Lines Matching refs:rx
237 void lv_vector_path_append_rect(lv_vector_path_t * path, const lv_area_t * rect, float rx, float ry) in lv_vector_path_append_rect() argument
247 if(rx > hw) rx = hw; in lv_vector_path_append_rect()
250 if(rx == 0 && ry == 0) { in lv_vector_path_append_rect()
261 else if(rx == hw && ry == hh) { in lv_vector_path_append_rect()
263 lv_vector_path_append_circle(path, &pt, rx, ry); in lv_vector_path_append_rect()
266 float hrx = rx * 0.5f; in lv_vector_path_append_rect()
270 pt.x = x + rx; in lv_vector_path_append_rect()
274 pt.x = x + w - rx; in lv_vector_path_append_rect()
278 pt.x = x + w - rx + hrx; in lv_vector_path_append_rect()
292 pt2.x = x + w - rx + hrx; in lv_vector_path_append_rect()
294 pt3.x = x + w - rx; in lv_vector_path_append_rect()
298 pt.x = x + rx; in lv_vector_path_append_rect()
302 pt.x = x + rx - hrx; in lv_vector_path_append_rect()
316 pt2.x = x + rx - hrx; in lv_vector_path_append_rect()
318 pt3.x = x + rx; in lv_vector_path_append_rect()
325 void lv_vector_path_append_circle(lv_vector_path_t * path, const lv_fpoint_t * c, float rx, float r… in lv_vector_path_append_circle() argument
327 float krx = rx * 0.552284f; in lv_vector_path_append_circle()
339 pt2.x = cx + rx; in lv_vector_path_append_circle()
341 pt3.x = cx + rx; in lv_vector_path_append_circle()
345 pt.x = cx + rx; in lv_vector_path_append_circle()
355 pt2.x = cx - rx; in lv_vector_path_append_circle()
357 pt3.x = cx - rx; in lv_vector_path_append_circle()
361 pt.x = cx - rx; in lv_vector_path_append_circle()