Lines Matching full:d

640     lv_display_t * d = lv_obj_get_display(new_scr);  in lv_screen_load_anim()  local
641 lv_obj_t * act_scr = d->act_scr; in lv_screen_load_anim()
643 if(act_scr == new_scr || d->scr_to_load == new_scr) { in lv_screen_load_anim()
649 if(d->scr_to_load && act_scr != d->scr_to_load) { in lv_screen_load_anim()
650 lv_anim_delete(d->scr_to_load, NULL); in lv_screen_load_anim()
651 lv_obj_set_pos(d->scr_to_load, 0, 0); in lv_screen_load_anim()
652 lv_obj_remove_local_style_prop(d->scr_to_load, LV_STYLE_OPA, 0); in lv_screen_load_anim()
654 d->prev_scr = d->act_scr; in lv_screen_load_anim()
655 act_scr = d->scr_to_load; /*Active screen changed.*/ in lv_screen_load_anim()
657 scr_load_internal(d->scr_to_load); in lv_screen_load_anim()
660 d->scr_to_load = new_scr; in lv_screen_load_anim()
662 if(d->prev_scr && d->del_prev) lv_obj_delete(d->prev_scr); in lv_screen_load_anim()
663 d->prev_scr = NULL; in lv_screen_load_anim()
665 d->draw_prev_over_act = is_out_anim(anim_type); in lv_screen_load_anim()
666 d->del_prev = auto_del; in lv_screen_load_anim()
707 lv_anim_set_values(&a_new, lv_display_get_horizontal_resolution(d), 0); in lv_screen_load_anim()
711 lv_anim_set_values(&a_new, -lv_display_get_horizontal_resolution(d), 0); in lv_screen_load_anim()
715 lv_anim_set_values(&a_new, lv_display_get_vertical_resolution(d), 0); in lv_screen_load_anim()
719 lv_anim_set_values(&a_new, -lv_display_get_vertical_resolution(d), 0); in lv_screen_load_anim()
723 lv_anim_set_values(&a_new, lv_display_get_horizontal_resolution(d), 0); in lv_screen_load_anim()
726 lv_anim_set_values(&a_old, 0, -lv_display_get_horizontal_resolution(d)); in lv_screen_load_anim()
730 lv_anim_set_values(&a_new, -lv_display_get_horizontal_resolution(d), 0); in lv_screen_load_anim()
733 lv_anim_set_values(&a_old, 0, lv_display_get_horizontal_resolution(d)); in lv_screen_load_anim()
737 lv_anim_set_values(&a_new, lv_display_get_vertical_resolution(d), 0); in lv_screen_load_anim()
740 lv_anim_set_values(&a_old, 0, -lv_display_get_vertical_resolution(d)); in lv_screen_load_anim()
744 lv_anim_set_values(&a_new, -lv_display_get_vertical_resolution(d), 0); in lv_screen_load_anim()
747 lv_anim_set_values(&a_old, 0, lv_display_get_vertical_resolution(d)); in lv_screen_load_anim()
759 lv_anim_set_values(&a_old, 0, -lv_display_get_horizontal_resolution(d)); in lv_screen_load_anim()
763 lv_anim_set_values(&a_old, 0, lv_display_get_horizontal_resolution(d)); in lv_screen_load_anim()
767 lv_anim_set_values(&a_old, 0, -lv_display_get_vertical_resolution(d)); in lv_screen_load_anim()
771 lv_anim_set_values(&a_old, 0, lv_display_get_vertical_resolution(d)); in lv_screen_load_anim()
905 lv_display_t * d; in lv_display_get_inactive_time() local
907 d = lv_display_get_next(NULL); in lv_display_get_inactive_time()
908 while(d) { in lv_display_get_inactive_time()
909 uint32_t elaps = lv_tick_elaps(d->last_activity_time); in lv_display_get_inactive_time()
911 d = lv_display_get_next(d); in lv_display_get_inactive_time()
1145 /*scr must not be NULL, but d->act_scr might be*/ in scr_load_internal()
1149 lv_display_t * d = lv_obj_get_display(scr); in scr_load_internal() local
1150 if(!d) return; /*Shouldn't happen, just to be sure*/ in scr_load_internal()
1152 lv_obj_t * old_scr = d->act_scr; in scr_load_internal()
1157 d->act_scr = scr; in scr_load_internal()
1158 d->scr_to_load = NULL; in scr_load_internal()
1168 lv_display_t * d = lv_obj_get_display(a->var); in scr_load_anim_start() local
1170 d->prev_scr = d->act_scr; in scr_load_anim_start()
1171 d->act_scr = a->var; in scr_load_anim_start()
1173 lv_obj_send_event(d->act_scr, LV_EVENT_SCREEN_LOAD_START, NULL); in scr_load_anim_start()
1193 lv_display_t * d = lv_obj_get_display(a->var); in scr_anim_completed() local
1195 lv_obj_send_event(d->act_scr, LV_EVENT_SCREEN_LOADED, NULL); in scr_anim_completed()
1196 lv_obj_send_event(d->prev_scr, LV_EVENT_SCREEN_UNLOADED, NULL); in scr_anim_completed()
1198 if(d->prev_scr && d->del_prev) lv_obj_delete(d->prev_scr); in scr_anim_completed()
1199 d->prev_scr = NULL; in scr_anim_completed()
1200 d->draw_prev_over_act = false; in scr_anim_completed()
1201 d->scr_to_load = NULL; in scr_anim_completed()
1203 lv_obj_invalidate(d->act_scr); in scr_anim_completed()