Lines Matching full:x
102 …* Move buffer pointer as close as possible to area, but with respect to alignment requirements. X-…
164 .x = dest_area->x1, in lv_gpu_nxp_vglite_fill()
298 (uint32_t)src_area->x1, /* start x */ in lv_gpu_nxp_vglite_buffer_copy()
348 "Addr: (0x%x -> 0x%x)", in lv_vglite_blit_split()
386 "Addr: (0x%x -> 0x%x) %s", in lv_vglite_blit_split()
401 "Addr: (0x%x -> 0x%x)", in lv_vglite_blit_split()
423 VG_LITE_LOG_TRACE("X shift: src: %d, dst: %d", shift_src_x, shift_dest_x); in lv_vglite_blit_split()
444 for(int x = 0; x < total_tiles_x; x++) { in lv_vglite_blit_split() local
446 if(x == 0) { in lv_vglite_blit_split()
464 tile_src_area.x2 = width + src_area->x1 - x * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1; in lv_vglite_blit_split()
469 tile_dest_area.x2 = width + dest_area->x1 - x * LV_GPU_NXP_VG_LITE_BLIT_SPLIT_THR - 1; in lv_vglite_blit_split()
474 if(x < (total_tiles_x - 1)) { in lv_vglite_blit_split()
502 "Addr: (0x%x -> 0x%x) %s", in lv_vglite_blit_split()
503 x, y, in lv_vglite_blit_split()
528 (uint32_t)src_area->x1, /* start x */ in lv_vglite_blit()
568 VG_LITE_RETURN_INV("Src buffer ptr (0x%x) not aligned to 0x%x bytes.", in check_src_alignment()
591 vg_lite_translate(dsc->pivot.x, dsc->pivot.y, &vgmatrix); in lv_vglite_set_transformation_matrix()
598 vg_lite_translate(0.0f - dsc->pivot.x, 0.0f - dsc->pivot.y, &vgmatrix); in lv_vglite_set_transformation_matrix()
605 VG_LITE_COND_STOP(alignedAreaStartPx < 0, "Negative X alignment."); in align_x()