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12 In object-oriented thinking, it is the base class from which all other objects in LVGL are inherite…
16 …ect can be directly used as a simple widget: it's nothing more than a rectangle. In HTML terms, th…
64 `lv_obj_get_index(obj)` returns the index of the object in its parent. It is equivalent to the numb…
66 You can bring an object to the foreground or send it to the background with `lv_obj_move_foreground…
74 …play or simulator). A display can have one or more screens associated with it. Each screen contain…
76 When you have created a screen like `lv_obj_t * screen = lv_obj_create(NULL)`, you can make it acti…
78 If you have multiple displays, it's important to know that the screen functions operate on the most…
103 - `LV_OBJ_FLAG_HIDDEN` Make the object hidden. (Like it wasn't there at all)
114 - `LV_OBJ_FLAG_SCROLL_ON_FOCUS` Automatically scroll object to make it visible when focused
116 - `LV_OBJ_FLAG_SNAPPABLE` If scroll snap is enabled on the parent it can snap to this object
176 …HT` and `LV_KEY_UP` make the object checked, and `LV_KEY_LEFT` and `LV_KEY_DOWN` make it unchecked.
178 …ally, `LV_KEY_LEFT` and `LV_KEY_RIGHT` will scroll up/down instead, making it compatible with an e…