Lines Matching refs:renderer
154 SDL_Renderer * renderer = lv_sdl_window_get_renderer(disp); in dispatch() local
157 layer->user_data = SDL_CreateTexture(renderer, SDL_PIXELFORMAT_ARGB8888, in dispatch()
348 SDL_Renderer * renderer = lv_sdl_window_get_renderer(disp); in blend_texture_layer() local
374 SDL_SetRenderTarget(renderer, layer_get_texture(u->base_unit.target_layer)); in blend_texture_layer()
375 SDL_RenderSetClipRect(renderer, &clip_rect); in blend_texture_layer()
378 …SDL_RenderCopyEx(renderer, src_texture, NULL, &rect, draw_dsc->rotation / 10, ¢er, SDL_FLIP_NO… in blend_texture_layer()
381 SDL_RenderSetClipRect(renderer, NULL); in blend_texture_layer()
446 SDL_Renderer * renderer = lv_sdl_window_get_renderer(disp); in draw_from_cached_texture() local
457 SDL_SetRenderTarget(renderer, layer_get_texture(dest_layer)); in draw_from_cached_texture()
464 SDL_RenderSetClipRect(renderer, &clip_rect); in draw_from_cached_texture()
465 SDL_RenderCopy(renderer, texture, NULL, &rect); in draw_from_cached_texture()
467 SDL_RenderSetClipRect(renderer, NULL); in draw_from_cached_texture()
498 SDL_Renderer * renderer = lv_sdl_window_get_renderer(disp); in execute_drawing() local
499 SDL_SetRenderDrawBlendMode(renderer, SDL_BLENDMODE_BLEND); in execute_drawing()
500 …SDL_SetRenderDrawColor(renderer, fill_dsc->color.red, fill_dsc->color.green, fill_dsc->color.blue,… in execute_drawing()
501 SDL_RenderSetClipRect(renderer, NULL); in execute_drawing()
502 SDL_RenderFillRect(renderer, &rect); in execute_drawing()