Lines Matching refs:y1
429 D2_FIX4(fill_area->x1), D2_FIX4(fill_area->y1), 0);
448 D2_EXEC(d2_renderbox(_d2_handle, D2_FIX4(fill_area->x1), D2_FIX4(fill_area->y1),
492 D2_EXEC(d2_cliprect(_d2_handle, dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2));
500 …img_area_scaled.y1 = src_area->y1 + ((((int32_t)0 - img_dsc.pivot.y) * img_dsc.zoom) >> 8) + img_d…
501 …img_area_scaled.y2 = src_area->y1 + ((((int32_t)h - img_dsc.pivot.y) * img_dsc.zoom) >> 8) + img_d…
516 … D2_FIX4(img_w), D2_FIX4(img_h), D2_FIX4(img_area->x1), D2_FIX4(img_area->y1), flags));
519 int x, y, x1, y1, x2, y2, x3, y3, x4, y4, dxu, dxv, dyu, dyv, xx, xy, yx, yy; local
547 y = D2_FIX4(img_area->y1);
551 y1 = D2_FIX4(0);
563 lv_port_gpu_rotate_point(&x1, &y1, cos_angle, sin_angle, pivot_scaled_x, pivot_scaled_y);
580 D2_EXEC(d2_settexturemapping(_d2_handle, (d2_point)(x + x1), (d2_point)(y + y1),
589 … D2_EXEC(d2_cliprect(_d2_handle, posx, dest_area->y1, MIN(posx + slice - 1, maxx), dest_area->y2));
590 D2_EXEC(d2_renderquad(_d2_handle, (d2_point)(x + x1), (d2_point)(y + y1),
671 src_area.y1 = blend_area.y1 - (dsc->blend_area->y1 - draw_ctx->buf_area->y1);
673 src_area.y2 = src_area.y1 + lv_area_get_height(dsc->blend_area) - 1;
679 lv_area_move(&blend_area, -draw_ctx->buf_area->x1, -draw_ctx->buf_area->y1);