Lines Matching full:a
57 * They are NOT for laying out objects on a screen (try layouts for that).
63 …lv_group_focus_cb_t focus_cb; /**< A function to call when a new object is focused (o…
64 …lv_group_edge_cb_t edge_cb; /**< A function to call when an edge is reached, no mor…
66 like a sound or a scroll bounce) */
96 * Create a new object group
102 * Delete a group object
103 * @param group pointer to a group
108 …* Set a default group. New object are added to this group if it's enabled in their class with `add…
109 * @param group pointer to a group (can be `NULL`)
120 * Add an object to a group
121 * @param group pointer to a group
127 * Swap 2 object in a group. The object must be in the same group
140 * Remove all objects from a group
141 * @param group pointer to a group
152 * Focus the next object in a group (defocus the current)
153 * @param group pointer to a group
158 * Focus the previous object in a group (defocus the current)
159 * @param group pointer to a group
165 * @param group pointer to a group
171 * Send a control character to the focuses object of a group
172 * @param group pointer to a group
173 * @param c a character (use LV_KEY_.. to navigate)
179 * Set a function for a group which will be called when a new object is focused
180 * @param group pointer to a group
186 * Set a function for a group which will be called when a focus edge is reached
187 * @param group pointer to a group
193 * Set whether the next or previous item in a group is focused if the currently focused obj is
195 * @param group pointer to a group
216 * @param group pointer to a group
222 * Get the focus callback function of a group
223 * @param group pointer to a group
229 * Get the edge callback function of a group
230 * @param group pointer to a group
251 * @param group pointer to a group