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10 This way, with higher *bpp*, the edges of the letter can be smoother. The possible *bpp* values are…
17 …ode/text as UTF-8 (usually this the default) and be sure that, `LV_TXT_ENC` is set to `LV_TXT_ENC_…
98 This means it's enough to set the base direction of a screen and every object will inherit it.
109 This list summarizes the effect of RTL base direction on objects:
126 …laying text is supported (e.g. on labels), text inputs (e.g. text area) don't support this feature.
132 …es on Red, Green and Blue channels instead of at pixel level granularity. This takes advantage of …
139 … with the library settings. By default, LVGL assumes `RGB` order, however this can be swapped by s…
158 (This requires Python and `lv_font_conv` to be installed)
167 …ttps://fontawesome.com/icons/usb?style=brands). Copy its Unicode ID which is `0xf287` in this case.
169 3. Set the parameters such as Name, Size, BPP. You'll use this name to declare and use the font in …
175 1. Convert the Unicode value to UTF8, for example on [this site](http://www.ltg.ed.ac.uk/~richard/u…
179 Note - `lv_label_set_text(label, MY_USB_SYMBOL)` searches for this symbol in the font defined in `s…
206 To do this, a custom `lv_font_t` variable needs to be created:
221 …* The next letter (`unicode_letter_next`) might be used to calculate the width required by this gl…