Lines Matching refs:x2
157 src_area.x2 = img_dsc->header.w - 1; in lv_draw_vglite_img()
225 area->x2 -= shift_x; in _move_buf_close_to_area()
246 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
247 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
260 if((src_area->x2 < VGLITE_BLIT_SPLIT_THR) && in _vglite_blit_split()
274 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
275 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
288 src_area->x1, src_area->y1, src_area->x2, src_area->y2, in _vglite_blit_split()
289 dest_area->x1, dest_area->y1, dest_area->x2, dest_area->y2, in _vglite_blit_split()
343 tile_src_area.x2 = VGLITE_BLIT_SPLIT_THR - 1; in _vglite_blit_split()
345 tile_src_area.x2 = width - x * VGLITE_BLIT_SPLIT_THR - 1; in _vglite_blit_split()
347 tile_dest_area.x2 = tile_src_area.x2; in _vglite_blit_split()
350 tile_src_area.x2 += shift_src_x; in _vglite_blit_split()
351 tile_dest_area.x2 += shift_dest_x; in _vglite_blit_split()
365 tile_src_area.x1, tile_src_area.y1, tile_src_area.x2, tile_src_area.y2, in _vglite_blit_split()
366 tile_dest_area.x1, tile_dest_area.y1, tile_dest_area.x2, tile_dest_area.y2, in _vglite_blit_split()
390 … ((vg_lite_float_t)clip_area->x2) + 1.0f, ((vg_lite_float_t)clip_area->y2) + 1.0f)); in _vglite_draw_pattern()