Lines Matching refs:y2
158 src_area.y2 = img_dsc->header.h - 1; in lv_draw_vglite_img()
233 area->y2 -= shift_y; in _move_buf_close_to_area()
246 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
247 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
261 (src_area->y2 < VGLITE_BLIT_SPLIT_THR)) { in _vglite_blit_split()
274 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
275 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
288 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
289 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
319 tile_src_area.y2 = VGLITE_BLIT_SPLIT_THR - 1; in _vglite_blit_split()
321 tile_src_area.y2 = height - y * VGLITE_BLIT_SPLIT_THR - 1; in _vglite_blit_split()
325 tile_dest_area.y2 = tile_src_area.y2; in _vglite_blit_split()
365 tile_src_area.x1, tile_src_area.y1, tile_src_area.x2, tile_src_area.y2, in _vglite_blit_split()
366 tile_dest_area.x1, tile_dest_area.y1, tile_dest_area.x2, tile_dest_area.y2, in _vglite_blit_split()
390 … ((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f)); in _vglite_draw_pattern()