Lines Matching refs:x2
70 area_inner.x2 -= ((dsc->side & LV_BORDER_SIDE_RIGHT) ? dsc->width : - (dsc->width + rout)); in lv_draw_sw_border()
129 core_area.x2 = LV_MIN(outer_area->x2 - rout, inner_area->x2); in draw_border_complex()
139 bool right_side = outer_area->x2 >= inner_area->x2; in draw_border_complex()
151 blend_area.x2 = core_area.x2; in draw_border_complex()
159 blend_area.x2 = core_area.x2; in draw_border_complex()
166 if(inner_area->x1 >= inner_area->x2 && left_side && right_side) { in draw_border_complex()
168 blend_area.x2 = outer_area->x2; in draw_border_complex()
176 blend_area.x2 = inner_area->x1 - 1; in draw_border_complex()
183 blend_area.x1 = inner_area->x2 + 1; in draw_border_complex()
184 blend_area.x2 = outer_area->x2; in draw_border_complex()
198 blend_area.x2 = draw_area.x2; in draw_border_complex()
224 blend_area.x2 = LV_MIN(draw_area.x2, core_area.x1 - 1); in draw_border_complex()
251 … blend_area.x1 = LV_MAX(draw_area.x1, blend_area.x2 + 1); /*To not overlap with the left side*/ in draw_border_complex()
252 blend_area.x1 = LV_MAX(draw_area.x1, core_area.x2 + 1); in draw_border_complex()
254 blend_area.x2 = draw_area.x2; in draw_border_complex()
301 bool right_side = outer_area->x2 >= inner_area->x2; in draw_border_simple()
305 a.x2 = outer_area->x2; in draw_border_simple()
321 a.x2 = inner_area->x1 - 1; in draw_border_simple()
329 a.x1 = inner_area->x2 + 1; in draw_border_simple()
330 a.x2 = outer_area->x2; in draw_border_simple()