Lines Matching full:a

89  * Create a new display with the given resolution
92 * @return pointer to a display object or `NULL` on error
97 * Remove a display
103 * Set a default display. The new screens will be created on it by default.
104 * @param disp pointer to a display
126 * Sets the resolution of a display. `LV_EVENT_RESOLUTION_CHANGED` event will be sent.
129 * @param disp pointer to a display
139 * @param disp pointer to a display
148 * @param disp pointer to a display
156 * @param disp pointer to a display (NULL to use the default display)
164 * @param disp pointer to a display
170 * Get the horizontal resolution of a display.
171 * @param disp pointer to a display (NULL to use the default display)
177 * Get the vertical resolution of a display
178 * @param disp pointer to a display (NULL to use the default display)
184 * Get the physical horizontal resolution of a display
185 * @param disp pointer to a display (NULL to use the default display)
191 * Get the physical vertical resolution of a display
192 * @param disp pointer to a display (NULL to use the default display)
199 * @param disp pointer to a display (NULL to use the default display)
206 * @param disp pointer to a display (NULL to use the default display)
213 * @param disp pointer to a display (NULL to use the default display)
220 * @param disp pointer to a display (NULL to use the default display)
230 …* Set the buffers for a display, similarly to `lv_display_set_draw_buffers`, but accept the raw bu…
233 * @param disp pointer to a display
243 * Set the frame buffers for a display, similarly to `lv_display_set_buffers`, but allow
244 * for a custom stride as required by a display controller.
245 * This allows the frame buffers to have a stride alignment different from the rest of
247 * @param disp pointer to a display
258 * Set the buffers for a display, accept a draw buffer pointer.
261 * @param disp pointer to a display
269 * @param disp pointer to a display
276 * @param disp pointer to a display
282 * Set a callback to be used while LVGL is waiting flushing to be finished.
285 * @param disp pointer to a display
286 * @param wait_cb a callback to call while LVGL is waiting for flush ready.
293 * @param disp pointer to a display
306 * @param disp pointer to a display
313 * @param disp pointer to a display
320 * @param disp pointer to a display
327 * @param disp pointer to a display
333 * Get if anti-aliasing is enabled for a display or not
334 * @param disp pointer to a display (NULL to use the default display)
365 * Return a pointer to the active screen on a display
373 * Return with a pointer to the previous screen. Only used during screen transitions.
403 * Load a screen on the default display
404 * @param scr pointer to a screen
449 * @param disp pointer to a display
457 * Get the number of event attached to a display
458 * @param disp pointer to a display
465 * @param disp pointer to a display
473 * @param disp pointer to a display
481 * @param disp pointer to a display
489 * Send an event to a display
490 * @param disp pointer to a display
505 …* Set the theme of a display. If there are no user created widgets yet the screens' theme will be …
506 * @param disp pointer to a display
507 * @param th pointer to a theme
512 * Get the theme of a display
513 * @param disp pointer to a display
519 * Get elapsed time since last user activity on a display (e.g. click)
520 * @param disp pointer to a display (NULL to get the overall smallest inactivity)
526 * Manually trigger an activity on a display
527 * @param disp pointer to a display (NULL to use the default display)
533 * @param disp pointer to a display (NULL to use the default display)
540 * @param disp pointer to a display (NULL to use the default display)
546 * Get a pointer to the screen refresher timer to
548 * @param disp pointer to a display
555 * @param disp pointer to a display
567 * @param disp pointer to a display
574 * @param disp pointer to a display
582 * @param disp pointer to a display
586 * any preceding palette information for a valid display, 0 otherwise
617 * - 40 dip is 40 px on a 160 DPI screen (distance = 1/4 inch).
618 * - 40 dip is 80 px on a 320 DPI screen (distance still = 1/4 inch).
626 * For default display, computes the number of pixels (a distance or size) as if the
637 * For specified display, computes the number of pixels (a distance or size) as if the