Lines Matching refs:y1
139 lv_area_move(&relative_coords, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_img()
143 lv_area_move(&clip_area, -layer->buf_area.x1, -layer->buf_area.y1); in lv_draw_vglite_img()
156 src_area.y1 = blend_area.y1 - (coords->y1 - layer->buf_area.y1); in lv_draw_vglite_img()
194 .y = (vg_lite_int32_t)src_area->y1, in _vglite_blit()
229 if(area->y1) { in _move_buf_close_to_area()
230 uint16_t shift_y = area->y1; in _move_buf_close_to_area()
232 area->y1 -= shift_y; in _move_buf_close_to_area()
246 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
247 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
274 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
275 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
288 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
289 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
300 uint8_t total_tiles_y = (src_area->y1 + height + VGLITE_BLIT_SPLIT_THR - 1) / in _vglite_blit_split()
315 tile_src_area.y1 = 0; in _vglite_blit_split()
324 tile_dest_area.y1 = tile_src_area.y1; in _vglite_blit_split()
365 tile_src_area.x1, tile_src_area.y1, tile_src_area.x2, tile_src_area.y2, in _vglite_blit_split()
366 tile_dest_area.x1, tile_dest_area.y1, tile_dest_area.x2, tile_dest_area.y2, in _vglite_blit_split()
389 … (vg_lite_float_t)clip_area->x1, (vg_lite_float_t)clip_area->y1, in _vglite_draw_pattern()
400 …vg_lite_translate((vg_lite_float_t)dsc->image_area.x1, (vg_lite_float_t)dsc->image_area.y1, &vgmat… in _vglite_draw_pattern()