Lines Matching refs:x1
62 core_area.x1 = coords->x1 + dsc->ofs_x - dsc->spread; in lv_draw_sw_box_shadow()
69 shadow_area.x1 = core_area.x1 - dsc->width / 2 - 1; in lv_draw_sw_box_shadow()
156 int32_t w_half = shadow_area.x1 + lv_area_get_width(&shadow_area) / 2; in lv_draw_sw_box_shadow()
163 blend_area.x1 = shadow_area.x2 - corner_size + 1; in lv_draw_sw_box_shadow()
167 blend_area.x1 = LV_MAX(blend_area.x1, w_half); in lv_draw_sw_box_shadow()
175 sh_buf_tmp += clip_area_sub.x1 - (shadow_area.x2 - corner_size + 1); in lv_draw_sw_box_shadow()
182 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
191 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
206 blend_area.x1 = shadow_area.x2 - corner_size + 1; in lv_draw_sw_box_shadow()
210 blend_area.x1 = LV_MAX(blend_area.x1, w_half); in lv_draw_sw_box_shadow()
218 sh_buf_tmp += clip_area_sub.x1 - (shadow_area.x2 - corner_size + 1); in lv_draw_sw_box_shadow()
225 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
234 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
247 blend_area.x1 = shadow_area.x1 + corner_size; in lv_draw_sw_box_shadow()
270 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
279 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
294 blend_area.x1 = shadow_area.x1 + corner_size; in lv_draw_sw_box_shadow()
316 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
329 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
346 blend_area.x1 = shadow_area.x2 - corner_size + 1; in lv_draw_sw_box_shadow()
353 blend_area.x1 = LV_MAX(blend_area.x1, w_half); in lv_draw_sw_box_shadow()
360 sh_buf_tmp += clip_area_sub.x1 - (shadow_area.x2 - corner_size + 1); in lv_draw_sw_box_shadow()
368 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
377 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
403 blend_area.x1 = shadow_area.x1; in lv_draw_sw_box_shadow()
404 blend_area.x2 = shadow_area.x1 + corner_size - 1; in lv_draw_sw_box_shadow()
417 sh_buf_tmp += clip_area_sub.x1 - blend_area.x1; in lv_draw_sw_box_shadow()
424 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
433 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
443 blend_area.x1 = shadow_area.x1; in lv_draw_sw_box_shadow()
444 blend_area.x2 = shadow_area.x1 + corner_size - 1; in lv_draw_sw_box_shadow()
456 sh_buf_tmp += clip_area_sub.x1 - blend_area.x1; in lv_draw_sw_box_shadow()
464 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
473 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
488 blend_area.x1 = shadow_area.x1 ; in lv_draw_sw_box_shadow()
489 blend_area.x2 = shadow_area.x1 + corner_size - 1; in lv_draw_sw_box_shadow()
501 sh_buf_tmp += clip_area_sub.x1 - blend_area.x1; in lv_draw_sw_box_shadow()
508 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
517 … blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
530 blend_area.x1 = shadow_area.x1 + corner_size ; in lv_draw_sw_box_shadow()
542 blend_area.x1 = clip_area_sub.x1; in lv_draw_sw_box_shadow()
549 blend_dsc.mask_res = lv_draw_sw_mask_apply(masks, mask_buf, clip_area_sub.x1, y, w); in lv_draw_sw_box_shadow()
584 sh_area.x1 = sh_area.x2 - lv_area_get_width(coords); in shadow_draw_corner_buf()