Lines Matching full:can
12 A draw buffer can be initialized via a `lv_disp_draw_buf_t` variable like this:
27 As you can see above, the draw buffer may be smaller than the screen. In this case, larger areas ar…
37 You can measure the performance of different configurations using the [benchmark example](https://g…
44 If two buffers are used LVGL can draw into one buffer while the content of the other buffer is sen…
45 DMA or other hardware should be used to transfer data to the display so the MCU can continue drawin…
96 - `screen_transp` if `1` the screen itself can have transparency as well. `LV_COLOR_SCREEN_TRANSP` …
102 - `rounder_cb` Round the coordinates of areas to redraw. E.g. a 2x2 px can be converted to 2x8.
103 It can be used if the display controller can refresh only areas with specific height or width (usua…
104 - `set_px_cb` a custom function to write the draw buffer. It can be used to store the pixels more c…
105 This way the buffers used in `lv_disp_draw_buf_t` can be smaller to hold only the required number o…
110 …l GPUs (see `lv_conf.h`) but if something else is required these functions can be used to make LVG…
195 LVGL supports rotation of the display in 90 degree increments. You can select whether you'd like so…
197 …otate` flag set to 1), LVGL will perform the rotation for you. Your driver can and should assume t…
201 The default rotation of your display when it is initialized can be set using the `rotated` flag. Th…
205 Display rotation can also be changed at runtime using the `lv_disp_set_rotation(disp, rot)` API.
217 You can do this in the following way:
230 Note that `lv_timer_handler()` and `_lv_disp_refr_timer()` can not run at the same time.