.y2 - corner_size + 1; in lv_draw_sw_box_shadow()
208 blend_area.y2 = shadow_area.y2; in lv_draw_sw_box_shadow()
217 sh_buf_tmp += (blend_area.y2 - clip_area_sub.y2) * corner_size; in lv_draw_sw_box_shadow()
228 for(y = clip_area_sub.y2; y >= clip_area_sub.y1; y--) { in lv_draw_sw_box_shadow()
230 blend_area.y2 = y; in lv_draw_sw_box_shadow()
250 blend_area.y2 = shadow_area.y1 + corner_size - 1; in lv_draw_sw_box_shadow()
251 blend_area.y2 = LV_MIN(blend_area.y2, h_half); in lv_draw_sw_box_shadow()
273 for(y = clip_area_sub.y1; y <= clip_area_sub.y2; y++) { in lv_draw_sw_box_shadow()
275 blend_area.y2 = y; in lv_draw_sw_box_shadow()
296 blend_area.y1 = shadow_area.y2 - corner_size + 1; in lv_draw_sw_box_shadow()
297 blend_area.y2 = shadow_area.y2; in lv_draw_sw_box_shadow()
304 sh_buf_tmp += (blend_area.y2 - clip_area_sub.y2) * corner_size; in lv_draw_sw_box_shadow()
319 for(y = clip_area_sub.y2; y >= clip_area_sub.y1; y--) { in lv_draw_sw_box_shadow()
321 blend_area.y2 = y; in lv_draw_sw_box_shadow()
349 blend_area.y2 = shadow_area.y2 - corner_size; in lv_draw_sw_box_shadow()
352 blend_area.y2 = LV_MAX(blend_area.y2, h_half); in lv_draw_sw_box_shadow()
371 for(y = clip_area_sub.y1; y <= clip_area_sub.y2; y++) { in lv_draw_sw_box_shadow()
373 blend_area.y2 = y; in lv_draw_sw_box_shadow()
406 blend_area.y2 = shadow_area.y2 - corner_size; in lv_draw_sw_box_shadow()
409 blend_area.y2 = LV_MAX(blend_area.y2, h_half); in lv_draw_sw_box_shadow()
427 for(y = clip_area_sub.y1; y <= clip_area_sub.y2; y++) { in lv_draw_sw_box_shadow()
429 blend_area.y2 = y; in lv_draw_sw_box_shadow()
446 blend_area.y2 = shadow_area.y1 + corner_size - 1; in lv_draw_sw_box_shadow()
449 blend_area.y2 = LV_MIN(blend_area.y2, h_half); in lv_draw_sw_box_shadow()
467 for(y = clip_area_sub.y1; y <= clip_area_sub.y2; y++) { in lv_draw_sw_box_shadow()
469 blend_area.y2 = y; in lv_draw_sw_box_shadow()
490 blend_area.y1 = shadow_area.y2 - corner_size + 1; in lv_draw_sw_box_shadow()
491 blend_area.y2 = shadow_area.y2; in lv_draw_sw_box_shadow()
500 sh_buf_tmp += (blend_area.y2 - clip_area_sub.y2) * corner_size; in lv_draw_sw_box_shadow()
511 for(y = clip_area_sub.y2; y >= clip_area_sub.y1; y--) { in lv_draw_sw_box_shadow()
513 blend_area.y2 = y; in lv_draw_sw_box_shadow()
533 blend_area.y2 = shadow_area.y2 - corner_size; in lv_draw_sw_box_shadow()
535 blend_area.y2 = LV_MAX(blend_area.y2, h_half); in lv_draw_sw_box_shadow()
544 for(y = clip_area_sub.y1; y <= clip_area_sub.y2; y++) { in lv_draw_sw_box_shadow()
546 blend_area.y2 = y; in lv_draw_sw_box_shadow()
585 sh_area.y2 = sh_area.y1 + lv_area_get_height(coords); in shadow_draw_corner_buf()