Lines Matching full:else

124         else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true;  in lv_draw_mask_apply()
160 else if(res == LV_DRAW_MASK_RES_CHANGED) changed = true; in lv_draw_mask_apply_ids()
221 else { in lv_draw_mask_free_param()
226 else if(pdsc->type == LV_DRAW_MASK_TYPE_POLYGON) { in lv_draw_mask_free_param()
270 else { in lv_draw_mask_is_any()
274 else { in lv_draw_mask_is_any()
347 else { in lv_draw_mask_line_points_init()
364 else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT) param->inv = 1; in lv_draw_mask_line_points_init()
365 else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP) { in lv_draw_mask_line_points_init()
367 else param->inv = 0; in lv_draw_mask_line_points_init()
369 else if(param->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM) { in lv_draw_mask_line_points_init()
371 else param->inv = 1; in lv_draw_mask_line_points_init()
423 else if(start_angle > 359) in lv_draw_mask_angle_init()
428 else if(end_angle > 359) in lv_draw_mask_angle_init()
434 else { in lv_draw_mask_angle_init()
450 else in lv_draw_mask_angle_init()
458 else if(end_angle >= 180 && end_angle < 360) { in lv_draw_mask_angle_init()
461 else in lv_draw_mask_angle_init()
511else if(LV_GC_ROOT(_lv_circle_cache[i]).life < entry->life) entry = &LV_GC_ROOT(_lv_circle_cache[i… in lv_draw_mask_radius_init()
521 else { in lv_draw_mask_radius_init()
612else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_TOP && abs_y + 1 < 0) return LV_DRAW_MASK_RES_FULL_C… in lv_draw_mask_line()
613else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_BOTTOM && abs_y > 0) return LV_DRAW_MASK_RES_FULL_CO… in lv_draw_mask_line()
614 else { in lv_draw_mask_line()
619 else { in lv_draw_mask_line()
623else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_RIGHT && abs_x > 0) return LV_DRAW_MASK_RES_FULL_COV… in lv_draw_mask_line()
624 else if(p->cfg.side == LV_DRAW_MASK_LINE_SIDE_LEFT) { in lv_draw_mask_line()
626 else { in lv_draw_mask_line()
633 else { in lv_draw_mask_line()
635 else { in lv_draw_mask_line()
639 else if(k >= 0 && k < len) lv_memset_00(&mask_buf[0], k); in lv_draw_mask_line()
650 else { in lv_draw_mask_line()
670 else { in line_mask_flat()
675 else { in line_mask_flat()
680 else { in line_mask_flat()
694 else { in line_mask_flat()
699 else { in line_mask_flat()
704 else { in line_mask_flat()
712 else xe = (((abs_y + 1) * 256) * p->xy_steep) >> 10; in line_mask_flat()
719 else px_h = 255 - (((255 - xef) * p->spx) >> 8); in line_mask_flat()
760 else { in line_mask_flat()
787 else { in line_mask_steep()
799 else { in line_mask_steep()
839 else { in line_mask_steep()
842 else if(k > 0) lv_memset_00(&mask_buf[k], len - k); in line_mask_steep()
846 else { in line_mask_steep()
871 else if(k > 0) lv_memset_00(&mask_buf[0], k); in line_mask_steep()
874 else { in line_mask_steep()
880 else { in line_mask_steep()
904 else { in line_mask_steep()
907 else if(k > 0) lv_memset_00(&mask_buf[k], len - k); in line_mask_steep()
934 /*Do not let the line end cross the vertex else it will affect the opposite part*/ in lv_draw_mask_angle()
936else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_la… in lv_draw_mask_angle()
937else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_l… in lv_draw_mask_angle()
940else if(p->cfg.end_angle > 0 && p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last… in lv_draw_mask_angle()
941else if(p->cfg.end_angle > 90 && p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last… in lv_draw_mask_angle()
964 else return LV_DRAW_MASK_RES_CHANGED; in lv_draw_mask_angle()
966else if(p->cfg.start_angle > 180 && p->cfg.end_angle > 180 && p->cfg.start_angle > p->cfg.end_angl… in lv_draw_mask_angle()
976 /*Do not let the line end cross the vertex else it will affect the opposite part*/ in lv_draw_mask_angle()
978else if(p->cfg.start_angle > 0 && p->cfg.start_angle <= 90 && start_angle_last < 0) start_angle_la… in lv_draw_mask_angle()
979else if(p->cfg.start_angle > 90 && p->cfg.start_angle < 270 && start_angle_last > 0) start_angle_l… in lv_draw_mask_angle()
982else if(p->cfg.end_angle > 0 && p->cfg.end_angle <= 90 && start_angle_last < 0) start_angle_last… in lv_draw_mask_angle()
983else if(p->cfg.end_angle > 90 && p->cfg.end_angle < 270 && start_angle_last > 0) start_angle_last… in lv_draw_mask_angle()
1006 else return LV_DRAW_MASK_RES_CHANGED; in lv_draw_mask_angle()
1008 else { in lv_draw_mask_angle()
1015 else res1 = LV_DRAW_MASK_RES_UNKNOWN; in lv_draw_mask_angle()
1017 else if(p->cfg.start_angle == 0) { in lv_draw_mask_angle()
1019 else res1 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle()
1021 else if((p->cfg.start_angle < 180 && abs_y < p->cfg.vertex_p.y) || in lv_draw_mask_angle()
1025 else { in lv_draw_mask_angle()
1031 else res2 = LV_DRAW_MASK_RES_FULL_COVER; in lv_draw_mask_angle()
1033 else if(p->cfg.end_angle == 0) { in lv_draw_mask_angle()
1035 else res2 = LV_DRAW_MASK_RES_UNKNOWN; in lv_draw_mask_angle()
1037 else if((p->cfg.end_angle < 180 && abs_y < p->cfg.vertex_p.y) || in lv_draw_mask_angle()
1041 else { in lv_draw_mask_angle()
1046else if(res1 == LV_DRAW_MASK_RES_UNKNOWN && res2 == LV_DRAW_MASK_RES_UNKNOWN) return LV_DRAW_MASK_… in lv_draw_mask_angle()
1047else if(res1 == LV_DRAW_MASK_RES_FULL_COVER && res2 == LV_DRAW_MASK_RES_FULL_COVER) return LV_DRA… in lv_draw_mask_angle()
1048 else return LV_DRAW_MASK_RES_CHANGED; in lv_draw_mask_angle()
1066 else { in lv_draw_mask_radius()
1084 else if(first < len) { in lv_draw_mask_radius()
1088 else return LV_DRAW_MASK_RES_CHANGED; in lv_draw_mask_radius()
1090 else { in lv_draw_mask_radius()
1122 else { in lv_draw_mask_radius()
1149 else { in lv_draw_mask_radius()
1194 else if(abs_y >= p->cfg.y_bottom) { in lv_draw_mask_fade()
1200 else { in lv_draw_mask_fade()
1236 else { in lv_draw_mask_map()
1269 else { in lv_draw_mask_polygon()
1355 else { in circ_next()
1420 else if(x_int[0] != x_int[1]) { in circ_calc_aa4()
1434 else if(x_int[0] != x_int[2]) { in circ_calc_aa4()
1448 else { in circ_calc_aa4()
1474 else { in circ_calc_aa4()